{ "glVertexAttribL4dv", 41, -1 },
{ "glVertexAttribLPointer", 41, -1 },
{ "glGetVertexAttribLdv", 41, -1 },
+ { "glVertexArrayVertexAttribLOffsetEXT", 41, -1 },
/* GL 4.3 */
{ "glIsRenderbuffer", 43, -1 },
{ "glTextureStorage3DEXT", 43, -1 },
{ "glClearBufferData", 43, -1 },
{ "glClearBufferSubData", 43, -1 },
-// { "glClearNamedBufferDataEXT", 43, -1 }, // XXX: Add to xml
-// { "glClearNamedBufferSubDataEXT", 43, -1 }, // XXX: Add to xml
+ { "glClearNamedBufferDataEXT", 43, -1 },
+ { "glClearNamedBufferSubDataEXT", 43, -1 },
{ "glCopyImageSubData", 43, -1 },
{ "glTextureView", 43, -1 },
{ "glBindVertexBuffer", 43, -1 },
// { "glVertexArrayVertexBindingDivisorEXT", 43, -1 }, // XXX: Add to xml
{ "glFramebufferParameteri", 43, -1 },
{ "glGetFramebufferParameteriv", 43, -1 },
-// { "glNamedFramebufferParameteriEXT", 43, -1 }, // XXX: Add to xml
-// { "glGetNamedFramebufferParameterivEXT", 43, -1 }, // XXX: Add to xml
+ { "glNamedFramebufferParameteriEXT", 43, -1 },
+ { "glGetNamedFramebufferParameterivEXT", 43, -1 },
// { "glGetInternalformati64v", 43, -1 }, // XXX: Add to xml
{ "glInvalidateTexSubImage", 43, -1 },
{ "glInvalidateTexImage", 43, -1 },
{ "glClearNamedBufferSubData", 45, -1 },
{ "glMapNamedBuffer", 45, -1 },
{ "glMapNamedBufferRange", 45, -1 },
- { "glUnmapNamedBuffer", 45, -1 },
{ "glFlushMappedNamedBufferRange", 45, -1 },
{ "glGetNamedBufferParameteriv", 45, -1 },
{ "glGetNamedBufferParameteri64v", 45, -1 },
{ "glMatrixPushEXT", 10, -1 },
{ "glMatrixPopEXT", 10, -1 },
/* GL_EXT_direct_state_access - GL 1.1 */
- //{ "glClientAttribDefaultEXT", 11, -1 },
- //{ "glPushClientAttribDefaultEXT", 11, -1 },
- //{ "glTextureParameteriEXT", 11, -1 },
- //{ "glTextureParameterivEXT", 11, -1 },
- //{ "glTextureParameterfEXT", 11, -1 },
- //{ "glTextureParameterfvEXT", 11, -1 },
- //{ "glTextureImage1DEXT", 11, -1 },
- //{ "glTextureImage2DEXT", 11, -1 },
- //{ "glTextureSubImage1DEXT", 11, -1 },
- //{ "glTextureSubImage2DEXT", 11, -1 },
- //{ "glCopyTextureImage1DEXT", 11, -1 },
- //{ "glCopyTextureImage2DEXT", 11, -1 },
- //{ "glCopyTextureSubImage1DEXT", 11, -1 },
- //{ "glCopyTextureSubImage2DEXT", 11, -1 },
- //{ "glGetTextureImageEXT", 11, -1 },
- //{ "glGetTextureParameterfvEXT", 11, -1 },
- //{ "glGetTextureParameterivEXT", 11, -1 },
- //{ "glGetTextureLevelParameterfvEXT", 11, -1 },
- //{ "glGetTextureLevelParameterivEXT", 11, -1 },
+ { "glClientAttribDefaultEXT", 11, -1 },
+ { "glPushClientAttribDefaultEXT", 11, -1 },
+ { "glTextureParameteriEXT", 11, -1 },
+ { "glTextureParameterivEXT", 11, -1 },
