}
const struct function common_desktop_functions_possible[] = {
+ { "glBindRenderbufferEXT", 10, -1 },
+ { "glBindFramebufferEXT", 10, -1 },
{ "glCullFace", 10, -1 },
{ "glFrontFace", 10, -1 },
{ "glHint", 10, -1 },
{ "glVertexAttribL4dv", 41, -1 },
{ "glVertexAttribLPointer", 41, -1 },
{ "glGetVertexAttribLdv", 41, -1 },
+ { "glVertexArrayVertexAttribLOffsetEXT", 41, -1 },
/* GL 4.3 */
{ "glIsRenderbuffer", 43, -1 },
// { "glVertexArrayVertexBindingDivisorEXT", 43, -1 }, // XXX: Add to xml
{ "glFramebufferParameteri", 43, -1 },
{ "glGetFramebufferParameteriv", 43, -1 },
-// { "glNamedFramebufferParameteriEXT", 43, -1 }, // XXX: Add to xml
-// { "glGetNamedFramebufferParameterivEXT", 43, -1 }, // XXX: Add to xml
+ { "glNamedFramebufferParameteriEXT", 43, -1 },
+ { "glGetNamedFramebufferParameterivEXT", 43, -1 },
// { "glGetInternalformati64v", 43, -1 }, // XXX: Add to xml
{ "glInvalidateTexSubImage", 43, -1 },
{ "glInvalidateTexImage", 43, -1 },
{ "glClearNamedBufferSubData", 45, -1 },
{ "glMapNamedBuffer", 45, -1 },
{ "glMapNamedBufferRange", 45, -1 },
- { "glUnmapNamedBuffer", 45, -1 },
{ "glFlushMappedNamedBufferRange", 45, -1 },
{ "glGetNamedBufferParameteriv", 45, -1 },
{ "glGetNamedBufferParameteri64v", 45, -1 },
{ "glGetQueryBufferObjecti64v", 45, -1 },
{ "glGetQueryBufferObjectui64v", 45, -1 },
+ /* GL_EXT_direct_state_access - GL 1.0 */
+ { "glMatrixLoadfEXT", 10, -1 },
+ { "glMatrixLoaddEXT", 10, -1 },
+ { "glMatrixMultfEXT", 10, -1 },
+ { "glMatrixMultdEXT", 10, -1 },
+ { "glMatrixLoadIdentityEXT", 10, -1 },
+ { "glMatrixRotatefEXT", 10, -1 },
+ { "glMatrixRotatedEXT", 10, -1 },
+ { "glMatrixScalefEXT", 10, -1 },
+ { "glMatrixScaledEXT", 10, -1 },
+ { "glMatrixTranslatefEXT", 10, -1 },
+ { "glMatrixTranslatedEXT", 10, -1 },
+ { "glMatrixOrthoEXT", 10, -1 },
+ { "glMatrixFrustumEXT", 10, -1 },
+ { "glMatrixPushEXT", 10, -1 },
+ { "glMatrixPopEXT", 10, -1 },
+ /* GL_EXT_direct_state_access - GL 1.1 */
+ { "glClientAttribDefaultEXT", 11, -1 },
+ { "glPushClientAttribDefaultEXT", 11, -1 },
+ { "glTextureParameteriEXT", 11, -1 },
+ { "glTextureParameterivEXT", 11, -1 },
+ { "glTextureParameterfEXT", 11, -1 },
+ { "glTextureParameterfvEXT", 11, -1 },
+ { "glTextureImage1DEXT", 11, -1 },
+ { "glTextureImage2DEXT", 11, -1 },
+ { "glTextureSubImage1DEXT", 11, -1 },
+ { "glTextureSubImage2DEXT", 11, -1 },
+ { "glCopyTextureImage1DEXT", 11, -1 },
+ { "glCopyTextureImage2DEXT", 11, -1 },
+ { "glCopyTextureSubImage1DEXT", 11, -1 },
+ { "glCopyTextureSubImage2DEXT", 11, -1 },
+ { "glGetTextureImageEXT", 11, -1 },
+ { "glGetTextureParameterfvEXT", 11, -1 },
+ { "glGetTextureParameterivEXT", 11, -1 },
+ { "glGetTextureLevelParameterfvEXT", 11, -1 },
+ { "glGetTextureLevelParameterivEXT", 11, -1 },
+ /* GL_EXT_direct_state_access - GL 1.2 */
+ { "glTextureImage3DEXT", 12, -1 },
+ { "glTextureSubImage3DEXT", 12, -1 },
+ { "glCopyTextureSubImage3DEXT", 12, -1 },
+ /* GL_EXT_direct_state_access - GL 1.2.1 */
+ { "glBindMultiTextureEXT", 12, -1 },
+ { "glMultiTexCoordPointerEXT", 12, -1 },
+ { "glMultiTexEnvfEXT", 12, -1 },
+ { "glMultiTexEnvfvEXT", 12, -1 },
+ { "glMultiTexEnviEXT", 12, -1 },
+ { "glMultiTexEnvivEXT", 12, -1 },
