if (iparam0 == GL_TRUE) {
if (ctx->Point.CoordReplace & (1u << texunit))
return;
+ FLUSH_VERTICES(ctx, _NEW_POINT);
ctx->Point.CoordReplace |= (1u << texunit);
} else if (iparam0 == GL_FALSE) {
if (~(ctx->Point.CoordReplace) & (1u << texunit))
return;
+ FLUSH_VERTICES(ctx, _NEW_POINT);
ctx->Point.CoordReplace &= ~(1u << texunit);
} else {
_mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", iparam0);
return;
}
- FLUSH_VERTICES(ctx, _NEW_POINT);
}
else {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname );
return;
if (pname == GL_TEXTURE_ENV_COLOR) {
- if(ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP))
- _mesa_update_state(ctx);
if (_mesa_get_clamp_fragment_color(ctx, ctx->DrawBuffer))
COPY_4FV( params, texUnit->EnvColor );
else