remove final imports.h and imports.c bits
[mesa.git] / src / mesa / main / texcompress.c
index 7dc337c429175ddd4215a9876a82cebd55c0a749..992818cc00165b2a69355afc445c80e3fb14d7b5 100644 (file)
@@ -1,6 +1,5 @@
 /*
  * Mesa 3-D graphics library
- * Version:  6.5.1
  *
  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
  * Copyright (c) 2008 VMware, Inc.
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
  */
 
 
 
 
 #include "glheader.h"
-#include "imports.h"
-#include "colormac.h"
+
 #include "context.h"
 #include "formats.h"
-#include "mfeatures.h"
 #include "mtypes.h"
+#include "context.h"
 #include "texcompress.h"
 #include "texcompress_fxt1.h"
 #include "texcompress_rgtc.h"
 #include "texcompress_s3tc.h"
 #include "texcompress_etc.h"
-#include "swrast/s_context.h"
+#include "texcompress_bptc.h"
 
 
 /**
@@ -93,20 +92,27 @@ _mesa_gl_compressed_format_base_format(GLenum format)
 
    case GL_COMPRESSED_RGB:
    case GL_COMPRESSED_SRGB:
+   case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB:
+   case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB:
    case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
    case GL_COMPRESSED_RGB_FXT1_3DFX:
    case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
    case GL_ETC1_RGB8_OES:
    case GL_COMPRESSED_RGB8_ETC2:
    case GL_COMPRESSED_SRGB8_ETC2:
+   case GL_RGB_S3TC:
+   case GL_RGB4_S3TC:
+   case GL_PALETTE4_RGB8_OES:
+   case GL_PALETTE4_R5_G6_B5_OES:
+   case GL_PALETTE8_RGB8_OES:
+   case GL_PALETTE8_R5_G6_B5_OES:
+   case GL_ATC_RGB_AMD:
       return GL_RGB;
 
    case GL_COMPRESSED_RGBA:
    case GL_COMPRESSED_SRGB_ALPHA:
    case GL_COMPRESSED_RGBA_BPTC_UNORM_ARB:
    case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB:
-   case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB:
-   case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB:
    case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
    case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
    case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
@@ -118,6 +124,16 @@ _mesa_gl_compressed_format_base_format(GLenum format)
    case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
    case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
    case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
+   case GL_RGBA_S3TC:
+   case GL_RGBA4_S3TC:
+   case GL_PALETTE4_RGBA8_OES:
+   case GL_PALETTE8_RGB5_A1_OES:
+   case GL_PALETTE4_RGBA4_OES:
+   case GL_PALETTE4_RGB5_A1_OES:
+   case GL_PALETTE8_RGBA8_OES:
+   case GL_PALETTE8_RGBA4_OES:
+   case GL_ATC_RGBA_EXPLICIT_ALPHA_AMD:
+   case GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD:
       return GL_RGBA;
 
    case GL_COMPRESSED_ALPHA:
@@ -236,6 +252,12 @@ _mesa_gl_compressed_format_base_format(GLenum format)
  * GL_EXT_texture_compression_latc.  At the very least, Catalyst 11.6 does not
  * expose the 3dc formats through this mechanism.
  *
+ * The spec for GL_ARB_texture_compression_bptc doesn't mention whether it
+ * should be included in GL_COMPRESSED_TEXTURE_FORMATS. However as it takes a
+ * very long time to compress the textures in this format it's probably not
+ * very useful as a general format where the GL will have to compress it on
+ * the fly.
+ *
  * \param ctx  the GL context
  * \param formats  the resulting format list (may be NULL).
  *
@@ -244,91 +266,222 @@ _mesa_gl_compressed_format_base_format(GLenum format)
 GLuint
 _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats)
 {
+   GLint discard_formats[100];
    GLuint n = 0;
-   if (ctx->Extensions.TDFX_texture_compression_FXT1) {
-      if (formats) {
-         formats[n++] = GL_COMPRESSED_RGB_FXT1_3DFX;
-         formats[n++] = GL_COMPRESSED_RGBA_FXT1_3DFX;
-      }
-      else {
-         n += 2;
-      }
+
+   if (!formats) {
+      formats = discard_formats;
+   }
+
+   if (_mesa_is_desktop_gl(ctx) &&
+       ctx->Extensions.TDFX_texture_compression_FXT1) {
+      formats[n++] = GL_COMPRESSED_RGB_FXT1_3DFX;
+      formats[n++] = GL_COMPRESSED_RGBA_FXT1_3DFX;
    }
 