+ { "glMultiTexGendEXT", 12, -1 },
+ { "glMultiTexGendvEXT", 12, -1 },
+ { "glMultiTexGenfEXT", 12, -1 },
+ { "glMultiTexGenfvEXT", 12, -1 },
+ { "glMultiTexGeniEXT", 12, -1 },
+ { "glMultiTexGenivEXT", 12, -1 },
+ { "glGetMultiTexEnvfvEXT", 12, -1 },
+ { "glGetMultiTexEnvivEXT", 12, -1 },
+ { "glGetMultiTexGendvEXT", 12, -1 },
+ { "glGetMultiTexGenfvEXT", 12, -1 },
+ { "glGetMultiTexGenivEXT", 12, -1 },
+ { "glMultiTexParameterfEXT", 12, -1 },
+ { "glMultiTexParameterfvEXT", 12, -1 },
+ { "glMultiTexParameteriEXT", 12, -1 },
+ { "glMultiTexParameterivEXT", 12, -1 },
+ { "glMultiTexImage1DEXT", 12, -1 },
+ { "glMultiTexImage2DEXT", 12, -1 },
+ { "glMultiTexSubImage1DEXT", 12, -1 },
+ { "glMultiTexSubImage2DEXT", 12, -1 },
+ { "glCopyMultiTexImage1DEXT", 12, -1 },
+ { "glCopyMultiTexImage2DEXT", 12, -1 },
+ { "glCopyMultiTexSubImage1DEXT", 12, -1 },
+ { "glCopyMultiTexSubImage2DEXT", 12, -1 },
+ { "glGetMultiTexImageEXT", 12, -1 },
+ { "glGetMultiTexParameterfvEXT", 12, -1 },
+ { "glGetMultiTexParameterivEXT", 12, -1 },
+ { "glGetMultiTexLevelParameterfvEXT", 12, -1 },
+ { "glGetMultiTexLevelParameterivEXT", 12, -1 },
+ { "glMultiTexImage3DEXT", 12, -1 },
+ { "glMultiTexSubImage3DEXT", 12, -1 },
+ { "glCopyMultiTexSubImage3DEXT", 12, -1 },
+ { "glEnableClientStateIndexedEXT", 12, -1 },
+ { "glDisableClientStateIndexedEXT", 12, -1 },
+ { "glGetPointerIndexedvEXT", 12, -1 },
+ /* GL_EXT_direct_state_access - ARB_vertex_program */
+ { "glNamedProgramStringEXT", 10, -1 },
+ { "glNamedProgramLocalParameter4dEXT", 10, -1 },
+ { "glNamedProgramLocalParameter4dvEXT", 10, -1 },
+ { "glNamedProgramLocalParameter4fEXT", 10, -1 },
+ { "glNamedProgramLocalParameter4fvEXT", 10, -1 },
+ { "glGetNamedProgramLocalParameterdvEXT", 10, -1 },
+ { "glGetNamedProgramLocalParameterfvEXT", 10, -1 },
+ { "glGetNamedProgramivEXT", 10, -1 },
+ { "glGetNamedProgramStringEXT", 10, -1 },
+ /* GL_EXT_direct_state_access - GL 1.3 */
+ { "glCompressedTextureImage1DEXT", 13, -1 },
+ { "glCompressedTextureImage2DEXT", 13, -1 },
+ { "glCompressedTextureImage3DEXT", 13, -1 },
+ { "glCompressedTextureSubImage1DEXT", 13, -1 },
+ { "glCompressedTextureSubImage2DEXT", 13, -1 },
+ { "glCompressedTextureSubImage3DEXT", 13, -1 },
+ { "glGetCompressedTextureImageEXT", 13, -1 },
+ { "glCompressedMultiTexImage1DEXT", 13, -1 },
+ { "glCompressedMultiTexImage2DEXT", 13, -1 },
+ { "glCompressedMultiTexImage3DEXT", 13, -1 },
+ { "glCompressedMultiTexSubImage1DEXT", 13, -1 },
+ { "glCompressedMultiTexSubImage2DEXT", 13, -1 },
+ { "glCompressedMultiTexSubImage3DEXT", 13, -1 },
+ { "glGetCompressedMultiTexImageEXT", 13, -1 },
+ { "glMatrixLoadTransposefEXT", 13, -1 },
+ { "glMatrixLoadTransposedEXT", 13, -1 },
+ { "glMatrixMultTransposefEXT", 13, -1 },
+ { "glMatrixMultTransposedEXT", 13, -1 },
+ /* GL_EXT_direct_state_access - GL 1.5 */
+ { "glNamedBufferDataEXT", 15, -1 },
+ { "glNamedBufferSubDataEXT", 15, -1 },
+ { "glMapNamedBufferEXT", 15, -1 },
+ { "glUnmapNamedBufferEXT", 15, -1 },
+ { "glGetNamedBufferParameterivEXT", 15, -1 },
+ { "glGetNamedBufferPointervEXT", 15, -1 },
+ { "glGetNamedBufferSubDataEXT", 15, -1 },
+ /* GL_EXT_direct_state_access - GL 2.0 */