+ { "glTextureParameterfEXT", 11, -1 },
+ { "glTextureParameterfvEXT", 11, -1 },
+ { "glTextureImage1DEXT", 11, -1 },
+ { "glTextureImage2DEXT", 11, -1 },
+ { "glTextureSubImage1DEXT", 11, -1 },
+ { "glTextureSubImage2DEXT", 11, -1 },
+ { "glCopyTextureImage1DEXT", 11, -1 },
+ { "glCopyTextureImage2DEXT", 11, -1 },
+ { "glCopyTextureSubImage1DEXT", 11, -1 },
+ { "glCopyTextureSubImage2DEXT", 11, -1 },
+ { "glGetTextureImageEXT", 11, -1 },
+ { "glGetTextureParameterfvEXT", 11, -1 },
+ { "glGetTextureParameterivEXT", 11, -1 },
+ { "glGetTextureLevelParameterfvEXT", 11, -1 },
+ { "glGetTextureLevelParameterivEXT", 11, -1 },
/* GL_EXT_direct_state_access - GL 1.2 */
- //{ "glTextureImage3DEXT", 12, -1 },
- //{ "glTextureSubImage3DEXT", 12, -1 },
- //{ "glCopyTextureSubImage3DEXT", 12, -1 },
+ { "glTextureImage3DEXT", 12, -1 },
+ { "glTextureSubImage3DEXT", 12, -1 },
+ { "glCopyTextureSubImage3DEXT", 12, -1 },
/* GL_EXT_direct_state_access - GL 1.2.1 */
- //{ "glBindMultiTextureEXT", 12, -1 },
- //{ "glMultiTexCoordPointerEXT", 12, -1 },
- //{ "glMultiTexEnvfEXT", 12, -1 },
- //{ "glMultiTexEnvfvEXT", 12, -1 },
- //{ "glMultiTexEnviEXT", 12, -1 },
- //{ "glMultiTexEnvivEXT", 12, -1 },
- //{ "glMultiTexGendEXT", 12, -1 },
- //{ "glMultiTexGendvEXT", 12, -1 },
- //{ "glMultiTexGenfEXT", 12, -1 },
- //{ "glMultiTexGenfvEXT", 12, -1 },
- //{ "glMultiTexGeniEXT", 12, -1 },
- //{ "glMultiTexGenivEXT", 12, -1 },
- //{ "glGetMultiTexEnvfvEXT", 12, -1 },
- //{ "glGetMultiTexEnvivEXT", 12, -1 },
- //{ "glGetMultiTexGendvEXT", 12, -1 },
- //{ "glGetMultiTexGenfvEXT", 12, -1 },
- //{ "glGetMultiTexGenivEXT", 12, -1 },
- //{ "glMultiTexParameterfEXT", 12, -1 },
- //{ "glMultiTexParameterfvEXT", 12, -1 },
- //{ "glMultiTexParameteriEXT", 12, -1 },
- //{ "glMultiTexParameterivEXT", 12, -1 },
- //{ "glMultiTexImage1DEXT", 12, -1 },
- //{ "glMultiTexImage2DEXT", 12, -1 },
- //{ "glMultiTexSubImage1DEXT", 12, -1 },
- //{ "glMultiTexSubImage2DEXT", 12, -1 },
- //{ "glCopyMultiTexImage1DEXT", 12, -1 },
- //{ "glCopyMultiTexImage2DEXT", 12, -1 },
- //{ "glCopyMultiTexSubImage1DEXT", 12, -1 },
- //{ "glCopyMultiTexSubImage2DEXT", 12, -1 },
- //{ "glGetMultiTexImageEXT", 12, -1 },
- //{ "glGetMultiTexParameterfvEXT", 12, -1 },
- //{ "glGetMultiTexParameterivEXT", 12, -1 },
- //{ "glGetMultiTexLevelParameterfvEXT", 12, -1 },
- //{ "glGetMultiTexLevelParameterivEXT", 12, -1 },
- //{ "glMultiTexImage3DEXT", 12, -1 },
- //{ "glMultiTexSubImage3DEXT", 12, -1 },
- //{ "glCopyMultiTexSubImage3DEXT", 12, -1 },
- //{ "glEnableClientStateIndexedEXT", 12, -1 },