    if (ctx->Extensions.EXT_texture_compression_s3tc) {
-      if (formats) {
-         formats[n++] = GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
-         formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
-         formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
-      }
-      else {
-         n += 3;
+      formats[n++] = GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
+      formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
+      formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
+
+      /* The ES and desktop GL specs diverge here.
+       *
+       * In desktop OpenGL, the driver can perform online compression of
+       * uncompressed texture data.  GL_NUM_COMPRESSED_TEXTURE_FORMATS and
+       * GL_COMPRESSED_TEXTURE_FORMATS give the application a list of
+       * formats that it could ask the driver to compress with some
+       * expectation of quality.  The GL_ARB_texture_compression spec
+       * calls this "suitable for general-purpose usage."  As noted
+       * above, this means GL_COMPRESSED_RGBA_S3TC_DXT1_EXT is not
+       * included in the list.
+       *
+       * In OpenGL ES, the driver never performs compression.
+       * GL_NUM_COMPRESSED_TEXTURE_FORMATS and
+       * GL_COMPRESSED_TEXTURE_FORMATS give the application a list of
+       * formats that the driver can receive from the application.  It
+       * is the *complete* list of formats.  The
+       * GL_EXT_texture_compression_s3tc spec says:
+       *
+       *     "New State for OpenGL ES 2.0.25 and 3.0.2 Specifications
+       *
+       *         The queries for NUM_COMPRESSED_TEXTURE_FORMATS and
+       *         COMPRESSED_TEXTURE_FORMATS include
+       *         COMPRESSED_RGB_S3TC_DXT1_EXT,
+       *         COMPRESSED_RGBA_S3TC_DXT1_EXT,
+       *         COMPRESSED_RGBA_S3TC_DXT3_EXT, and
+       *         COMPRESSED_RGBA_S3TC_DXT5_EXT."
+       *
+       * Note that the addition is only to the OpenGL ES specification!
+       */
+      if (_mesa_is_gles(ctx)) {
+         formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
       }
    }
-   if (ctx->Extensions.S3_s3tc) {
-      if (formats) {
-         formats[n++] = GL_RGB_S3TC;
-         formats[n++] = GL_RGB4_S3TC;
-         formats[n++] = GL_RGBA_S3TC;
-         formats[n++] = GL_RGBA4_S3TC;
-      }
-      else {
-         n += 4;
-      }
+
+   /* The GL_OES_compressed_ETC1_RGB8_texture spec says:
+    *
+    *     "New State
+    *
+    *         The queries for NUM_COMPRESSED_TEXTURE_FORMATS and
+    *         COMPRESSED_TEXTURE_FORMATS include ETC1_RGB8_OES."
+    */
+   if (_mesa_is_gles(ctx)
+       && ctx->Extensions.OES_compressed_ETC1_RGB8_texture) {
+      formats[n++] = GL_ETC1_RGB8_OES;
    }
 
-   if (ctx->Extensions.OES_compressed_ETC1_RGB8_texture) {
-      if (formats) {
-         formats[n++] = GL_ETC1_RGB8_OES;
-      }
-      else {
-         n += 1;
-      }
+   /* Required by EXT_texture_compression_bptc in GLES. */
+   if (_mesa_has_EXT_texture_compression_bptc(ctx)) {
+      formats[n++] = GL_COMPRESSED_RGBA_BPTC_UNORM;
+      formats[n++] = GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM;
+      formats[n++] = GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT;
+      formats[n++] = GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT;
+   }
+
+   /* Required by EXT_texture_compression_rgtc in GLES. */
+   if (_mesa_is_gles3(ctx) &&
+       _mesa_has_EXT_texture_compression_rgtc(ctx)) {
+      formats[n++] = GL_COMPRESSED_RED_RGTC1_EXT;
+      formats[n++] = GL_COMPRESSED_SIGNED_RED_RGTC1_EXT;
+      formats[n++] = GL_COMPRESSED_RED_GREEN_RGTC2_EXT;
+      formats[n++] = GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT;
    }
 
    if (ctx->API == API_OPENGLES) {
-      if (formats) {
-        formats[n++] = GL_PALETTE4_RGB8_OES;
-        formats[n++] = GL_PALETTE4_RGBA8_OES;
-        formats[n++] = GL_PALETTE4_R5_G6_B5_OES;
-        formats[n++] = GL_PALETTE4_RGBA4_OES;
-        formats[n++] = GL_PALETTE4_RGB5_A1_OES;
-        formats[n++] = GL_PALETTE8_RGB8_OES;
-        formats[n++] = GL_PALETTE8_RGBA8_OES;
-        formats[n++] = GL_PALETTE8_R5_G6_B5_OES;
-        formats[n++] = GL_PALETTE8_RGBA4_OES;
-        formats[n++] = GL_PALETTE8_RGB5_A1_OES;
-      }
-      else {
-        n += 10;
-      }
+      formats[n++] = GL_PALETTE4_RGB8_OES;
+      formats[n++] = GL_PALETTE4_RGBA8_OES;
+      formats[n++] = GL_PALETTE4_R5_G6_B5_OES;
+      formats[n++] = GL_PALETTE4_RGBA4_OES;
+      formats[n++] = GL_PALETTE4_RGB5_A1_OES;
+      formats[n++] = GL_PALETTE8_RGB8_OES;
+      formats[n++] = GL_PALETTE8_RGBA8_OES;
+      formats[n++] = GL_PALETTE8_R5_G6_B5_OES;
+      formats[n++] = GL_PALETTE8_RGBA4_OES;
+      formats[n++] = GL_PALETTE8_RGB5_A1_OES;
+   }
+
+   if (_mesa_is_gles3(ctx) || ctx->Extensions.ARB_ES3_compatibility) {
+      formats[n++] = GL_COMPRESSED_RGB8_ETC2;
+      formats[n++] = GL_COMPRESSED_RGBA8_ETC2_EAC;
+      formats[n++] = GL_COMPRESSED_R11_EAC;
+      formats[n++] = GL_COMPRESSED_RG11_EAC;
+      formats[n++] = GL_COMPRESSED_SIGNED_R11_EAC;
+      formats[n++] = GL_COMPRESSED_SIGNED_RG11_EAC;
+      formats[n++] = GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2;
    }
 