+ /* Added glProgramUniform*EXT functions are aliases */
+ /* GL_EXT_direct_state_access - GL 2.1 */
+ /* Added glProgramUniformMAtrix*EXT functions are aliases */
+ /* GL_EXT_direct_state_access - EXT_texture_buffer_object */
+ { "glTextureBufferEXT", 10, -1 },
+ { "glMultiTexBufferEXT", 10, -1 },
+ /* GL_EXT_direct_state_access - EXT_texture_integer */
+ { "glTextureParameterIivEXT", 10, -1 },
+ { "glTextureParameterIuivEXT", 10, -1 },
+ { "glGetTextureParameterIivEXT", 10, -1 },
+ { "glGetTextureParameterIuivEXT", 10, -1 },
+ { "glMultiTexParameterIivEXT", 10, -1 },
+ { "glMultiTexParameterIuivEXT", 10, -1 },
+ { "glGetMultiTexParameterIivEXT", 10, -1 },
+ { "glGetMultiTexParameterIuivEXT", 10, -1 },
+ /* GL_EXT_direct_state_access - EXT_gpu_shader4 */
+ /* Added glProgramUniform*u*EXT functions are aliases */
+ /* GL_EXT_direct_state_access - EXT_gpu_program_parameters */
+ { "glNamedProgramLocalParameters4fvEXT", 10, -1 },
+ /* GL_EXT_direct_state_access - GL 3.0 */
+ { "glNamedRenderbufferStorageEXT", 30, -1 },
+ { "glGetNamedRenderbufferParameterivEXT", 30, -1 },
+ { "glNamedRenderbufferStorageMultisampleEXT", 30, -1 },
+ { "glCheckNamedFramebufferStatusEXT", 30, -1 },
+ { "glNamedFramebufferTexture1DEXT", 30, -1 },
+ { "glNamedFramebufferTexture2DEXT", 30, -1 },
+ { "glNamedFramebufferTexture3DEXT", 30, -1 },
+ { "glNamedFramebufferRenderbufferEXT", 30, -1 },
+ { "glGetNamedFramebufferAttachmentParameterivEXT", 30, -1 },
+ { "glGenerateTextureMipmapEXT", 30, -1 },
+ { "glGenerateMultiTexMipmapEXT", 30, -1 },
+ { "glFramebufferDrawBufferEXT", 30, -1 },
+ { "glFramebufferDrawBuffersEXT", 30, -1 },
+ { "glFramebufferReadBufferEXT", 30, -1 },
+ { "glGetFramebufferParameterivEXT", 30, -1 },
+ { "glNamedCopyBufferSubDataEXT", 30, -1 },
+ { "glVertexArrayVertexOffsetEXT", 30, -1 },
+ { "glVertexArrayColorOffsetEXT", 30, -1 },
+ { "glVertexArrayEdgeFlagOffsetEXT", 30, -1 },
+ { "glVertexArrayIndexOffsetEXT", 30, -1 },
+ { "glVertexArrayNormalOffsetEXT", 30, -1 },
+ { "glVertexArrayTexCoordOffsetEXT", 30, -1 },
+ { "glVertexArrayMultiTexCoordOffsetEXT", 30, -1 },
+ { "glVertexArrayFogCoordOffsetEXT", 30, -1 },
+ { "glVertexArraySecondaryColorOffsetEXT", 30, -1 },
+ { "glVertexArrayVertexAttribOffsetEXT", 30, -1 },
+ { "glVertexArrayVertexAttribIOffsetEXT", 30, -1 },
+ { "glEnableVertexArrayEXT", 30, -1 },
+ { "glDisableVertexArrayEXT", 30, -1 },
+ { "glEnableVertexArrayAttribEXT", 30, -1 },
+ { "glDisableVertexArrayAttribEXT", 30, -1 },
+ { "glGetVertexArrayIntegervEXT", 30, -1 },
+ { "glGetVertexArrayPointervEXT", 30, -1 },
+ { "glGetVertexArrayIntegeri_vEXT", 30, -1 },
+ { "glGetVertexArrayPointeri_vEXT", 30, -1 },
+ { "glMapNamedBufferRangeEXT", 30, -1 },
+ { "glFlushMappedNamedBufferRangeEXT", 30, -1 },
+
/* GL_ARB_internalformat_query */
{ "glGetInternalformativ", 30, -1 },
/* GL_ARB_buffer_storage */
{ "glBufferStorage", 43, -1 },
+ { "glNamedBufferStorageEXT", 43, -1 },
/* GL_ARB_clear_texture */
{ "glClearTexImage", 13, -1 },
{ "glMultiDrawArraysIndirectCountARB", 11, -1 },
{ "glMultiDrawElementsIndirectCountARB", 11, -1 },
+ /* GL_AMD_framebuffer_multisample_advanced */
+ { "glRenderbufferStorageMultisampleAdvancedAMD", 11, -1 },
