#endif
#include "main/glheader.h"
-#include "util/imports.h"
+
#include "program/prog_instruction.h"
#include "program/prog_statevars.h"
#include "program/symbol_table.h"
const unsigned s = swiz_from_char(yytext[1]);
yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(s, s, s, s);
yylval->swiz_mask.mask = mask_from_char(yytext[1]);
- return MASK1;
+ return MASK1;
}
"."[xyzw]{4} {