    if (_mesa_is_gles3(ctx)) {
-      if (formats) {
-         formats[n++] = GL_COMPRESSED_RGB8_ETC2;
-         formats[n++] = GL_COMPRESSED_SRGB8_ETC2;
-         formats[n++] = GL_COMPRESSED_RGBA8_ETC2_EAC;
-         formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC;
-         formats[n++] = GL_COMPRESSED_R11_EAC;
-         formats[n++] = GL_COMPRESSED_RG11_EAC;
-         formats[n++] = GL_COMPRESSED_SIGNED_R11_EAC;
-         formats[n++] = GL_COMPRESSED_SIGNED_RG11_EAC;
-         formats[n++] = GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2;
-         formats[n++] = GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2;
-      }
-      else {
-         n += 10;
-      }
+      formats[n++] = GL_COMPRESSED_SRGB8_ETC2;
+      formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC;
+      formats[n++] = GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2;
    }
+
+   /* The KHR_texture_compression_astc_hdr spec says:
+    *
+    *    "Interactions with OpenGL 4.2
+    *
+    *        OpenGL 4.2 supports the feature that compressed textures can be
+    *        compressed online, by passing the compressed texture format enum
+    *        as the internal format when uploading a texture using TexImage1D,
+    *        TexImage2D or TexImage3D (see Section 3.9.3, Texture Image
+    *        Specification, subsection Encoding of Special Internal Formats).
+    *
+    *        Due to the complexity of the ASTC compression algorithm, it is
+    *        not usually suitable for online use, and therefore ASTC support
+    *        will be limited to pre-compressed textures only. Where on-device
+    *        compression is required, a domain-specific limited compressor
+    *        will typically be used, and this is therefore not suitable for
+    *        implementation in the driver.
+    *
+    *        In particular, the ASTC format specifiers will not be added to
+    *        Table 3.14, and thus will not be accepted by the TexImage*D
+    *        functions, and will not be returned by the (already deprecated)
+    *        COMPRESSED_TEXTURE_FORMATS query."
+    *
+    * The ES and the desktop specs diverge here. In OpenGL ES, the
+    * COMPRESSED_TEXTURE_FORMATS query returns the set of supported specific
+    * compressed formats.
+    */
+   if (ctx->API == API_OPENGLES2 &&
+       ctx->Extensions.KHR_texture_compression_astc_ldr) {
+      formats[n++] = GL_COMPRESSED_RGBA_ASTC_4x4_KHR;
+      formats[n++] = GL_COMPRESSED_RGBA_ASTC_5x4_KHR;
+      formats[n++] = GL_COMPRESSED_RGBA_ASTC_5x5_KHR;
+      formats[n++] = GL_COMPRESSED_RGBA_ASTC_6x5_KHR;
+      formats[n++] = GL_COMPRESSED_RGBA_ASTC_6x6_KHR;
+      formats[n++] = GL_COMPRESSED_RGBA_ASTC_8x5_KHR;
+      formats[n++] = GL_COMPRESSED_RGBA_ASTC_8x6_KHR;
+      formats[n++] = GL_COMPRESSED_RGBA_ASTC_8x8_KHR;
+      formats[n++] = GL_COMPRESSED_RGBA_ASTC_10x5_KHR;
+      formats[n++] = GL_COMPRESSED_RGBA_ASTC_10x6_KHR;
+      formats[n++] = GL_COMPRESSED_RGBA_ASTC_10x8_KHR;
+      formats[n++] = GL_COMPRESSED_RGBA_ASTC_10x10_KHR;
+      formats[n++] = GL_COMPRESSED_RGBA_ASTC_12x10_KHR;
+      formats[n++] = GL_COMPRESSED_RGBA_ASTC_12x12_KHR;
+      formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR;
+      formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR;
+      formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR;
+      formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR;
+      formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR;
+      formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR;
+      formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR;
+      formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR;
+      formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR;
+      formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR;
+      formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR;
+      formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR;
+      formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR;
+      formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR;
+   }
+
+   if (_mesa_is_gles3(ctx) &&
+       ctx->Extensions.OES_texture_compression_astc) {
+      formats[n++] = GL_COMPRESSED_RGBA_ASTC_3x3x3_OES;
+      formats[n++] = GL_COMPRESSED_RGBA_ASTC_4x3x3_OES;
+      formats[n++] = GL_COMPRESSED_RGBA_ASTC_4x4x3_OES;
+      formats[n++] = GL_COMPRESSED_RGBA_ASTC_4x4x4_OES;
+      formats[n++] = GL_COMPRESSED_RGBA_ASTC_5x4x4_OES;
+      formats[n++] = GL_COMPRESSED_RGBA_ASTC_5x5x4_OES;
+      formats[n++] = GL_COMPRESSED_RGBA_ASTC_5x5x5_OES;
+      formats[n++] = GL_COMPRESSED_RGBA_ASTC_6x5x5_OES;
+      formats[n++] = GL_COMPRESSED_RGBA_ASTC_6x6x5_OES;
+      formats[n++] = GL_COMPRESSED_RGBA_ASTC_6x6x6_OES;
+      formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES;
+      formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES;
+      formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES;
+      formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES;
+      formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES;
+      formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES;
+      formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES;
+      formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES;
+      formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES;
+      formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES;
+   }
+
+   /* The GL_AMD_compressed_ATC_texture spec says:
+    *
+    *     "New State
+    *
+    *         The queries for NUM_COMPRESSED_TEXTURE_FORMATS and
+    *         COMPRESSED_TEXTURE_FORMATS include ATC_RGB_AMD,
+    *         ATC_RGBA_EXPLICIT_ALPHA_AMD, and ATC_RGBA_INTERPOLATED_ALPHA_AMD."
+    */
+   if (_mesa_has_AMD_compressed_ATC_texture(ctx)) {
+      formats[n++] = GL_ATC_RGB_AMD;
+      formats[n++] = GL_ATC_RGBA_EXPLICIT_ALPHA_AMD;
+      formats[n++] = GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD;
+   }
+
+   assert(n <= ARRAY_SIZE(discard_formats));
+
    return n;
 }
 
