extensions->ARB_transform_feedback3);
const bool ver_4_1 = (ver_4_0 &&
consts->GLSLVersion >= 410 &&
+ consts->MaxTextureSize >= 16384 &&
+ consts->MaxRenderbufferSize >= 16384 &&
extensions->ARB_ES2_compatibility &&
extensions->ARB_shader_precision &&
extensions->ARB_vertex_attrib_64bit &&