{ "glMatrixPushEXT", 10, -1 },
{ "glMatrixPopEXT", 10, -1 },
/* GL_EXT_direct_state_access - GL 1.1 */
- //{ "glClientAttribDefaultEXT", 11, -1 },
- //{ "glPushClientAttribDefaultEXT", 11, -1 },
+ { "glClientAttribDefaultEXT", 11, -1 },
+ { "glPushClientAttribDefaultEXT", 11, -1 },
{ "glTextureParameteriEXT", 11, -1 },
{ "glTextureParameterivEXT", 11, -1 },
{ "glTextureParameterfEXT", 11, -1 },
{ "glCopyTextureSubImage3DEXT", 12, -1 },
/* GL_EXT_direct_state_access - GL 1.2.1 */
{ "glBindMultiTextureEXT", 12, -1 },
- //{ "glMultiTexCoordPointerEXT", 12, -1 },
- //{ "glMultiTexEnvfEXT", 12, -1 },
- //{ "glMultiTexEnvfvEXT", 12, -1 },
- //{ "glMultiTexEnviEXT", 12, -1 },
- //{ "glMultiTexEnvivEXT", 12, -1 },
- //{ "glMultiTexGendEXT", 12, -1 },
- //{ "glMultiTexGendvEXT", 12, -1 },
- //{ "glMultiTexGenfEXT", 12, -1 },
- //{ "glMultiTexGenfvEXT", 12, -1 },
- //{ "glMultiTexGeniEXT", 12, -1 },
- //{ "glMultiTexGenivEXT", 12, -1 },
- //{ "glGetMultiTexEnvfvEXT", 12, -1 },
- //{ "glGetMultiTexEnvivEXT", 12, -1 },
- //{ "glGetMultiTexGendvEXT", 12, -1 },
- //{ "glGetMultiTexGenfvEXT", 12, -1 },
- //{ "glGetMultiTexGenivEXT", 12, -1 },
- //{ "glMultiTexParameterfEXT", 12, -1 },
- //{ "glMultiTexParameterfvEXT", 12, -1 },
- //{ "glMultiTexParameteriEXT", 12, -1 },
- //{ "glMultiTexParameterivEXT", 12, -1 },
- //{ "glMultiTexImage1DEXT", 12, -1 },
- //{ "glMultiTexImage2DEXT", 12, -1 },
- //{ "glMultiTexSubImage1DEXT", 12, -1 },
- //{ "glMultiTexSubImage2DEXT", 12, -1 },
- //{ "glCopyMultiTexImage1DEXT", 12, -1 },
- //{ "glCopyMultiTexImage2DEXT", 12, -1 },
- //{ "glCopyMultiTexSubImage1DEXT", 12, -1 },
- //{ "glCopyMultiTexSubImage2DEXT", 12, -1 },
- //{ "glGetMultiTexImageEXT", 12, -1 },
- //{ "glGetMultiTexParameterfvEXT", 12, -1 },
- //{ "glGetMultiTexParameterivEXT", 12, -1 },
- //{ "glGetMultiTexLevelParameterfvEXT", 12, -1 },
- //{ "glGetMultiTexLevelParameterivEXT", 12, -1 },
- //{ "glMultiTexImage3DEXT", 12, -1 },
- //{ "glMultiTexSubImage3DEXT", 12, -1 },
- //{ "glCopyMultiTexSubImage3DEXT", 12, -1 },
- //{ "glEnableClientStateIndexedEXT", 12, -1 },
- //{ "glDisableClientStateIndexedEXT", 12, -1 },
- //{ "glGetPointerIndexedvEXT", 12, -1 },
+ { "glMultiTexCoordPointerEXT", 12, -1 },
+ { "glMultiTexEnvfEXT", 12, -1 },
+ { "glMultiTexEnvfvEXT", 12, -1 },
+ { "glMultiTexEnviEXT", 12, -1 },
+ { "glMultiTexEnvivEXT", 12, -1 },
+ { "glMultiTexGendEXT", 12, -1 },
+ { "glMultiTexGendvEXT", 12, -1 },
+ { "glMultiTexGenfEXT", 12, -1 },
+ { "glMultiTexGenfvEXT", 12, -1 },
+ { "glMultiTexGeniEXT", 12, -1 },
+ { "glMultiTexGenivEXT", 12, -1 },
