Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / mesa / state_tracker / st_atom_array.c
index be1729311e2e4bd4f083c3bf65a3d38ee3f1ef4d..1faf72b0db5e706dccdb496d47917dc7526bc1be 100644 (file)
@@ -50,7 +50,7 @@
 #include "main/varray.h"
 #include "main/arrayobj.h"
 
-static void init_velement(struct pipe_vertex_element *velement,
+static void set_velement(struct pipe_vertex_element *velement,
                           int src_offset, int format,
                           int instance_divisor, int vbo_index)
 {
@@ -61,58 +61,78 @@ static void init_velement(struct pipe_vertex_element *velement,
    assert(velement->src_format);
 }
 
-static void init_velement_lowered(const struct st_vertex_program *vp,
-                                  struct pipe_vertex_element *velements,
-                                  const struct gl_vertex_format *vformat,
-                                  int src_offset, int instance_divisor,
-                                  int vbo_index, int idx)
+static void init_velement_64bit(const struct st_vertex_program *vp,
+                                struct pipe_vertex_element *velements,
+                                const struct gl_vertex_format *vformat,
+                                int src_offset, int instance_divisor,
+                                int vbo_index, int idx)
 {
    const GLubyte nr_components = vformat->Size;
-
-   if (vformat->Doubles) {
-      int lower_format;
-
-      if (nr_components < 2)
-         lower_format = PIPE_FORMAT_R32G32_UINT;
-      else
-         lower_format = PIPE_FORMAT_R32G32B32A32_UINT;
-
-      init_velement(&velements[idx], src_offset,
-                    lower_format, instance_divisor, vbo_index);
-      idx++;
-
-      if (idx < vp->num_inputs &&
-          vp->index_to_input[idx] == ST_DOUBLE_ATTRIB_PLACEHOLDER) {
-         if (nr_components >= 3) {
-            if (nr_components == 3)
-               lower_format = PIPE_FORMAT_R32G32_UINT;
-            else
-               lower_format = PIPE_FORMAT_R32G32B32A32_UINT;
-
-            init_velement(&velements[idx], src_offset + 4 * sizeof(float),
-                        lower_format, instance_divisor, vbo_index);
-         } else {
-            /* The values here are undefined. Fill in some conservative
-             * dummy values.
-             */
-            init_velement(&velements[idx], src_offset, PIPE_FORMAT_R32G32_UINT,
-                          instance_divisor, vbo_index);
-         }
+   int lower_format;
+
+   if (nr_components < 2)
+      lower_format = PIPE_FORMAT_R32G32_UINT;
+   else
+      lower_format = PIPE_FORMAT_R32G32B32A32_UINT;
+
+   set_velement(&velements[idx], src_offset,
+                lower_format, instance_divisor, vbo_index);
+   idx++;
+
+   if (idx < vp->num_inputs &&
+       vp->index_to_input[idx] == ST_DOUBLE_ATTRIB_PLACEHOLDER) {
+      if (nr_components >= 3) {
+         if (nr_components == 3)
+            lower_format = PIPE_FORMAT_R32G32_UINT;
+         else
+            lower_format = PIPE_FORMAT_R32G32B32A32_UINT;
+
+         set_velement(&velements[idx], src_offset + 4 * sizeof(float),
+                      lower_format, instance_divisor, vbo_index);
+      } else {
+         /* The values here are undefined. Fill in some conservative
+          * dummy values.
+          */
+         set_velement(&velements[idx], src_offset, PIPE_FORMAT_R32G32_UINT,
+                      instance_divisor, vbo_index);
       }
-   } else {
-      init_velement(&velements[idx], src_offset, vformat->_PipeFormat,
-                    instance_divisor, vbo_index);
    }
 }
 
+/* Always inline the non-64bit element code, so that the compiler can see
+ * that velements is on the stack.
+ */
+static void ALWAYS_INLINE
+init_velement(const struct st_vertex_program *vp,
+              struct pipe_vertex_element *velements,
+              const struct gl_vertex_format *vformat,
+              int src_offset, int instance_divisor,
+              int vbo_index, int idx)
+{
+   if (!vformat->Doubles) {
+      velements[idx].src_offset = src_offset;
+      velements[idx].src_format = vformat->_PipeFormat;
+      velements[idx].instance_divisor = instance_divisor;
+      velements[idx].vertex_buffer_index = vbo_index;
+      assert(velements[idx].src_format);
+      return;
+   }
+
+   init_velement_64bit(vp, velements, vformat, src_offset, instance_divisor,
+                       vbo_index, idx);
+}
+
 /* ALWAYS_INLINE helps the compiler realize that most of the parameters are
  * on the stack.
  */
-void ALWAYS_INLINE
+void
+#ifndef _MSC_VER /* MSVC doesn't like inlining public functions */
+ALWAYS_INLINE
+#endif
 st_setup_arrays(struct st_context *st,
                 const struct st_vertex_program *vp,
                 const struct st_common_variant *vp_variant,
-                struct pipe_vertex_element *velements,
+                struct cso_velems_state *velements,
                 struct pipe_vertex_buffer *vbuffer, unsigned *num_vbuffers,
                 bool *has_user_vertex_buffers)
 {
@@ -120,10 +140,47 @@ st_setup_arrays(struct st_context *st,
    const struct gl_vertex_array_object *vao = ctx->Array._DrawVAO;
    const GLbitfield inputs_read = vp_variant->vert_attrib_mask;
    const ubyte *input_to_index = vp->input_to_index;
-   bool uses_user_vertex_buffers = false;
 
