_mesa_VertexArrayVertexBuffer(GLuint vaobj, GLuint bindingIndex, GLuint buffer,
GLintptr offset, GLsizei stride);
+extern void GLAPIENTRY
+_mesa_VertexArrayBindVertexBufferEXT(GLuint vaobj, GLuint bindingIndex, GLuint buffer,
+ GLintptr offset, GLsizei stride);
+
void GLAPIENTRY
_mesa_BindVertexBuffers_no_error(GLuint first, GLsizei count,
const GLuint *buffers, const GLintptr *offsets,
GLenum type, GLboolean normalized,
GLuint relativeOffset);
+extern void GLAPIENTRY
+_mesa_VertexArrayVertexAttribFormatEXT(GLuint vaobj, GLuint attribIndex, GLint size,
+ GLenum type, GLboolean normalized,
+ GLuint relativeOffset);
+
extern void GLAPIENTRY
_mesa_VertexAttribIFormat(GLuint attribIndex, GLint size, GLenum type,
GLuint relativeOffset);
GLint size, GLenum type,
GLuint relativeOffset);
+extern void GLAPIENTRY
+_mesa_VertexArrayVertexAttribIFormatEXT(GLuint vaobj, GLuint attribIndex,
+ GLint size, GLenum type,
+ GLuint relativeOffset);
+
extern void GLAPIENTRY
_mesa_VertexAttribLFormat(GLuint attribIndex, GLint size, GLenum type,
GLuint relativeOffset);
GLint size, GLenum type,
GLuint relativeOffset);
+extern void GLAPIENTRY
+_mesa_VertexArrayVertexAttribLFormatEXT(GLuint vaobj, GLuint attribIndex,
+ GLint size, GLenum type,
+ GLuint relativeOffset);
+
void GLAPIENTRY
_mesa_VertexAttribBinding_no_error(GLuint attribIndex, GLuint bindingIndex);
_mesa_VertexArrayAttribBinding(GLuint vaobj, GLuint attribIndex,
GLuint bindingIndex);
+extern void GLAPIENTRY
+_mesa_VertexArrayVertexAttribBindingEXT(GLuint vaobj, GLuint attribIndex,
+ GLuint bindingIndex);
+
void GLAPIENTRY
_mesa_VertexBindingDivisor_no_error(GLuint bindingIndex, GLuint divisor);
_mesa_VertexArrayBindingDivisor(GLuint vaobj, GLuint bindingIndex,
GLuint divisor);
+extern void GLAPIENTRY
+_mesa_VertexArrayVertexBindingDivisorEXT(GLuint vaobj, GLuint bindingIndex,
+ GLuint divisor);
+
extern void
_mesa_copy_vertex_attrib_array(struct gl_context *ctx,