+ { "glGetMultiTexEnvfvEXT", 12, -1 },
+ { "glGetMultiTexEnvivEXT", 12, -1 },
+ { "glGetMultiTexGendvEXT", 12, -1 },
+ { "glGetMultiTexGenfvEXT", 12, -1 },
+ { "glGetMultiTexGenivEXT", 12, -1 },
+ { "glMultiTexParameterfEXT", 12, -1 },
+ { "glMultiTexParameterfvEXT", 12, -1 },
+ { "glMultiTexParameteriEXT", 12, -1 },
+ { "glMultiTexParameterivEXT", 12, -1 },
+ { "glMultiTexImage1DEXT", 12, -1 },
+ { "glMultiTexImage2DEXT", 12, -1 },
+ { "glMultiTexSubImage1DEXT", 12, -1 },
+ { "glMultiTexSubImage2DEXT", 12, -1 },
+ { "glCopyMultiTexImage1DEXT", 12, -1 },
+ { "glCopyMultiTexImage2DEXT", 12, -1 },
+ { "glCopyMultiTexSubImage1DEXT", 12, -1 },
+ { "glCopyMultiTexSubImage2DEXT", 12, -1 },
+ { "glGetMultiTexImageEXT", 12, -1 },
+ { "glGetMultiTexParameterfvEXT", 12, -1 },
+ { "glGetMultiTexParameterivEXT", 12, -1 },
+ { "glGetMultiTexLevelParameterfvEXT", 12, -1 },
+ { "glGetMultiTexLevelParameterivEXT", 12, -1 },
+ { "glMultiTexImage3DEXT", 12, -1 },
+ { "glMultiTexSubImage3DEXT", 12, -1 },
+ { "glCopyMultiTexSubImage3DEXT", 12, -1 },
+ { "glEnableClientStateIndexedEXT", 12, -1 },
+ { "glDisableClientStateIndexedEXT", 12, -1 },
+ { "glGetPointerIndexedvEXT", 12, -1 },
/* GL_EXT_direct_state_access - ARB_vertex_program */
//{ "glNamedProgramStringEXT", 10, -1 },
//{ "glNamedProgramLocalParameter4dEXT", 10, -1 },
//{ "glGetNamedProgramivEXT", 10, -1 },
//{ "glGetNamedProgramStringEXT", 10, -1 },
/* GL_EXT_direct_state_access - GL 1.3 */
- //{ "glCompressedTextureImage1DEXT", 13, -1 },
- //{ "glCompressedTextureImage2DEXT", 13, -1 },
- //{ "glCompressedTextureImage3DEXT", 13, -1 },
- //{ "glCompressedTextureSubImage1DEXT", 13, -1 },
+ { "glCompressedTextureImage1DEXT", 13, -1 },
+ { "glCompressedTextureImage2DEXT", 13, -1 },
+ { "glCompressedTextureImage3DEXT", 13, -1 },
+ { "glCompressedTextureSubImage1DEXT", 13, -1 },
{ "glCompressedTextureSubImage2DEXT", 13, -1 },
- //{ "glCompressedTextureSubImage3DEXT", 13, -1 },
- //{ "glGetCompressedTextureImageEXT", 13, -1 },
- //{ "glCompressedMultiTexImage1DEXT", 13, -1 },
- //{ "glCompressedMultiTexImage2DEXT", 13, -1 },
- //{ "glCompressedMultiTexImage3DEXT", 13, -1 },
- //{ "glCompressedMultiTexSubImage1DEXT", 13, -1 },
- //{ "glCompressedMultiTexSubImage2DEXT", 13, -1 },
- //{ "glCompressedMultiTexSubImage3DEXT", 13, -1 },
- //{ "glGetCompressedMultiTexImageEXT", 13, -1 },
+ { "glCompressedTextureSubImage3DEXT", 13, -1 },
+ { "glGetCompressedTextureImageEXT", 13, -1 },
+ { "glCompressedMultiTexImage1DEXT", 13, -1 },
+ { "glCompressedMultiTexImage2DEXT", 13, -1 },
