}
+void GLAPIENTRY
+_mesa_EnableVertexAttribArray_no_error(GLuint index)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_enable_vertex_array_attrib(ctx, ctx->Array.VAO,
+ VERT_ATTRIB_GENERIC(index));
+}
+
+
void GLAPIENTRY
_mesa_EnableVertexArrayAttrib(GLuint vaobj, GLuint index)
{
}
+void GLAPIENTRY
+_mesa_EnableVertexArrayAttrib_no_error(GLuint vaobj, GLuint index)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj);
+ _mesa_enable_vertex_array_attrib(ctx, vao, VERT_ATTRIB_GENERIC(index));
+}
+
+
static void
disable_vertex_array_attrib(struct gl_context *ctx,
struct gl_vertex_array_object *vao,