{ "glVertexAttribL4dv", 41, -1 },
{ "glVertexAttribLPointer", 41, -1 },
{ "glGetVertexAttribLdv", 41, -1 },
+ { "glVertexArrayVertexAttribLOffsetEXT", 41, -1 },
/* GL 4.3 */
{ "glIsRenderbuffer", 43, -1 },
// { "glVertexArrayVertexBindingDivisorEXT", 43, -1 }, // XXX: Add to xml
{ "glFramebufferParameteri", 43, -1 },
{ "glGetFramebufferParameteriv", 43, -1 },
-// { "glNamedFramebufferParameteriEXT", 43, -1 }, // XXX: Add to xml
-// { "glGetNamedFramebufferParameterivEXT", 43, -1 }, // XXX: Add to xml
+ { "glNamedFramebufferParameteriEXT", 43, -1 },
+ { "glGetNamedFramebufferParameterivEXT", 43, -1 },
// { "glGetInternalformati64v", 43, -1 }, // XXX: Add to xml
{ "glInvalidateTexSubImage", 43, -1 },
{ "glInvalidateTexImage", 43, -1 },
{ "glDisableVertexArrayEXT", 30, -1 },
{ "glEnableVertexArrayAttribEXT", 30, -1 },
{ "glDisableVertexArrayAttribEXT", 30, -1 },
- //{ "glGetVertexArrayIntegervEXT", 30, -1 },
- //{ "glGetVertexArrayPointervEXT", 30, -1 },
- //{ "glGetVertexArrayIntegeri_vEXT", 30, -1 },
- //{ "glGetVertexArrayPointeri_vEXT", 30, -1 },
+ { "glGetVertexArrayIntegervEXT", 30, -1 },
+ { "glGetVertexArrayPointervEXT", 30, -1 },
+ { "glGetVertexArrayIntegeri_vEXT", 30, -1 },
+ { "glGetVertexArrayPointeri_vEXT", 30, -1 },
{ "glMapNamedBufferRangeEXT", 30, -1 },
{ "glFlushMappedNamedBufferRangeEXT", 30, -1 },