+ { "glNamedRenderbufferStorageMultisampleAdvancedAMD", 11, -1 },
+
+ { "glMaxShaderCompilerThreadsKHR", 11, -1 },
+
+ /* GL_EXT_shader_image_load_store */
+ { "glBindImageTextureEXT", 30, -1 },
+
+ /* GL_MESA_framebuffer_flip_y */
+ { "glFramebufferParameteriMESA", 43, -1 },
+ { "glGetFramebufferParameterivMESA", 43, -1 },
+
+ /* GL_ARB_gpu_shader_int64 */
+ { "glUniform1i64ARB", 40, -1 },
+ { "glUniform2i64ARB", 40, -1 },
+ { "glUniform3i64ARB", 40, -1 },
+ { "glUniform4i64ARB", 40, -1 },
+ { "glUniform1ui64ARB", 40, -1 },
+ { "glUniform2ui64ARB", 40, -1 },
+ { "glUniform3ui64ARB", 40, -1 },
+ { "glUniform4ui64ARB", 40, -1 },
+ { "glUniform1i64vARB", 40, -1 },
+ { "glUniform2i64vARB", 40, -1 },
+ { "glUniform3i64vARB", 40, -1 },
+ { "glUniform4i64vARB", 40, -1 },
+ { "glUniform1ui64vARB", 40, -1 },
+ { "glUniform2ui64vARB", 40, -1 },
+ { "glUniform3ui64vARB", 40, -1 },
+ { "glUniform4ui64vARB", 40, -1 },
+ { "glGetUniformi64vARB", 40, -1 },
+ { "glGetUniformui64vARB", 40, -1 },
+ { "glGetnUniformi64vARB", 40, -1 },
+ { "glGetnUniformui64vARB", 40, -1 },
+ { "glProgramUniform1i64ARB", 40, -1 },
+ { "glProgramUniform2i64ARB", 40, -1 },
+ { "glProgramUniform3i64ARB", 40, -1 },
+ { "glProgramUniform4i64ARB", 40, -1 },
+ { "glProgramUniform1ui64ARB", 40, -1 },
+ { "glProgramUniform2ui64ARB", 40, -1 },
+ { "glProgramUniform3ui64ARB", 40, -1 },
+ { "glProgramUniform4ui64ARB", 40, -1 },
+ { "glProgramUniform1i64vARB", 40, -1 },
+ { "glProgramUniform2i64vARB", 40, -1 },
+ { "glProgramUniform3i64vARB", 40, -1 },
+ { "glProgramUniform4i64vARB", 40, -1 },
+ { "glProgramUniform1ui64vARB", 40, -1 },
+ { "glProgramUniform2ui64vARB", 40, -1 },
+ { "glProgramUniform3ui64vARB", 40, -1 },
+ { "glProgramUniform4ui64vARB", 40, -1 },
+
{ NULL, 0, -1 }
};
const struct function gl_compatibility_functions_possible[] = {
- { "glBindRenderbufferEXT", 10, -1 },
- { "glBindFramebufferEXT", 10, -1 },
{ "glNewList", 10, _gloffset_NewList },
{ "glEndList", 10, _gloffset_EndList },
{ "glCallList", 10, _gloffset_CallList },
};
const struct function gl_core_functions_possible[] = {
- /* GL 3.2 */
- { "glFramebufferTexture", 32, -1 },
-
- /* GL 4.3 */
- { "glIsRenderbuffer", 43, -1 },
- { "glBindRenderbuffer", 43, -1 },
- { "glDeleteRenderbuffers", 43, -1 },
- { "glGenRenderbuffers", 43, -1 },
- { "glRenderbufferStorage", 43, -1 },
- { "glGetRenderbufferParameteriv", 43, -1 },
- { "glIsFramebuffer", 43, -1 },
- { "glBindFramebuffer", 43, -1 },
- { "glDeleteFramebuffers", 43, -1 },
- { "glGenFramebuffers", 43, -1 },
- { "glCheckFramebufferStatus", 43, -1 },
- { "glFramebufferTexture1D", 43, -1 },
- { "glFramebufferTexture2D", 43, -1 },
- { "glFramebufferTexture3D", 43, -1 },
- { "glFramebufferRenderbuffer", 43, -1 },
- { "glGetFramebufferAttachmentParameteriv", 43, -1 },
- { "glGenerateMipmap", 43, -1 },
- { "glBlitFramebuffer", 43, -1 },
- { "glRenderbufferStorageMultisample", 43, -1 },
- { "glFramebufferTextureLayer", 43, -1 },
- { "glMapBufferRange", 43, -1 },
- { "glFlushMappedBufferRange", 43, -1 },
- { "glBindVertexArray", 43, -1 },
- { "glDeleteVertexArrays", 43, -1 },
- { "glGenVertexArrays", 43, -1 },
- { "glIsVertexArray", 43, -1 },
- { "glGetUniformIndices", 43, -1 },
