*/
+#include "config.h"
#include "glheader.h"
#include "imports.h"
#include "image.h"
dstFormat == MESA_FORMAT_LA_LATC2_UNORM);
if (baseInternalFormat == GL_RG)
- tempFormat = _mesa_little_endian() ? MESA_FORMAT_R8G8_UNORM
- : MESA_FORMAT_G8R8_UNORM;
+ tempFormat = MESA_FORMAT_RG_UNORM8;
else
- tempFormat = _mesa_little_endian() ? MESA_FORMAT_L8A8_UNORM
- : MESA_FORMAT_A8L8_UNORM;
+ tempFormat = MESA_FORMAT_LA_UNORM8;
rgRowStride = 2 * srcWidth * sizeof(GLubyte);
tempImage = malloc(srcWidth * srcHeight * 2 * sizeof(GLubyte));