_mesa_VertexArrayVertexAttribIOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size,
GLenum type, GLsizei stride, GLintptr offset);
+extern void GLAPIENTRY
+_mesa_VertexArrayVertexAttribLOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size,
+ GLenum type, GLsizei stride, GLintptr offset);
+
extern void GLAPIENTRY
_mesa_GetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint *param);