 
 /**
- * Convert a compressed MESA_FORMAT_x to a GLenum.
+ * Convert GLenum to a compressed MESA_FORMAT_x.
  */
-gl_format
+mesa_format
 _mesa_glenum_to_compressed_format(GLenum format)
 {
    switch (format) {
@@ -339,15 +492,15 @@ _mesa_glenum_to_compressed_format(GLenum format)
 
    case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
    case GL_RGB_S3TC:
+   case GL_RGB4_S3TC:
       return MESA_FORMAT_RGB_DXT1;
    case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
-   case GL_RGB4_S3TC:
       return MESA_FORMAT_RGBA_DXT1;
    case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
    case GL_RGBA_S3TC:
+   case GL_RGBA4_S3TC:
       return MESA_FORMAT_RGBA_DXT3;
    case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
-   case GL_RGBA4_S3TC:
       return MESA_FORMAT_RGBA_DXT5;
 
    case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
@@ -360,23 +513,23 @@ _mesa_glenum_to_compressed_format(GLenum format)
       return MESA_FORMAT_SRGBA_DXT5;
 
    case GL_COMPRESSED_RED_RGTC1:
-      return MESA_FORMAT_RED_RGTC1;
+      return MESA_FORMAT_R_RGTC1_UNORM;
    case GL_COMPRESSED_SIGNED_RED_RGTC1:
-      return MESA_FORMAT_SIGNED_RED_RGTC1;
+      return MESA_FORMAT_R_RGTC1_SNORM;
    case GL_COMPRESSED_RG_RGTC2:
-      return MESA_FORMAT_RG_RGTC2;
+      return MESA_FORMAT_RG_RGTC2_UNORM;
    case GL_COMPRESSED_SIGNED_RG_RGTC2:
-      return MESA_FORMAT_SIGNED_RG_RGTC2;
+      return MESA_FORMAT_RG_RGTC2_SNORM;
 
    case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
-      return MESA_FORMAT_L_LATC1;
+      return MESA_FORMAT_L_LATC1_UNORM;
    case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
-      return MESA_FORMAT_SIGNED_L_LATC1;
+      return MESA_FORMAT_L_LATC1_SNORM;
    case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
    case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
-      return MESA_FORMAT_LA_LATC2;
+      return MESA_FORMAT_LA_LATC2_UNORM;
    case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
-      return MESA_FORMAT_SIGNED_LA_LATC2;
+      return MESA_FORMAT_LA_LATC2_SNORM;
 
    case GL_ETC1_RGB8_OES:
       return MESA_FORMAT_ETC1_RGB8;
@@ -401,6 +554,119 @@ _mesa_glenum_to_compressed_format(GLenum format)
    case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
       return MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1;
 