- //{ "glDisableClientStateIndexedEXT", 12, -1 },
- //{ "glGetPointerIndexedvEXT", 12, -1 },
+ { "glBindMultiTextureEXT", 12, -1 },
+ { "glMultiTexCoordPointerEXT", 12, -1 },
+ { "glMultiTexEnvfEXT", 12, -1 },
+ { "glMultiTexEnvfvEXT", 12, -1 },
+ { "glMultiTexEnviEXT", 12, -1 },
+ { "glMultiTexEnvivEXT", 12, -1 },
+ { "glMultiTexGendEXT", 12, -1 },
+ { "glMultiTexGendvEXT", 12, -1 },
+ { "glMultiTexGenfEXT", 12, -1 },
+ { "glMultiTexGenfvEXT", 12, -1 },
+ { "glMultiTexGeniEXT", 12, -1 },
+ { "glMultiTexGenivEXT", 12, -1 },
+ { "glGetMultiTexEnvfvEXT", 12, -1 },
+ { "glGetMultiTexEnvivEXT", 12, -1 },
+ { "glGetMultiTexGendvEXT", 12, -1 },
+ { "glGetMultiTexGenfvEXT", 12, -1 },
+ { "glGetMultiTexGenivEXT", 12, -1 },
+ { "glMultiTexParameterfEXT", 12, -1 },
+ { "glMultiTexParameterfvEXT", 12, -1 },
+ { "glMultiTexParameteriEXT", 12, -1 },
+ { "glMultiTexParameterivEXT", 12, -1 },
+ { "glMultiTexImage1DEXT", 12, -1 },
+ { "glMultiTexImage2DEXT", 12, -1 },
+ { "glMultiTexSubImage1DEXT", 12, -1 },
+ { "glMultiTexSubImage2DEXT", 12, -1 },
+ { "glCopyMultiTexImage1DEXT", 12, -1 },
+ { "glCopyMultiTexImage2DEXT", 12, -1 },
+ { "glCopyMultiTexSubImage1DEXT", 12, -1 },
+ { "glCopyMultiTexSubImage2DEXT", 12, -1 },
+ { "glGetMultiTexImageEXT", 12, -1 },
+ { "glGetMultiTexParameterfvEXT", 12, -1 },
+ { "glGetMultiTexParameterivEXT", 12, -1 },
+ { "glGetMultiTexLevelParameterfvEXT", 12, -1 },
+ { "glGetMultiTexLevelParameterivEXT", 12, -1 },
+ { "glMultiTexImage3DEXT", 12, -1 },
+ { "glMultiTexSubImage3DEXT", 12, -1 },
+ { "glCopyMultiTexSubImage3DEXT", 12, -1 },
+ { "glEnableClientStateIndexedEXT", 12, -1 },
+ { "glDisableClientStateIndexedEXT", 12, -1 },
+ { "glGetPointerIndexedvEXT", 12, -1 },
/* GL_EXT_direct_state_access - ARB_vertex_program */
- //{ "glNamedProgramStringEXT", 10, -1 },
- //{ "glNamedProgramLocalParameter4dEXT", 10, -1 },
- //{ "glNamedProgramLocalParameter4dvEXT", 10, -1 },
- //{ "glNamedProgramLocalParameter4fEXT", 10, -1 },
- //{ "glNamedProgramLocalParameter4fvEXT", 10, -1 },
- //{ "glGetNamedProgramLocalParameter4dvEXT", 10, -1 },
- //{ "glGetNamedProgramLocalParameter4fvEXT", 10, -1 },
- //{ "glGetNamedProgramivEXT", 10, -1 },
- //{ "glGetNamedProgramStringEXT", 10, -1 },
+ { "glNamedProgramStringEXT", 10, -1 },
+ { "glNamedProgramLocalParameter4dEXT", 10, -1 },
+ { "glNamedProgramLocalParameter4dvEXT", 10, -1 },
+ { "glNamedProgramLocalParameter4fEXT", 10, -1 },
+ { "glNamedProgramLocalParameter4fvEXT", 10, -1 },
+ { "glGetNamedProgramLocalParameterdvEXT", 10, -1 },
