GLsizei width, GLsizei height,
const char *caller);
-extern void
-_mesa_texture_buffer_range(struct gl_context *ctx,
- struct gl_texture_object *texObj,
- GLenum internalFormat,
- struct gl_buffer_object *bufObj,
- GLintptr offset, GLsizeiptr size,
- const char *caller);
-
bool
_mesa_is_cube_map_texture(GLenum target);