- { "glGetActiveUniformsiv", 43, -1 },
- { "glGetActiveUniformName", 43, -1 },
- { "glGetUniformBlockIndex", 43, -1 },
- { "glGetActiveUniformBlockiv", 43, -1 },
- { "glGetActiveUniformBlockName", 43, -1 },
- { "glUniformBlockBinding", 43, -1 },
- { "glCopyBufferSubData", 43, -1 },
- { "glDrawElementsBaseVertex", 43, -1 },
- { "glDrawRangeElementsBaseVertex", 43, -1 },
- { "glDrawElementsInstancedBaseVertex", 43, -1 },
- { "glMultiDrawElementsBaseVertex", 43, -1 },
- { "glProvokingVertex", 43, -1 },
- { "glFenceSync", 43, -1 },
- { "glIsSync", 43, -1 },
- { "glDeleteSync", 43, -1 },
- { "glClientWaitSync", 43, -1 },
- { "glWaitSync", 43, -1 },
- { "glGetInteger64v", 43, -1 },
- { "glGetSynciv", 43, -1 },
- { "glTexImage2DMultisample", 43, -1 },
- { "glTexImage3DMultisample", 43, -1 },
- { "glGetMultisamplefv", 43, -1 },
- { "glSampleMaski", 43, -1 },
- { "glBlendEquationiARB", 43, -1 },
- { "glBlendEquationSeparateiARB", 43, -1 },
- { "glBlendFunciARB", 43, -1 },
- { "glBlendFuncSeparateiARB", 43, -1 },
- { "glMinSampleShadingARB", 43, -1 }, // XXX: Add to xml
-// { "glNamedStringARB", 43, -1 }, // XXX: Add to xml
-// { "glDeleteNamedStringARB", 43, -1 }, // XXX: Add to xml
-// { "glCompileShaderIncludeARB", 43, -1 }, // XXX: Add to xml
-// { "glIsNamedStringARB", 43, -1 }, // XXX: Add to xml
-// { "glGetNamedStringARB", 43, -1 }, // XXX: Add to xml
-// { "glGetNamedStringivARB", 43, -1 }, // XXX: Add to xml
- { "glBindFragDataLocationIndexed", 43, -1 },
- { "glGetFragDataIndex", 43, -1 },
- { "glGenSamplers", 43, -1 },
- { "glDeleteSamplers", 43, -1 },
- { "glIsSampler", 43, -1 },
- { "glBindSampler", 43, -1 },
- { "glSamplerParameteri", 43, -1 },
- { "glSamplerParameteriv", 43, -1 },
- { "glSamplerParameterf", 43, -1 },
- { "glSamplerParameterfv", 43, -1 },
- { "glSamplerParameterIiv", 43, -1 },
- { "glSamplerParameterIuiv", 43, -1 },
- { "glGetSamplerParameteriv", 43, -1 },
- { "glGetSamplerParameterIiv", 43, -1 },
- { "glGetSamplerParameterfv", 43, -1 },
- { "glGetSamplerParameterIuiv", 43, -1 },
- { "glQueryCounter", 43, -1 },
- { "glGetQueryObjecti64v", 43, -1 },
- { "glGetQueryObjectui64v", 43, -1 },
- { "glVertexP2ui", 43, -1 },
- { "glVertexP2uiv", 43, -1 },
- { "glVertexP3ui", 43, -1 },
- { "glVertexP3uiv", 43, -1 },
- { "glVertexP4ui", 43, -1 },
- { "glVertexP4uiv", 43, -1 },
- { "glTexCoordP1ui", 43, -1 },
- { "glTexCoordP1uiv", 43, -1 },
- { "glTexCoordP2ui", 43, -1 },
- { "glTexCoordP2uiv", 43, -1 },
- { "glTexCoordP3ui", 43, -1 },
- { "glTexCoordP3uiv", 43, -1 },
- { "glTexCoordP4ui", 43, -1 },
- { "glTexCoordP4uiv", 43, -1 },
- { "glMultiTexCoordP1ui", 43, -1 },
- { "glMultiTexCoordP1uiv", 43, -1 },
- { "glMultiTexCoordP2ui", 43, -1 },
- { "glMultiTexCoordP2uiv", 43, -1 },
- { "glMultiTexCoordP3ui", 43, -1 },
- { "glMultiTexCoordP3uiv", 43, -1 },
- { "glMultiTexCoordP4ui", 43, -1 },
- { "glMultiTexCoordP4uiv", 43, -1 },
- { "glNormalP3ui", 43, -1 },
- { "glNormalP3uiv", 43, -1 },
- { "glColorP3ui", 43, -1 },
- { "glColorP3uiv", 43, -1 },
- { "glColorP4ui", 43, -1 },
- { "glColorP4uiv", 43, -1 },
- { "glVertexAttribP1ui", 43, -1 },
- { "glVertexAttribP1uiv", 43, -1 },
- { "glVertexAttribP2ui", 43, -1 },