+ { "glGetNamedProgramLocalParameterfvEXT", 10, -1 },
+ { "glGetNamedProgramivEXT", 10, -1 },
+ { "glGetNamedProgramStringEXT", 10, -1 },
/* GL_EXT_direct_state_access - GL 1.3 */
- //{ "glCompressedTextureImage1DEXT", 13, -1 },
- //{ "glCompressedTextureImage2DEXT", 13, -1 },
- //{ "glCompressedTextureImage3DEXT", 13, -1 },
- //{ "glCompressedTextureSubImage1DEXT", 13, -1 },
- //{ "glCompressedTextureSubImage2DEXT", 13, -1 },
- //{ "glCompressedTextureSubImage3DEXT", 13, -1 },
- //{ "glGetCompressedTextureImageEXT", 13, -1 },
- //{ "glCompressedMultiTexImage1DEXT", 13, -1 },
- //{ "glCompressedMultiTexImage2DEXT", 13, -1 },
- //{ "glCompressedMultiTexImage3DEXT", 13, -1 },
- //{ "glCompressedMultiTexSubImage1DEXT", 13, -1 },
- //{ "glCompressedMultiTexSubImage2DEXT", 13, -1 },
- //{ "glCompressedMultiTexSubImage3DEXT", 13, -1 },
- //{ "glGetCompressedMultiTexImageEXT", 13, -1 },
+ { "glCompressedTextureImage1DEXT", 13, -1 },
+ { "glCompressedTextureImage2DEXT", 13, -1 },
+ { "glCompressedTextureImage3DEXT", 13, -1 },
+ { "glCompressedTextureSubImage1DEXT", 13, -1 },
+ { "glCompressedTextureSubImage2DEXT", 13, -1 },
+ { "glCompressedTextureSubImage3DEXT", 13, -1 },
+ { "glGetCompressedTextureImageEXT", 13, -1 },
+ { "glCompressedMultiTexImage1DEXT", 13, -1 },
+ { "glCompressedMultiTexImage2DEXT", 13, -1 },
+ { "glCompressedMultiTexImage3DEXT", 13, -1 },
+ { "glCompressedMultiTexSubImage1DEXT", 13, -1 },
+ { "glCompressedMultiTexSubImage2DEXT", 13, -1 },
+ { "glCompressedMultiTexSubImage3DEXT", 13, -1 },
+ { "glGetCompressedMultiTexImageEXT", 13, -1 },
{ "glMatrixLoadTransposefEXT", 13, -1 },
{ "glMatrixLoadTransposedEXT", 13, -1 },
{ "glMatrixMultTransposefEXT", 13, -1 },
{ "glMatrixMultTransposedEXT", 13, -1 },
/* GL_EXT_direct_state_access - GL 1.5 */
- //{ "glNamedBufferDataEXT", 15, -1 },
- //{ "glNamedBufferSubDataEXT", 15, -1 },
- //{ "glMapNamedBufferEXT", 15, -1 },
- //{ "glUnmapNamedBufferEXT", 15, -1 },
- //{ "glGetNamedBufferParameterivEXT", 15, -1 },
- //{ "glGetNamedBufferPointervEXT", 15, -1 },
- //{ "glGetNamedBufferSubDataEXT", 15, -1 },
+ { "glNamedBufferDataEXT", 15, -1 },
+ { "glNamedBufferSubDataEXT", 15, -1 },
+ { "glMapNamedBufferEXT", 15, -1 },
+ { "glUnmapNamedBufferEXT", 15, -1 },
+ { "glGetNamedBufferParameterivEXT", 15, -1 },
+ { "glGetNamedBufferPointervEXT", 15, -1 },
+ { "glGetNamedBufferSubDataEXT", 15, -1 },
/* GL_EXT_direct_state_access - GL 2.0 */
- //{ "glProgramUniform1iEXT", 20, -1 },
- //{ "glProgramUniform1ivEXT", 20, -1 },
- //{ "glProgramUniform1fEXT", 20, -1 },
- //{ "glProgramUniform1fvEXT", 20, -1 },