+ { "glCompressedMultiTexImage3DEXT", 13, -1 },
+ { "glCompressedMultiTexSubImage1DEXT", 13, -1 },
+ { "glCompressedMultiTexSubImage2DEXT", 13, -1 },
+ { "glCompressedMultiTexSubImage3DEXT", 13, -1 },
+ { "glGetCompressedMultiTexImageEXT", 13, -1 },
{ "glMatrixLoadTransposefEXT", 13, -1 },
{ "glMatrixLoadTransposedEXT", 13, -1 },
{ "glMatrixMultTransposefEXT", 13, -1 },
/* GL_EXT_direct_state_access - GL 3.0 */
//{ "glGetFloati_vEXT", 30, -1 },
//{ "glGetDoublei_vEXT", 30, -1 },
- //{ "glGetPointeri_vEXT", 30, -1 },
- //{ "glNamedRenderbufferStorageEXT", 30, -1 },
- //{ "glGetNamedRenderbufferParameterivEXT", 30, -1 },
+ { "glNamedRenderbufferStorageEXT", 30, -1 },
+ { "glGetNamedRenderbufferParameterivEXT", 30, -1 },
//{ "glNamedRenderbufferStorageMultisampleEXT", 30, -1 },
- //{ "glCheckNamedFramebufferStatusEXT", 30, -1 },
- //{ "glNamedFramebufferTexture1DEXT", 30, -1 },
- //{ "glNamedFramebufferTexture2DEXT", 30, -1 },
- //{ "glNamedFramebufferTexture3DEXT", 30, -1 },
- //{ "glNamedFramebufferRenderbufferEXT", 30, -1 },
- //{ "glGetNamedFramebufferAttachmentParameterivEXT", 30, -1 },
+ { "glCheckNamedFramebufferStatusEXT", 30, -1 },
+ { "glNamedFramebufferTexture1DEXT", 30, -1 },
+ { "glNamedFramebufferTexture2DEXT", 30, -1 },
+ { "glNamedFramebufferTexture3DEXT", 30, -1 },
+ { "glNamedFramebufferRenderbufferEXT", 30, -1 },
+ { "glGetNamedFramebufferAttachmentParameterivEXT", 30, -1 },
//{ "glGenerateTextureMipmapEXT", 30, -1 },
//{ "glGenerateMultiTexMipmapEXT", 30, -1 },
- //{ "glFramebufferDrawBufferEXT", 30, -1 },
- //{ "glFramebufferDrawBuffersEXT", 30, -1 },
- //{ "glFramebufferReadBufferEXT", 30, -1 },
- //{ "glGetFramebufferParameterivEXT", 30, -1 },
+ { "glFramebufferDrawBufferEXT", 30, -1 },
+ { "glFramebufferDrawBuffersEXT", 30, -1 },
+ { "glFramebufferReadBufferEXT", 30, -1 },
+ { "glGetFramebufferParameterivEXT", 30, -1 },
//{ "glNamedCopyBufferSubDataEXT", 30, -1 },
//{ "glVertexArrayVertexOffsetEXT", 30, -1 },
//{ "glVertexArrayColorOffsetEXT", 30, -1 },
{ "glMaxShaderCompilerThreadsKHR", 11, -1 },
+ /* GL_EXT_shader_image_load_store */
+ { "glBindImageTextureEXT", 30, -1 },
+
+ /* GL_MESA_framebuffer_flip_y */
+ { "glFramebufferParameteriMESA", 43, -1 },
+ { "glGetFramebufferParameterivMESA", 43, -1 },
+
{ NULL, 0, -1 }
};
{ "glRenderbufferStorageMultisampleAdvancedAMD", 11, -1 },
{ "glNamedRenderbufferStorageMultisampleAdvancedAMD", 11, -1 },
+ /* GL_MESA_framebuffer_flip_y */
+ { "glFramebufferParameteriMESA", 30, -1 },
+ { "glGetFramebufferParameterivMESA", 30, -1 },
+
{ NULL, 0, -1 }
};