+   case GL_COMPRESSED_RGBA_BPTC_UNORM:
+      return MESA_FORMAT_BPTC_RGBA_UNORM;
+   case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM:
+      return MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM;
+   case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT:
+      return MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT;
+   case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT:
+      return MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT;
+
+   case GL_COMPRESSED_RGBA_ASTC_4x4_KHR:
+      return MESA_FORMAT_RGBA_ASTC_4x4;
+   case GL_COMPRESSED_RGBA_ASTC_5x4_KHR:
+      return MESA_FORMAT_RGBA_ASTC_5x4;
+   case GL_COMPRESSED_RGBA_ASTC_5x5_KHR:
+      return MESA_FORMAT_RGBA_ASTC_5x5;
+   case GL_COMPRESSED_RGBA_ASTC_6x5_KHR:
+      return MESA_FORMAT_RGBA_ASTC_6x5;
+   case GL_COMPRESSED_RGBA_ASTC_6x6_KHR:
+      return MESA_FORMAT_RGBA_ASTC_6x6;
+   case GL_COMPRESSED_RGBA_ASTC_8x5_KHR:
+      return MESA_FORMAT_RGBA_ASTC_8x5;
+   case GL_COMPRESSED_RGBA_ASTC_8x6_KHR:
+      return MESA_FORMAT_RGBA_ASTC_8x6;
+   case GL_COMPRESSED_RGBA_ASTC_8x8_KHR:
+      return MESA_FORMAT_RGBA_ASTC_8x8;
+   case GL_COMPRESSED_RGBA_ASTC_10x5_KHR:
+      return MESA_FORMAT_RGBA_ASTC_10x5;
+   case GL_COMPRESSED_RGBA_ASTC_10x6_KHR:
+      return MESA_FORMAT_RGBA_ASTC_10x6;
+   case GL_COMPRESSED_RGBA_ASTC_10x8_KHR:
+      return MESA_FORMAT_RGBA_ASTC_10x8;
+   case GL_COMPRESSED_RGBA_ASTC_10x10_KHR:
+      return MESA_FORMAT_RGBA_ASTC_10x10;
+   case GL_COMPRESSED_RGBA_ASTC_12x10_KHR:
+      return MESA_FORMAT_RGBA_ASTC_12x10;
+   case GL_COMPRESSED_RGBA_ASTC_12x12_KHR:
+      return MESA_FORMAT_RGBA_ASTC_12x12;
+   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:
+      return MESA_FORMAT_SRGB8_ALPHA8_ASTC_4x4;
+   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:
+      return MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x4;
+   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:
+      return MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x5;
+   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:
+      return MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x5;
+   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:
+      return MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x6;
+   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:
+      return MESA_FORMAT_SRGB8_ALPHA8_ASTC_8x5;
+   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:
+      return MESA_FORMAT_SRGB8_ALPHA8_ASTC_8x6;
+   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:
+      return MESA_FORMAT_SRGB8_ALPHA8_ASTC_8x8;
+   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:
+      return MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x5;
+   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:
+      return MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x6;
+   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:
+      return MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x8;
+   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:
+      return MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x10;
+   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:
+      return MESA_FORMAT_SRGB8_ALPHA8_ASTC_12x10;
+   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:
+      return MESA_FORMAT_SRGB8_ALPHA8_ASTC_12x12;
+   case GL_COMPRESSED_RGBA_ASTC_3x3x3_OES:
+      return MESA_FORMAT_RGBA_ASTC_3x3x3;
+   case GL_COMPRESSED_RGBA_ASTC_4x3x3_OES:
+      return MESA_FORMAT_RGBA_ASTC_4x3x3;
+   case GL_COMPRESSED_RGBA_ASTC_4x4x3_OES:
+      return MESA_FORMAT_RGBA_ASTC_4x4x3;
+   case GL_COMPRESSED_RGBA_ASTC_4x4x4_OES:
+      return MESA_FORMAT_RGBA_ASTC_4x4x4;
+   case GL_COMPRESSED_RGBA_ASTC_5x4x4_OES:
+      return MESA_FORMAT_RGBA_ASTC_5x4x4;
+   case GL_COMPRESSED_RGBA_ASTC_5x5x4_OES:
+      return MESA_FORMAT_RGBA_ASTC_5x5x4;
+   case GL_COMPRESSED_RGBA_ASTC_5x5x5_OES:
+      return MESA_FORMAT_RGBA_ASTC_5x5x5;
+   case GL_COMPRESSED_RGBA_ASTC_6x5x5_OES:
+      return MESA_FORMAT_RGBA_ASTC_6x5x5;
+   case GL_COMPRESSED_RGBA_ASTC_6x6x5_OES:
+      return MESA_FORMAT_RGBA_ASTC_6x6x5;
+   case GL_COMPRESSED_RGBA_ASTC_6x6x6_OES:
+      return MESA_FORMAT_RGBA_ASTC_6x6x6;
+   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES:
+      return MESA_FORMAT_SRGB8_ALPHA8_ASTC_3x3x3;
+   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES:
+      return MESA_FORMAT_SRGB8_ALPHA8_ASTC_4x3x3;
+   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES:
+      return MESA_FORMAT_SRGB8_ALPHA8_ASTC_4x4x3;
+   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES:
+      return MESA_FORMAT_SRGB8_ALPHA8_ASTC_4x4x4;
+   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES:
+      return MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x4x4;
+   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES:
+      return MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x5x4;
+   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES:
+      return MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x5x5;
+   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES:
+      return MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x5x5;
+   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES:
+      return MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x6x5;
+   case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES:
+      return MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x6x6;
+
+   case GL_ATC_RGB_AMD:
+      return MESA_FORMAT_ATC_RGB;
+   case GL_ATC_RGBA_EXPLICIT_ALPHA_AMD:
+      return MESA_FORMAT_ATC_RGBA_EXPLICIT;
+   case GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD:
+      return MESA_FORMAT_ATC_RGBA_INTERPOLATED;
+
    default:
       return MESA_FORMAT_NONE;
    }
@@ -418,7 +684,8 @@ _mesa_glenum_to_compressed_format(GLenum format)
  * internal format unchanged.
  */
 GLenum
-_mesa_compressed_format_to_glenum(struct gl_context *ctx, gl_format mesaFormat)
+_mesa_compressed_format_to_glenum(struct gl_context *ctx,
+                                  mesa_format mesaFormat)
 {
    switch (mesaFormat) {
    case MESA_FORMAT_RGB_FXT1:
@@ -441,22 +708,22 @@ _mesa_compressed_format_to_glenum(struct gl_context *ctx, gl_format mesaFormat)
       return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;
    case MESA_FORMAT_SRGBA_DXT5:
       return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT;
-   case MESA_FORMAT_RED_RGTC1:
+   case MESA_FORMAT_R_RGTC1_UNORM:
       return GL_COMPRESSED_RED_RGTC1;
-   case MESA_FORMAT_SIGNED_RED_RGTC1:
+   case MESA_FORMAT_R_RGTC1_SNORM:
       return GL_COMPRESSED_SIGNED_RED_RGTC1;
-   case MESA_FORMAT_RG_RGTC2:
+   case MESA_FORMAT_RG_RGTC2_UNORM:
       return GL_COMPRESSED_RG_RGTC2;
-   case MESA_FORMAT_SIGNED_RG_RGTC2:
+   case MESA_FORMAT_RG_RGTC2_SNORM:
       return GL_COMPRESSED_SIGNED_RG_RGTC2;
 