- //{ "glProgramUniform2iEXT", 20, -1 },
- //{ "glProgramUniform2ivEXT", 20, -1 },
- //{ "glProgramUniform2fEXT", 20, -1 },
- //{ "glProgramUniform2fvEXT", 20, -1 },
- //{ "glProgramUniform3iEXT", 20, -1 },
- //{ "glProgramUniform3ivEXT", 20, -1 },
- //{ "glProgramUniform3fEXT", 20, -1 },
- //{ "glProgramUniform3fvEXT", 20, -1 },
- //{ "glProgramUniform4iEXT", 20, -1 },
- //{ "glProgramUniform4ivEXT", 20, -1 },
- //{ "glProgramUniform4fEXT", 20, -1 },
- //{ "glProgramUniform4fvEXT", 20, -1 },
- //{ "glProgramUniformMatrix2fvEXT", 20, -1 },
- //{ "glProgramUniformMatrix3fvEXT", 20, -1 },
- //{ "glProgramUniformMatrix4fvEXT", 20, -1 },
+ /* Added glProgramUniform*EXT functions are aliases */
/* GL_EXT_direct_state_access - GL 2.1 */
- //{ "glProgramUniformMatrix2x3fvEXT", 21, -1 },
- //{ "glProgramUniformMatrix3x2fvEXT", 21, -1 },
- //{ "glProgramUniformMatrix2x4fvEXT", 21, -1 },
- //{ "glProgramUniformMatrix4x2fvEXT", 21, -1 },
- //{ "glProgramUniformMatrix3x4fvEXT", 21, -1 },
- //{ "glProgramUniformMatrix4x3fvEXT", 21, -1 },
+ /* Added glProgramUniformMAtrix*EXT functions are aliases */
/* GL_EXT_direct_state_access - EXT_texture_buffer_object */
- //{ "glTextureBufferEXT", 10, -1 },
- //{ "glMultiTexBufferEXT", 10, -1 },
+ { "glTextureBufferEXT", 10, -1 },
+ { "glMultiTexBufferEXT", 10, -1 },
/* GL_EXT_direct_state_access - EXT_texture_integer */
- //{ "glTextureParameterIivEXT", 10, -1 },
- //{ "glTextureParameterIuivEXT", 10, -1 },
- //{ "glGetTextureParameterIivEXT", 10, -1 },
- //{ "glGetTextureParameterIuivEXT", 10, -1 },
- //{ "glMultiTexParameterIivEXT", 10, -1 },
- //{ "glMultiTexParameterIuivEXT", 10, -1 },
- //{ "glGetMultiTexParameterIivEXT", 10, -1 },
- //{ "glGetMultiTexParameterIuivEXT", 10, -1 },
+ { "glTextureParameterIivEXT", 10, -1 },
+ { "glTextureParameterIuivEXT", 10, -1 },
+ { "glGetTextureParameterIivEXT", 10, -1 },
+ { "glGetTextureParameterIuivEXT", 10, -1 },
+ { "glMultiTexParameterIivEXT", 10, -1 },
+ { "glMultiTexParameterIuivEXT", 10, -1 },
+ { "glGetMultiTexParameterIivEXT", 10, -1 },
+ { "glGetMultiTexParameterIuivEXT", 10, -1 },
/* GL_EXT_direct_state_access - EXT_gpu_shader4 */
- //{ "glProgramUniform1uiEXT", 10, -1 },
- //{ "glProgramUniform1uivEXT", 10, -1 },
- //{ "glProgramUniform2uiEXT", 10, -1 },
- //{ "glProgramUniform2uivEXT", 10, -1 },
- //{ "glProgramUniform3uiEXT", 10, -1 },
- //{ "glProgramUniform3uivEXT", 10, -1 },
- //{ "glProgramUniform4uiEXT", 10, -1 },
- //{ "glProgramUniform4uivEXT", 10, -1 },
+ /* Added glProgramUniform*u*EXT functions are aliases */
