Merge branch 'lp-offset-twoside'
[mesa.git] / src / mesa / sources.mak
index c9d8620e35f7483b2ff650e5c1d2326b05df426b..9a78a23aa7edfb5172bcf9fba7f0f98c2cfd0b0c 100644 (file)
@@ -12,6 +12,8 @@ MAIN_SOURCES = \
        main/api_noop.c \
        main/api_validate.c \
        main/accum.c \
+       main/arbprogram.c \
+       main/atifragshader.c \
        main/attrib.c \
        main/arrayobj.c \
        main/blend.c \
@@ -55,8 +57,11 @@ MAIN_SOURCES = \
        main/mipmap.c \
        main/mm.c \
        main/multisample.c \
+       main/nvprogram.c \
+       main/pack.c \
        main/pixel.c \
        main/pixelstore.c \
+       main/pixeltransfer.c \
        main/points.c \
        main/polygon.c \
        main/queryobj.c \
@@ -66,7 +71,8 @@ MAIN_SOURCES = \
        main/remap.c \
        main/renderbuffer.c \
        main/scissor.c \
-       main/shaders.c \
+       main/shaderapi.c \
+       main/shaderobj.c \
        main/shared.c \
        main/state.c \
        main/stencil.c \
@@ -88,6 +94,7 @@ MAIN_SOURCES = \
        main/texstate.c \
        main/texstore.c \
        main/transformfeedback.c \
+       main/uniforms.c \
        main/varray.c \
        main/version.c \
        main/viewport.c \
@@ -149,7 +156,6 @@ TNL_SOURCES = \
        tnl/t_vb_texgen.c \
        tnl/t_vb_texmat.c \
        tnl/t_vb_vertex.c \
-       tnl/t_vb_cull.c \
        tnl/t_vb_fog.c \
        tnl/t_vb_light.c \
        tnl/t_vb_normals.c \
@@ -223,52 +229,32 @@ STATETRACKER_SOURCES = \
        state_tracker/st_program.c \
        state_tracker/st_texture.c
 
-SHADER_SOURCES = \
-       shader/arbprogparse.c \
-       shader/arbprogram.c \
-       shader/atifragshader.c \
-       shader/hash_table.c \
-       shader/lex.yy.c \
-       shader/nvfragparse.c \
-       shader/nvprogram.c \
-       shader/nvvertparse.c \
-       shader/program.c \
-       shader/program_parse.tab.c \
-       shader/program_parse_extra.c \
-       shader/prog_cache.c \
-       shader/prog_execute.c \
-       shader/prog_instruction.c \
-       shader/prog_noise.c \
-       shader/prog_optimize.c \
-       shader/prog_parameter.c \
-       shader/prog_parameter_layout.c \
-       shader/prog_print.c \
-       shader/prog_statevars.c \
-       shader/prog_uniform.c \
-       shader/programopt.c \
-       shader/symbol_table.c \
-       shader/shader_api.c
-
-SLANG_SOURCES =        \
-       shader/slang/slang_builtin.c    \
-       shader/slang/slang_codegen.c    \
-       shader/slang/slang_compile.c    \
-       shader/slang/slang_compile_function.c   \
-       shader/slang/slang_compile_operation.c  \
-       shader/slang/slang_compile_struct.c     \
-       shader/slang/slang_compile_variable.c   \
-       shader/slang/slang_emit.c       \
-       shader/slang/slang_ir.c \
-       shader/slang/slang_label.c      \
-       shader/slang/slang_link.c       \
-       shader/slang/slang_log.c        \
-       shader/slang/slang_mem.c        \
-       shader/slang/slang_print.c      \
-       shader/slang/slang_simplify.c   \
-       shader/slang/slang_storage.c    \
-       shader/slang/slang_typeinfo.c   \
-       shader/slang/slang_vartable.c   \
-       shader/slang/slang_utility.c
+PROGRAM_SOURCES = \
+       program/arbprogparse.c \
+       program/hash_table.c \
+       program/lex.yy.c \
+       program/nvfragparse.c \
+       program/nvvertparse.c \
+       program/program.c \
+       program/program_parse.tab.c \
+       program/program_parse_extra.c \
+       program/prog_cache.c \
+       program/prog_execute.c \
+       program/prog_instruction.c \
+       program/prog_noise.c \
+       program/prog_optimize.c \
+       program/prog_parameter.c \
+       program/prog_parameter_layout.c \
+       program/prog_print.c \
+       program/prog_statevars.c \
+       program/prog_uniform.c \
+       program/programopt.c \
+       program/register_allocate.c \
+       program/symbol_table.c
+
+SHADER_CXX_SOURCES = \
+       program/ir_to_mesa.cpp \
+       program/sampler.cpp
 
 ASM_C_SOURCES =        \
        x86/common_x86.c \
@@ -319,12 +305,14 @@ MESA_SOURCES = \
        $(MATH_XFORM_SOURCES)   \
        $(VBO_SOURCES)          \
        $(TNL_SOURCES)          \
-       $(SHADER_SOURCES)       \
+       $(PROGRAM_SOURCES)      \
        $(SWRAST_SOURCES)       \
        $(SWRAST_SETUP_SOURCES) \
        $(COMMON_DRIVER_SOURCES)\
-       $(ASM_C_SOURCES)        \
-       $(SLANG_SOURCES)
+       $(ASM_C_SOURCES)
+
+MESA_CXX_SOURCES = \
+        $(SHADER_CXX_SOURCES)
 
 # Sources for building Gallium drivers
 MESA_GALLIUM_SOURCES = \
@@ -332,14 +320,17 @@ MESA_GALLIUM_SOURCES = \
        $(MATH_SOURCES)         \
        $(VBO_SOURCES)          \
        $(STATETRACKER_SOURCES) \
-       $(SHADER_SOURCES)       \
+       $(PROGRAM_SOURCES)      \
        ppc/common_ppc.c        \
-       x86/common_x86.c        \
-       $(SLANG_SOURCES)
+       x86/common_x86.c
+
+MESA_GALLIUM_CXX_SOURCES = \
+        $(SHADER_CXX_SOURCES)
 
 # All the core C sources, for dependency checking
 ALL_SOURCES = \
        $(MESA_SOURCES)         \
+       $(MESA_CXX_SOURCES)     \
        $(MESA_ASM_SOURCES)     \
        $(STATETRACKER_SOURCES)
 
@@ -348,10 +339,12 @@ ALL_SOURCES = \
 
 MESA_OBJECTS = \
        $(MESA_SOURCES:.c=.o) \
+       $(MESA_CXX_SOURCES:.cpp=.o) \
        $(MESA_ASM_SOURCES:.S=.o)
 
 MESA_GALLIUM_OBJECTS = \
        $(MESA_GALLIUM_SOURCES:.c=.o) \
+       $(MESA_GALLIUM_CXX_SOURCES:.cpp=.o) \
        $(MESA_ASM_SOURCES:.S=.o)
 
 
@@ -361,14 +354,14 @@ COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o)
 ### Other archives/libraries
 
 GLSL_LIBS = \
-       $(TOP)/src/glsl/pp/libglslpp.a \
-       $(TOP)/src/glsl/cl/libglslcl.a
+       $(TOP)/src/glsl/libglsl.a
 
 
 ### Include directories
 
 INCLUDE_DIRS = \
        -I$(TOP)/include \
+       -I$(TOP)/src/glsl \
        -I$(TOP)/src/mesa \
        -I$(TOP)/src/mapi \
        -I$(TOP)/src/gallium/include \