-   case MESA_FORMAT_L_LATC1:
+   case MESA_FORMAT_L_LATC1_UNORM:
       return GL_COMPRESSED_LUMINANCE_LATC1_EXT;
-   case MESA_FORMAT_SIGNED_L_LATC1:
+   case MESA_FORMAT_L_LATC1_SNORM:
       return GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT;
-   case MESA_FORMAT_LA_LATC2:
+   case MESA_FORMAT_LA_LATC2_UNORM:
       return GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT;
-   case MESA_FORMAT_SIGNED_LA_LATC2:
+   case MESA_FORMAT_LA_LATC2_SNORM:
       return GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT;
 
    case MESA_FORMAT_ETC1_RGB8:
@@ -482,6 +749,120 @@ _mesa_compressed_format_to_glenum(struct gl_context *ctx, gl_format mesaFormat)
    case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
       return GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2;
 
+   case MESA_FORMAT_BPTC_RGBA_UNORM:
+      return GL_COMPRESSED_RGBA_BPTC_UNORM;
+   case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM:
+      return GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM;
+   case MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT:
+      return GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT;
+   case MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT:
+      return GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT;
+
+   case MESA_FORMAT_RGBA_ASTC_4x4:
+      return GL_COMPRESSED_RGBA_ASTC_4x4_KHR;
+   case MESA_FORMAT_RGBA_ASTC_5x4:
+      return GL_COMPRESSED_RGBA_ASTC_5x4_KHR;
+   case MESA_FORMAT_RGBA_ASTC_5x5:
+      return GL_COMPRESSED_RGBA_ASTC_5x5_KHR;
+   case MESA_FORMAT_RGBA_ASTC_6x5:
+      return GL_COMPRESSED_RGBA_ASTC_6x5_KHR;
+   case MESA_FORMAT_RGBA_ASTC_6x6:
+      return GL_COMPRESSED_RGBA_ASTC_6x6_KHR;
+   case MESA_FORMAT_RGBA_ASTC_8x5:
+      return GL_COMPRESSED_RGBA_ASTC_8x5_KHR;
+   case MESA_FORMAT_RGBA_ASTC_8x6:
+      return GL_COMPRESSED_RGBA_ASTC_8x6_KHR;
+   case MESA_FORMAT_RGBA_ASTC_8x8:
+      return GL_COMPRESSED_RGBA_ASTC_8x8_KHR;
+   case MESA_FORMAT_RGBA_ASTC_10x5:
+      return GL_COMPRESSED_RGBA_ASTC_10x5_KHR;
+   case MESA_FORMAT_RGBA_ASTC_10x6:
+      return GL_COMPRESSED_RGBA_ASTC_10x6_KHR;
+   case MESA_FORMAT_RGBA_ASTC_10x8:
+      return GL_COMPRESSED_RGBA_ASTC_10x8_KHR;
+   case MESA_FORMAT_RGBA_ASTC_10x10:
+      return GL_COMPRESSED_RGBA_ASTC_10x10_KHR;
+   case MESA_FORMAT_RGBA_ASTC_12x10:
+      return GL_COMPRESSED_RGBA_ASTC_12x10_KHR;
+   case MESA_FORMAT_RGBA_ASTC_12x12:
+      return GL_COMPRESSED_RGBA_ASTC_12x12_KHR;
+   case MESA_FORMAT_SRGB8_ALPHA8_ASTC_4x4:
+      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR;
+   case MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x4:
+      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR;
+   case MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x5:
+      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR;
+   case MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x5:
+      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR;
+   case MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x6:
+      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR;
+   case MESA_FORMAT_SRGB8_ALPHA8_ASTC_8x5:
+      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR;
+   case MESA_FORMAT_SRGB8_ALPHA8_ASTC_8x6:
+      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR;
+   case MESA_FORMAT_SRGB8_ALPHA8_ASTC_8x8:
+      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR;
+   case MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x5:
+      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR;
+   case MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x6:
+      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR;
+   case MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x8:
+      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR;
+   case MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x10:
+      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR;
+   case MESA_FORMAT_SRGB8_ALPHA8_ASTC_12x10:
+      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR;
+   case MESA_FORMAT_SRGB8_ALPHA8_ASTC_12x12:
+      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR;
+
+   case MESA_FORMAT_RGBA_ASTC_3x3x3:
+      return GL_COMPRESSED_RGBA_ASTC_3x3x3_OES;
+   case MESA_FORMAT_RGBA_ASTC_4x3x3:
+      return GL_COMPRESSED_RGBA_ASTC_4x3x3_OES;
+   case MESA_FORMAT_RGBA_ASTC_4x4x3:
+      return GL_COMPRESSED_RGBA_ASTC_4x4x3_OES;
+   case MESA_FORMAT_RGBA_ASTC_4x4x4:
+      return GL_COMPRESSED_RGBA_ASTC_4x4x4_OES;
+   case MESA_FORMAT_RGBA_ASTC_5x4x4:
+      return GL_COMPRESSED_RGBA_ASTC_5x4x4_OES;
+   case MESA_FORMAT_RGBA_ASTC_5x5x4:
+      return GL_COMPRESSED_RGBA_ASTC_5x5x4_OES;
+   case MESA_FORMAT_RGBA_ASTC_5x5x5:
+      return GL_COMPRESSED_RGBA_ASTC_5x5x5_OES;
+   case MESA_FORMAT_RGBA_ASTC_6x5x5:
+      return GL_COMPRESSED_RGBA_ASTC_6x5x5_OES;
+   case MESA_FORMAT_RGBA_ASTC_6x6x5:
+      return GL_COMPRESSED_RGBA_ASTC_6x6x5_OES;
+   case MESA_FORMAT_RGBA_ASTC_6x6x6:
+      return GL_COMPRESSED_RGBA_ASTC_6x6x6_OES;
+   case MESA_FORMAT_SRGB8_ALPHA8_ASTC_3x3x3:
+      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES;
+   case MESA_FORMAT_SRGB8_ALPHA8_ASTC_4x3x3:
+      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES;
+   case MESA_FORMAT_SRGB8_ALPHA8_ASTC_4x4x3:
+      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES;
+   case MESA_FORMAT_SRGB8_ALPHA8_ASTC_4x4x4:
+      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES;
+   case MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x4x4:
+      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES;
+   case MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x5x4:
+      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES;
+   case MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x5x5:
+      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES;
+   case MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x5x5:
+      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES;
+   case MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x6x5:
+      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES;
+   case MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x6x6:
+      return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES;
+
+   case MESA_FORMAT_ATC_RGB:
+      return GL_ATC_RGB_AMD;
+   case MESA_FORMAT_ATC_RGBA_EXPLICIT:
+      return GL_ATC_RGBA_EXPLICIT_ALPHA_AMD;
+   case MESA_FORMAT_ATC_RGBA_INTERPOLATED:
+      return GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD;
+
    default:
       _mesa_problem(ctx, "Unexpected mesa texture format in"
                     " _mesa_compressed_format_to_glenum()");
@@ -502,7 +883,7 @@ _mesa_compressed_format_to_glenum(struct gl_context *ctx, gl_format mesaFormat)
  */
 GLubyte *
 _mesa_compressed_image_address(GLint col, GLint row, GLint img,
-                               gl_format mesaFormat,
+                               mesa_format mesaFormat,
                                GLsizei width, const GLubyte *image)
 {
    /* XXX only 2D images implemented, not 3D */
@@ -512,8 +893,8 @@ _mesa_compressed_image_address(GLint col, GLint row, GLint img,
 