/* GL_EXT_direct_state_access - EXT_gpu_program_parameters */
- //{ "glNamedProgramLocalParameters4fvEXT", 10, -1 },
+ { "glNamedProgramLocalParameters4fvEXT", 10, -1 },
/* GL_EXT_direct_state_access - GL 3.0 */
- //{ "glGetFloati_vEXT", 30, -1 },
- //{ "glGetDoublei_vEXT", 30, -1 },
- //{ "glGetPointeri_vEXT", 30, -1 },
- //{ "glNamedRenderbufferStorageEXT", 30, -1 },
- //{ "glGetNamedRenderbufferParameterivEXT", 30, -1 },
- //{ "glNamedRenderbufferStorageMultisampleEXT", 30, -1 },
- //{ "glCheckNamedFramebufferStatusEXT", 30, -1 },
- //{ "glNamedFramebufferTexture1DEXT", 30, -1 },
- //{ "glNamedFramebufferTexture2DEXT", 30, -1 },
- //{ "glNamedFramebufferTexture3DEXT", 30, -1 },
- //{ "glNamedFramebufferRenderbufferEXT", 30, -1 },
- //{ "glGetNamedFramebufferAttachmentParameterivEXT", 30, -1 },
- //{ "glGenerateTextureMipmapEXT", 30, -1 },
- //{ "glGenerateMultiTexMipmapEXT", 30, -1 },
- //{ "glFramebufferDrawBufferEXT", 30, -1 },
- //{ "glFramebufferDrawBuffersEXT", 30, -1 },
- //{ "glFramebufferReadBufferEXT", 30, -1 },
- //{ "glGetFramebufferParameterivEXT", 30, -1 },
- //{ "glNamedCopyBufferSubDataEXT", 30, -1 },
- //{ "glVertexArrayVertexOffsetEXT", 30, -1 },
- //{ "glVertexArrayColorOffsetEXT", 30, -1 },
- //{ "glVertexArrayEdgeFlagOffsetEXT", 30, -1 },
- //{ "glVertexArrayIndexOffsetEXT", 30, -1 },
- //{ "glVertexArrayNormalOffsetEXT", 30, -1 },
- //{ "glVertexArrayTexCoordOffsetEXT", 30, -1 },
- //{ "glVertexArrayMultiTexCoordOffsetEXT", 30, -1 },
- //{ "glVertexArrayFogCoordOffsetEXT", 30, -1 },
- //{ "glVertexArraySecondColorOffsetEXT", 30, -1 },
- //{ "glVertexArrayVertexAttribOffsetEXT", 30, -1 },
- //{ "glVertexArrayVertexAttribIOffsetEXT", 30, -1 },
- //{ "glEnableVertexArrayEXT", 30, -1 },
- //{ "glDisableVertexArrayEXT", 30, -1 },
- //{ "glEnableVertexArrayAttribEXT", 30, -1 },
- //{ "glDisableVertexArrayAttribEXT", 30, -1 },
- //{ "glGetVertexArrayIntegervEXT", 30, -1 },
- //{ "glGetVertexArrayPointervEXT", 30, -1 },
- //{ "glGetVertexArrayIntegeri_vEXT", 30, -1 },
- //{ "glGetVertexArrayPointeri_vEXT", 30, -1 },
- //{ "glMapNamedBufferRangeEXT", 30, -1 },
- //{ "glFlushMappedNamedBufferRangeEXT", 30, -1 },
+ { "glNamedRenderbufferStorageEXT", 30, -1 },
+ { "glGetNamedRenderbufferParameterivEXT", 30, -1 },
+ { "glNamedRenderbufferStorageMultisampleEXT", 30, -1 },
+ { "glCheckNamedFramebufferStatusEXT", 30, -1 },
+ { "glNamedFramebufferTexture1DEXT", 30, -1 },
+ { "glNamedFramebufferTexture2DEXT", 30, -1 },
+ { "glNamedFramebufferTexture3DEXT", 30, -1 },
+ { "glNamedFramebufferRenderbufferEXT", 30, -1 },