- { "glVertexAttribP2uiv", 43, -1 },
- { "glVertexAttribP3ui", 43, -1 },
- { "glVertexAttribP3uiv", 43, -1 },
- { "glVertexAttribP4ui", 43, -1 },
- { "glVertexAttribP4uiv", 43, -1 },
- { "glDrawArraysIndirect", 43, -1 },
- { "glDrawElementsIndirect", 43, -1 },
-
- { "glBindTransformFeedback", 43, -1 },
- { "glDeleteTransformFeedbacks", 43, -1 },
- { "glGenTransformFeedbacks", 43, -1 },
- { "glIsTransformFeedback", 43, -1 },
- { "glPauseTransformFeedback", 43, -1 },
- { "glResumeTransformFeedback", 43, -1 },
- { "glDrawTransformFeedback", 43, -1 },
- { "glDrawTransformFeedbackStream", 43, -1 },
- { "glBeginQueryIndexed", 43, -1 },
- { "glEndQueryIndexed", 43, -1 },
- { "glGetQueryIndexediv", 43, -1 },
- { "glReleaseShaderCompiler", 43, -1 },
- { "glShaderBinary", 43, -1 },
- { "glGetShaderPrecisionFormat", 43, -1 },
- { "glDepthRangef", 43, -1 },
- { "glClearDepthf", 43, -1 },
- { "glGetProgramBinary", 43, -1 },
- { "glProgramBinary", 43, -1 },
- { "glProgramParameteri", 43, -1 },
- { "glUseProgramStages", 43, -1 },
- { "glActiveShaderProgram", 43, -1 },
- { "glCreateShaderProgramv", 43, -1 },
- { "glBindProgramPipeline", 43, -1 },
- { "glDeleteProgramPipelines", 43, -1 },
- { "glGenProgramPipelines", 43, -1 },
- { "glIsProgramPipeline", 43, -1 },
- { "glGetProgramPipelineiv", 43, -1 },
- { "glProgramUniform1i", 43, -1 },
- { "glProgramUniform1iv", 43, -1 },
- { "glProgramUniform1f", 43, -1 },
- { "glProgramUniform1fv", 43, -1 },
- { "glProgramUniform1d", 40, -1 },
- { "glProgramUniform1dv", 40, -1 },
- { "glProgramUniform1ui", 43, -1 },
- { "glProgramUniform1uiv", 43, -1 },
- { "glProgramUniform2i", 43, -1 },
- { "glProgramUniform2iv", 43, -1 },
- { "glProgramUniform2f", 43, -1 },
- { "glProgramUniform2fv", 43, -1 },
- { "glProgramUniform2d", 40, -1 },
- { "glProgramUniform2dv", 40, -1 },
- { "glProgramUniform2ui", 43, -1 },
- { "glProgramUniform2uiv", 43, -1 },
- { "glProgramUniform3i", 43, -1 },
- { "glProgramUniform3iv", 43, -1 },
- { "glProgramUniform3f", 43, -1 },
- { "glProgramUniform3fv", 43, -1 },
- { "glProgramUniform3d", 40, -1 },
- { "glProgramUniform3dv", 40, -1 },
- { "glProgramUniform3ui", 43, -1 },
- { "glProgramUniform3uiv", 43, -1 },
- { "glProgramUniform4i", 43, -1 },
- { "glProgramUniform4iv", 43, -1 },
- { "glProgramUniform4f", 43, -1 },
- { "glProgramUniform4fv", 43, -1 },
- { "glProgramUniform4d", 40, -1 },
- { "glProgramUniform4dv", 40, -1 },
- { "glProgramUniform4ui", 43, -1 },
- { "glProgramUniform4uiv", 43, -1 },
- { "glProgramUniformMatrix2fv", 43, -1 },
- { "glProgramUniformMatrix3fv", 43, -1 },
- { "glProgramUniformMatrix4fv", 43, -1 },
- { "glProgramUniformMatrix2dv", 40, -1 },
- { "glProgramUniformMatrix3dv", 40, -1 },
- { "glProgramUniformMatrix4dv", 40, -1 },
- { "glProgramUniformMatrix2x3fv", 43, -1 },
- { "glProgramUniformMatrix3x2fv", 43, -1 },
- { "glProgramUniformMatrix2x4fv", 43, -1 },
- { "glProgramUniformMatrix4x2fv", 43, -1 },
- { "glProgramUniformMatrix3x4fv", 43, -1 },
- { "glProgramUniformMatrix4x3fv", 43, -1 },
- { "glProgramUniformMatrix2x3dv", 40, -1 },
- { "glProgramUniformMatrix3x2dv", 40, -1 },
- { "glProgramUniformMatrix2x4dv", 40, -1 },
- { "glProgramUniformMatrix4x2dv", 40, -1 },