    _mesa_get_format_block_size(mesaFormat, &bw, &bh);
 
-   ASSERT(col % bw == 0);
-   ASSERT(row % bh == 0);
+   assert(col % bw == 0);
+   assert(row % bh == 0);
 
    offset = ((width + bw - 1) / bw) * (row / bh) + col / bw;
    offset *= blockSize;
@@ -522,130 +903,60 @@ _mesa_compressed_image_address(GLint col, GLint row, GLint img,
 }
 
 
+/**
+ * Return a texel-fetch function for the given format, or NULL if
+ * invalid format.
+ */
+compressed_fetch_func
+_mesa_get_compressed_fetch_func(mesa_format format)
+{
+   switch (_mesa_get_format_layout(format)) {
+   case MESA_FORMAT_LAYOUT_S3TC:
+      return _mesa_get_dxt_fetch_func(format);
+   case MESA_FORMAT_LAYOUT_FXT1:
+      return _mesa_get_fxt_fetch_func(format);
+   case MESA_FORMAT_LAYOUT_RGTC:
+   case MESA_FORMAT_LAYOUT_LATC:
+      return _mesa_get_compressed_rgtc_func(format);
+   case MESA_FORMAT_LAYOUT_ETC1:
+      return _mesa_get_etc_fetch_func(format);
+   case MESA_FORMAT_LAYOUT_BPTC:
+      return _mesa_get_bptc_fetch_func(format);
+   default:
+      return NULL;
+   }
+}
+
+
 /**
  * Decompress a compressed texture image, returning a GL_RGBA/GL_FLOAT image.
  * \param srcRowStride  stride in bytes between rows of blocks in the
  *                      compressed source image.
  */
 void
-_mesa_decompress_image(gl_format format, GLuint width, GLuint height,
+_mesa_decompress_image(mesa_format format, GLuint width, GLuint height,
                        const GLubyte *src, GLint srcRowStride,
                        GLfloat *dest)
 {
-   void (*fetch)(const struct swrast_texture_image *texImage,
-                 GLint i, GLint j, GLint k, GLfloat *texel);
-   struct swrast_texture_image texImage;  /* dummy teximage */
+   compressed_fetch_func fetch;
    GLuint i, j;
    GLuint bytes, bw, bh;
+   GLint stride;
 
    bytes = _mesa_get_format_bytes(format);
    _mesa_get_format_block_size(format, &bw, &bh);
 