+ { "glGetNamedFramebufferAttachmentParameterivEXT", 30, -1 },
+ { "glGenerateTextureMipmapEXT", 30, -1 },
+ { "glGenerateMultiTexMipmapEXT", 30, -1 },
+ { "glFramebufferDrawBufferEXT", 30, -1 },
+ { "glFramebufferDrawBuffersEXT", 30, -1 },
+ { "glFramebufferReadBufferEXT", 30, -1 },
+ { "glGetFramebufferParameterivEXT", 30, -1 },
+ { "glNamedCopyBufferSubDataEXT", 30, -1 },
+ { "glVertexArrayVertexOffsetEXT", 30, -1 },
+ { "glVertexArrayColorOffsetEXT", 30, -1 },
+ { "glVertexArrayEdgeFlagOffsetEXT", 30, -1 },
+ { "glVertexArrayIndexOffsetEXT", 30, -1 },
+ { "glVertexArrayNormalOffsetEXT", 30, -1 },
+ { "glVertexArrayTexCoordOffsetEXT", 30, -1 },
+ { "glVertexArrayMultiTexCoordOffsetEXT", 30, -1 },
+ { "glVertexArrayFogCoordOffsetEXT", 30, -1 },
+ { "glVertexArraySecondaryColorOffsetEXT", 30, -1 },
+ { "glVertexArrayVertexAttribOffsetEXT", 30, -1 },
+ { "glVertexArrayVertexAttribIOffsetEXT", 30, -1 },
+ { "glEnableVertexArrayEXT", 30, -1 },
+ { "glDisableVertexArrayEXT", 30, -1 },
+ { "glEnableVertexArrayAttribEXT", 30, -1 },
+ { "glDisableVertexArrayAttribEXT", 30, -1 },
+ { "glGetVertexArrayIntegervEXT", 30, -1 },
+ { "glGetVertexArrayPointervEXT", 30, -1 },
+ { "glGetVertexArrayIntegeri_vEXT", 30, -1 },
+ { "glGetVertexArrayPointeri_vEXT", 30, -1 },
+ { "glMapNamedBufferRangeEXT", 30, -1 },
+ { "glFlushMappedNamedBufferRangeEXT", 30, -1 },
/* GL_ARB_internalformat_query */
{ "glGetInternalformativ", 30, -1 },
/* GL_ARB_buffer_storage */
{ "glBufferStorage", 43, -1 },
+ { "glNamedBufferStorageEXT", 43, -1 },
/* GL_ARB_clear_texture */
{ "glClearTexImage", 13, -1 },
{ "glMaxShaderCompilerThreadsKHR", 11, -1 },
+ /* GL_EXT_shader_image_load_store */
+ { "glBindImageTextureEXT", 30, -1 },
+
+ /* GL_MESA_framebuffer_flip_y */
+ { "glFramebufferParameteriMESA", 43, -1 },
+ { "glGetFramebufferParameterivMESA", 43, -1 },
+
+ /* GL_ARB_gpu_shader_int64 */
+ { "glUniform1i64ARB", 40, -1 },
+ { "glUniform2i64ARB", 40, -1 },
+ { "glUniform3i64ARB", 40, -1 },
+ { "glUniform4i64ARB", 40, -1 },
+ { "glUniform1ui64ARB", 40, -1 },
+ { "glUniform2ui64ARB", 40, -1 },
+ { "glUniform3ui64ARB", 40, -1 },
+ { "glUniform4ui64ARB", 40, -1 },
+ { "glUniform1i64vARB", 40, -1 },
+ { "glUniform2i64vARB", 40, -1 },
+ { "glUniform3i64vARB", 40, -1 },
+ { "glUniform4i64vARB", 40, -1 },
+ { "glUniform1ui64vARB", 40, -1 },
+ { "glUniform2ui64vARB", 40, -1 },
+ { "glUniform3ui64vARB", 40, -1 },
+ { "glUniform4ui64vARB", 40, -1 },
+ { "glGetUniformi64vARB", 40, -1 },
+ { "glGetUniformui64vARB", 40, -1 },
+ { "glGetnUniformi64vARB", 40, -1 },
