st/mesa: don't propagate uniforms when restoring from cache
[mesa.git] / src / mesa / program / ir_to_mesa.h
index be45ba0ebca9be3171b6c96779780bbefb1bb9ca..c46d090b774efd43893e424203568d548cab1442 100644 (file)
@@ -45,7 +45,8 @@ _mesa_generate_parameters_list_for_uniforms(struct gl_shader_program
 void
 _mesa_associate_uniform_storage(struct gl_context *ctx,
                                struct gl_shader_program *shader_program,
-                               struct gl_program_parameter_list *params);
+                                struct gl_program_parameter_list *params,
+                                bool propagate_to_storage);
 
 #ifdef __cplusplus
 }