- { "glProgramUniformMatrix3x4dv", 40, -1 },
- { "glProgramUniformMatrix4x3dv", 40, -1 },
- { "glValidateProgramPipeline", 43, -1 },
- { "glGetProgramPipelineInfoLog", 43, -1 },
-
-// { "glCreateSyncFromCLeventARB", 43, -1 }, // XXX: Add to xml
-
- { "glDrawArraysInstancedBaseInstance", 43, -1 },
- { "glDrawElementsInstancedBaseInstance", 43, -1 },
- { "glDrawElementsInstancedBaseVertexBaseInstance", 43, -1 },
- { "glDrawTransformFeedbackInstanced", 43, -1 },
- { "glDrawTransformFeedbackStreamInstanced", 43, -1 },
- { "glGetActiveAtomicCounterBufferiv", 43, -1 },
- { "glBindImageTexture", 43, -1 },
- { "glMemoryBarrier", 43, -1 },
- { "glTexStorage1D", 43, -1 },
- { "glTexStorage2D", 43, -1 },
- { "glTexStorage3D", 43, -1 },
- { "glTextureStorage1DEXT", 43, -1 },
- { "glTextureStorage2DEXT", 43, -1 },
- { "glTextureStorage3DEXT", 43, -1 },
- { "glClearBufferData", 43, -1 },
- { "glClearBufferSubData", 43, -1 },
-// { "glClearNamedBufferDataEXT", 43, -1 }, // XXX: Add to xml
-// { "glClearNamedBufferSubDataEXT", 43, -1 }, // XXX: Add to xml
- { "glCopyImageSubData", 43, -1 },
- { "glTextureView", 43, -1 },
- { "glBindVertexBuffer", 43, -1 },
- { "glVertexAttribFormat", 43, -1 },
- { "glVertexAttribIFormat", 43, -1 },
- { "glVertexAttribBinding", 43, -1 },
- { "glVertexBindingDivisor", 43, -1 },
-// { "glVertexArrayBindVertexBufferEXT", 43, -1 }, // XXX: Add to xml
-// { "glVertexArrayVertexAttribFormatEXT", 43, -1 }, // XXX: Add to xml
-// { "glVertexArrayVertexAttribIFormatEXT", 43, -1 }, // XXX: Add to xml
-// { "glVertexArrayVertexAttribLFormatEXT", 43, -1 }, // XXX: Add to xml
-// { "glVertexArrayVertexAttribBindingEXT", 43, -1 }, // XXX: Add to xml
-// { "glVertexArrayVertexBindingDivisorEXT", 43, -1 }, // XXX: Add to xml
-// { "glFramebufferParameteri", 43, -1 }, // XXX: Add to xml
-// { "glGetFramebufferParameteriv", 43, -1 }, // XXX: Add to xml
-// { "glNamedFramebufferParameteriEXT", 43, -1 }, // XXX: Add to xml
-// { "glGetNamedFramebufferParameterivEXT", 43, -1 }, // XXX: Add to xml
-// { "glGetInternalformati64v", 43, -1 }, // XXX: Add to xml
- { "glInvalidateTexSubImage", 43, -1 },
- { "glInvalidateTexImage", 43, -1 },
- { "glInvalidateBufferSubData", 43, -1 },
- { "glInvalidateBufferData", 43, -1 },
- { "glInvalidateFramebuffer", 43, -1 },
- { "glInvalidateSubFramebuffer", 43, -1 },
- { "glMultiDrawArraysIndirect", 43, -1 },
- { "glMultiDrawElementsIndirect", 43, -1 },
- { "glGetProgramInterfaceiv", 43, -1 },
- { "glGetProgramResourceIndex", 43, -1 },
- { "glGetProgramResourceName", 43, -1 },
- { "glGetProgramResourceiv", 43, -1 },
- { "glGetProgramResourceLocation", 43, -1 },
- { "glGetProgramResourceLocationIndex", 43, -1 },
-// { "glShaderStorageBlockBinding", 43, -1 }, // XXX: Add to xml
-// { "glTextureBufferRangeEXT", 43, -1 }, // XXX: Add to xml
- { "glTexStorage2DMultisample", 43, -1 },
- { "glTexStorage3DMultisample", 43, -1 },
-// { "glTextureStorage2DMultisampleEXT", 43, -1 }, // XXX: Add to xml
-// { "glTextureStorage3DMultisampleEXT", 43, -1 }, // XXX: Add to xml
-
-/* GL 4.5 */
- { "glMemoryBarrierByRegion", 45, -1 },
-
/* GL_ARB_ES3_2_compatibility */
{ "glPrimitiveBoundingBoxARB", 45, -1 },
