#include "mtypes.h"
extern void
-_mesa_render_texture(GLcontext *ctx,
+_mesa_render_texture(struct gl_context *ctx,
struct gl_framebuffer *fb,
struct gl_renderbuffer_attachment *att);
extern void
-_mesa_finish_render_texture(GLcontext *ctx,
+_mesa_finish_render_texture(struct gl_context *ctx,
struct gl_renderbuffer_attachment *att);