+ { "glGetnUniformui64vARB", 40, -1 },
+ { "glProgramUniform1i64ARB", 40, -1 },
+ { "glProgramUniform2i64ARB", 40, -1 },
+ { "glProgramUniform3i64ARB", 40, -1 },
+ { "glProgramUniform4i64ARB", 40, -1 },
+ { "glProgramUniform1ui64ARB", 40, -1 },
+ { "glProgramUniform2ui64ARB", 40, -1 },
+ { "glProgramUniform3ui64ARB", 40, -1 },
+ { "glProgramUniform4ui64ARB", 40, -1 },
+ { "glProgramUniform1i64vARB", 40, -1 },
+ { "glProgramUniform2i64vARB", 40, -1 },
+ { "glProgramUniform3i64vARB", 40, -1 },
+ { "glProgramUniform4i64vARB", 40, -1 },
+ { "glProgramUniform1ui64vARB", 40, -1 },
+ { "glProgramUniform2ui64vARB", 40, -1 },
+ { "glProgramUniform3ui64vARB", 40, -1 },
+ { "glProgramUniform4ui64vARB", 40, -1 },
+
{ NULL, 0, -1 }
};
/* GL_ARB_ES3_2_compatibility */
{ "glPrimitiveBoundingBoxARB", 45, -1 },
- /* GL_ARB_gpu_shader_int64 */
- { "glUniform1i64ARB", 45, -1 },
- { "glUniform2i64ARB", 45, -1 },
- { "glUniform3i64ARB", 45, -1 },
- { "glUniform4i64ARB", 45, -1 },
- { "glUniform1ui64ARB", 45, -1 },
- { "glUniform2ui64ARB", 45, -1 },
- { "glUniform3ui64ARB", 45, -1 },
- { "glUniform4ui64ARB", 45, -1 },
- { "glUniform1i64vARB", 45, -1 },
- { "glUniform2i64vARB", 45, -1 },
- { "glUniform3i64vARB", 45, -1 },
- { "glUniform4i64vARB", 45, -1 },
- { "glUniform1ui64vARB", 45, -1 },
- { "glUniform2ui64vARB", 45, -1 },
- { "glUniform3ui64vARB", 45, -1 },
- { "glUniform4ui64vARB", 45, -1 },
- { "glGetUniformi64vARB", 45, -1 },
- { "glGetUniformui64vARB", 45, -1 },
- { "glGetnUniformi64vARB", 45, -1 },
- { "glGetnUniformui64vARB", 45, -1 },
- { "glProgramUniform1i64ARB", 45, -1 },
- { "glProgramUniform2i64ARB", 45, -1 },
- { "glProgramUniform3i64ARB", 45, -1 },
- { "glProgramUniform4i64ARB", 45, -1 },
- { "glProgramUniform1ui64ARB", 45, -1 },
- { "glProgramUniform2ui64ARB", 45, -1 },
- { "glProgramUniform3ui64ARB", 45, -1 },
- { "glProgramUniform4ui64ARB", 45, -1 },
- { "glProgramUniform1i64vARB", 45, -1 },
- { "glProgramUniform2i64vARB", 45, -1 },
- { "glProgramUniform3i64vARB", 45, -1 },
- { "glProgramUniform4i64vARB", 45, -1 },
- { "glProgramUniform1ui64vARB", 45, -1 },
- { "glProgramUniform2ui64vARB", 45, -1 },
- { "glProgramUniform3ui64vARB", 45, -1 },
- { "glProgramUniform4ui64vARB", 45, -1 },
-
/* GL_ARB_gl_spirv */
{ "glSpecializeShaderARB", 45, -1 },
{ "glRenderbufferStorageMultisampleAdvancedAMD", 11, -1 },
{ "glNamedRenderbufferStorageMultisampleAdvancedAMD", 11, -1 },
+ /* GL_MESA_framebuffer_flip_y */
+ { "glFramebufferParameteriMESA", 30, -1 },
+ { "glGetFramebufferParameterivMESA", 30, -1 },
+
{ NULL, 0, -1 }
};