* requires GL_OES_texture_float) are filtered elsewhere.
*/
char bufCallerName[20];
- _mesa_snprintf(bufCallerName, 20, "glTexImage%dD", dimensions);
+ snprintf(bufCallerName, 20, "glTexImage%dD", dimensions);
if (_mesa_is_gles(ctx) &&
texture_format_error_check_gles(ctx, format, type,
internalFormat, bufCallerName)) {
if (type != GL_UNSIGNED_SHORT_8_8_MESA &&
type != GL_UNSIGNED_SHORT_8_8_REV_MESA) {
char message[100];
- _mesa_snprintf(message, sizeof(message),
+ snprintf(message, sizeof(message),
"glTexImage%dD(format/type YCBCR mismatch)",
dimensions);
_mesa_error(ctx, GL_INVALID_ENUM, "%s", message);
}
if (border != 0) {
char message[100];
- _mesa_snprintf(message, sizeof(message),
+ snprintf(message, sizeof(message),
"glTexImage%dD(format=GL_YCBCR_MESA and border=%d)",
dimensions, border);
_mesa_error(ctx, GL_INVALID_VALUE, "%s", message);