-   /* setup dummy texture image info */
-   memset(&texImage, 0, sizeof(texImage));
-   texImage.Map = (void *) src;
-
-   /* XXX This line is a bit of a hack to adapt to the row stride
-    * convention used by the texture decompression functions.
-    */
-   texImage.RowStride = srcRowStride * bh / bytes;
-
-   switch (format) {
-   /* DXT formats */
-   case MESA_FORMAT_RGB_DXT1:
-      fetch = _mesa_fetch_texel_rgb_dxt1;
-      break;
-   case MESA_FORMAT_RGBA_DXT1:
-      fetch = _mesa_fetch_texel_rgba_dxt1;
-      break;
-   case MESA_FORMAT_RGBA_DXT3:
-      fetch = _mesa_fetch_texel_rgba_dxt3;
-      break;
-   case MESA_FORMAT_RGBA_DXT5:
-      fetch = _mesa_fetch_texel_rgba_dxt5;
-      break;
-
-   /* FXT1 formats */
-   case MESA_FORMAT_RGB_FXT1:
-      fetch = _mesa_fetch_texel_2d_f_rgb_fxt1;
-      break;
-   case MESA_FORMAT_RGBA_FXT1:
-      fetch = _mesa_fetch_texel_2d_f_rgba_fxt1;
-      break;
-
-   /* Red/RG formats */
-   case MESA_FORMAT_RED_RGTC1:
-      fetch = _mesa_fetch_texel_red_rgtc1;
-      break;
-   case MESA_FORMAT_SIGNED_RED_RGTC1:
-      fetch = _mesa_fetch_texel_signed_red_rgtc1;
-      break;
-   case MESA_FORMAT_RG_RGTC2:
-      fetch = _mesa_fetch_texel_rg_rgtc2;
-      break;
-   case MESA_FORMAT_SIGNED_RG_RGTC2:
-      fetch = _mesa_fetch_texel_signed_rg_rgtc2;
-      break;
-
-   /* L/LA formats */
-   case MESA_FORMAT_L_LATC1:
-      fetch = _mesa_fetch_texel_l_latc1;
-      break;
-   case MESA_FORMAT_SIGNED_L_LATC1:
-      fetch = _mesa_fetch_texel_signed_l_latc1;
-      break;
-   case MESA_FORMAT_LA_LATC2:
-      fetch = _mesa_fetch_texel_la_latc2;
-      break;
-   case MESA_FORMAT_SIGNED_LA_LATC2:
-      fetch = _mesa_fetch_texel_signed_la_latc2;
-      break;
-
-   /* ETC1 formats */
-   case MESA_FORMAT_ETC1_RGB8:
-      fetch = _mesa_fetch_texel_2d_f_etc1_rgb8;
-      break;
-
-   /* ETC2 formats */
-   case MESA_FORMAT_ETC2_RGB8:
-      fetch = _mesa_fetch_texel_2d_f_etc2_rgb8;
-      break;
-   case MESA_FORMAT_ETC2_SRGB8:
-      fetch = _mesa_fetch_texel_2d_f_etc2_srgb8;
-      break;
-   case MESA_FORMAT_ETC2_RGBA8_EAC:
-      fetch = _mesa_fetch_texel_2d_f_etc2_rgba8_eac;
-      break;
-   case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
-      /* fetch = _mesa_fetch_texel_2d_f_etc2_srgb8_alpha8_eac; -- not implemented yet */
-      break;
-   case MESA_FORMAT_ETC2_R11_EAC:
-      /* fetch = _mesa_fetch_texel_2d_f_etc2_r11_eac; -- not implemented yet */
-      break;
-   case MESA_FORMAT_ETC2_RG11_EAC:
-      /* fetch = _mesa_fetch_texel_2d_f_etc2_rg11_eac; -- not implemented yet */
-      break;
-   case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
-      /* fetch = _mesa_fetch_texel_2d_f_etc2_signed_r11_eac; -- not implemented yet */
-      break;
-   case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
-      /* fetch = _mesa_fetch_texel_2d_f_etc2_signed_rg11_eac; -- not implemented yet */
-      break;
-   case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
-      /* fetch = _mesa_fetch_texel_2d_f_etc2_rgb8_punchthrough_alpha1; -- not implemented yet */
-      break;
-   case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
-      /* fetch = _mesa_fetch_texel_2d_f_etc2_srgb8_punchthrough_alpha1; -- not implemented yet */
-      break;
-
-   default:
+   fetch = _mesa_get_compressed_fetch_func(format);
+   if (!fetch) {
       _mesa_problem(NULL, "Unexpected format in _mesa_decompress_image()");
       return;
    }
 
+   stride = srcRowStride * bh / bytes;
+
    for (j = 0; j < height; j++) {
       for (i = 0; i < width; i++) {
-         fetch(&texImage, i, j, 0, dest);
+         fetch(src, stride, i, j, dest);
          dest += 4;
       }
    }