Drop GLcontext typedef and use struct gl_context instead
[mesa.git] / src / mesa / main / texrender.h
index 1e87d594a286c7020a0f9d4e0acfbf41f7ef8f65..5e68fb03b5784184ba659de13f771dff22771449 100644 (file)
@@ -4,12 +4,12 @@
 #include "mtypes.h"
 
 extern void
-_mesa_render_texture(GLcontext *ctx,
+_mesa_render_texture(struct gl_context *ctx,
                      struct gl_framebuffer *fb,
                      struct gl_renderbuffer_attachment *att);
 
 extern void
-_mesa_finish_render_texture(GLcontext *ctx,
+_mesa_finish_render_texture(struct gl_context *ctx,
                             struct gl_renderbuffer_attachment *att);