- /* GL_ARB_gpu_shader_int64 */
- { "glUniform1i64ARB", 45, -1 },
- { "glUniform2i64ARB", 45, -1 },
- { "glUniform3i64ARB", 45, -1 },
- { "glUniform4i64ARB", 45, -1 },
- { "glUniform1ui64ARB", 45, -1 },
- { "glUniform2ui64ARB", 45, -1 },
- { "glUniform3ui64ARB", 45, -1 },
- { "glUniform4ui64ARB", 45, -1 },
- { "glUniform1i64vARB", 45, -1 },
- { "glUniform2i64vARB", 45, -1 },
- { "glUniform3i64vARB", 45, -1 },
- { "glUniform4i64vARB", 45, -1 },
- { "glUniform1ui64vARB", 45, -1 },
- { "glUniform2ui64vARB", 45, -1 },
- { "glUniform3ui64vARB", 45, -1 },
- { "glUniform4ui64vARB", 45, -1 },
- { "glGetUniformi64vARB", 45, -1 },
- { "glGetUniformui64vARB", 45, -1 },
- { "glGetnUniformi64vARB", 45, -1 },
- { "glGetnUniformui64vARB", 45, -1 },
- { "glProgramUniform1i64ARB", 45, -1 },
- { "glProgramUniform2i64ARB", 45, -1 },
- { "glProgramUniform3i64ARB", 45, -1 },
- { "glProgramUniform4i64ARB", 45, -1 },
- { "glProgramUniform1ui64ARB", 45, -1 },
- { "glProgramUniform2ui64ARB", 45, -1 },
- { "glProgramUniform3ui64ARB", 45, -1 },
- { "glProgramUniform4ui64ARB", 45, -1 },
- { "glProgramUniform1i64vARB", 45, -1 },
- { "glProgramUniform2i64vARB", 45, -1 },
- { "glProgramUniform3i64vARB", 45, -1 },
- { "glProgramUniform4i64vARB", 45, -1 },
- { "glProgramUniform1ui64vARB", 45, -1 },
- { "glProgramUniform2ui64vARB", 45, -1 },
- { "glProgramUniform3ui64vARB", 45, -1 },
- { "glProgramUniform4ui64vARB", 45, -1 },
-
/* GL_ARB_gl_spirv */
{ "glSpecializeShaderARB", 45, -1 },
{ "glGetQueryObjectivEXT", 20, -1 },
{ "glGetQueryObjectuivEXT", 20, -1 },
+ /* GL_EXT_clip_control */
+ { "glClipControlEXT", 20, -1 },
+
/* GL_EXT_disjoint_timer_query */
{ "glGetQueryObjecti64vEXT", 20, -1 },
{ "glGetQueryObjectui64vEXT", 20, -1 },
/* GL_EXT_shader_framebuffer_fetch_non_coherent */
{ "glFramebufferFetchBarrierEXT", 20, -1 },
+ /* GL_NV_conditional_render */
+ { "glBeginConditionalRenderNV", 20, -1 },
+ { "glEndConditionalRenderNV", 20, -1 },
+
/* GL_NV_conservative_raster */
{ "glSubpixelPrecisionBiasNV", 20, -1 },
/* GL_NV_conservative_raster_pre_snap_triangles */
{ "glConservativeRasterParameteriNV", 20, -1 },
+ /* GL_EXT_multisampled_render_to_texture */
+ { "glRenderbufferStorageMultisampleEXT", 20, -1 },
+ { "glFramebufferTexture2DMultisampleEXT", 20, -1 },
+
+ /* GL_KHR_parallel_shader_compile */
+ { "glMaxShaderCompilerThreadsKHR", 20, -1 },
+
{ NULL, 0, -1 }
};
// glProgramParameteri aliases glProgramParameteriEXT in GLES 2
// We check for the aliased -NV version in GLES 2
// { "glReadBuffer", 30, -1 },
- { "glRenderbufferStorageMultisample", 30, -1 },
+ // glRenderbufferStorageMultisample aliases glRenderbufferStorageMultisampleEXT in GLES 2
{ "glResumeTransformFeedback", 30, -1 },
{ "glSamplerParameterf", 30, -1 },
{ "glSamplerParameterfv", 30, -1 },
/* GL_EXT_window_rectangles */
{ "glWindowRectanglesEXT", 30, -1 },
+ /* GL_AMD_framebuffer_multisample_advanced */
+ { "glRenderbufferStorageMultisampleAdvancedAMD", 11, -1 },
+ { "glNamedRenderbufferStorageMultisampleAdvancedAMD", 11, -1 },
+
+ /* GL_MESA_framebuffer_flip_y */
+ { "glFramebufferParameteriMESA", 30, -1 },
+ { "glGetFramebufferParameterivMESA", 30, -1 },
+
{ NULL, 0, -1 }
};