    /* Process attribute array data. */
    GLbitfield mask = inputs_read & _mesa_draw_array_bits(ctx);
+   GLbitfield userbuf_attribs = inputs_read & _mesa_draw_user_array_bits(ctx);
+
+   *has_user_vertex_buffers = userbuf_attribs != 0;
+   st->draw_needs_minmax_index =
+      (userbuf_attribs & ~_mesa_draw_nonzero_divisor_bits(ctx)) != 0;
+
+   if (vao->IsDynamic) {
+      while (mask) {
+         const gl_vert_attrib attr = u_bit_scan(&mask);
+         const struct gl_array_attributes *const attrib =
+            _mesa_draw_array_attrib(vao, attr);
+         const struct gl_vertex_buffer_binding *const binding =
+            &vao->BufferBinding[attrib->BufferBindingIndex];
+         const unsigned bufidx = (*num_vbuffers)++;
+
+         /* Set the vertex buffer. */
+         if (binding->BufferObj) {
+            struct st_buffer_object *stobj = st_buffer_object(binding->BufferObj);
+
+            vbuffer[bufidx].buffer.resource = stobj ? stobj->buffer : NULL;
+            vbuffer[bufidx].is_user_buffer = false;
+            vbuffer[bufidx].buffer_offset = binding->Offset +
+                                            attrib->RelativeOffset;
+         } else {
+            vbuffer[bufidx].buffer.user = attrib->Ptr;
+            vbuffer[bufidx].is_user_buffer = true;
+            vbuffer[bufidx].buffer_offset = 0;
+         }
+         vbuffer[bufidx].stride = binding->Stride; /* in bytes */
+
+         /* Set the vertex element. */
+         init_velement(vp, velements->velems, &attrib->Format, 0,
+                       binding->InstanceDivisor, bufidx,
+                       input_to_index[attr]);
+      }
+      return;
+   }
+
    while (mask) {
       /* The attribute index to start pulling a binding */
       const gl_vert_attrib i = ffs(mask) - 1;
@@ -131,7 +188,7 @@ st_setup_arrays(struct st_context *st,
          = _mesa_draw_buffer_binding(vao, i);
       const unsigned bufidx = (*num_vbuffers)++;
 
-      if (_mesa_is_bufferobj(binding->BufferObj)) {
+      if (binding->BufferObj) {
          /* Set the binding */
          struct st_buffer_object *stobj = st_buffer_object(binding->BufferObj);
 
@@ -144,10 +201,6 @@ st_setup_arrays(struct st_context *st,
          vbuffer[bufidx].buffer.user = ptr;
          vbuffer[bufidx].is_user_buffer = true;
          vbuffer[bufidx].buffer_offset = 0;
-
-         uses_user_vertex_buffers = true;
-         if (!binding->InstanceDivisor)
-            st->draw_needs_minmax_index = true;
       }
       vbuffer[bufidx].stride = binding->Stride; /* in bytes */
 
@@ -158,27 +211,29 @@ st_setup_arrays(struct st_context *st,
       /* We can assume that we have array for the binding */
       assert(attrmask);
       /* Walk attributes belonging to the binding */
-      while (attrmask) {
+      do {
          const gl_vert_attrib attr = u_bit_scan(&attrmask);
          const struct gl_array_attributes *const attrib
             = _mesa_draw_array_attrib(vao, attr);
          const GLuint off = _mesa_draw_attributes_relative_offset(attrib);
-         init_velement_lowered(vp, velements, &attrib->Format, off,
-                               binding->InstanceDivisor, bufidx,
-                               input_to_index[attr]);
-      }
+         init_velement(vp, velements->velems, &attrib->Format, off,
+                       binding->InstanceDivisor, bufidx,
+                       input_to_index[attr]);
+      } while (attrmask);
    }
-   *has_user_vertex_buffers = uses_user_vertex_buffers;
 }
 
 /* ALWAYS_INLINE helps the compiler realize that most of the parameters are
  * on the stack.
+ *
+ * Return the index of the vertex buffer where current attribs have been
+ * uploaded.
  */
-void ALWAYS_INLINE
+static int ALWAYS_INLINE
 st_setup_current(struct st_context *st,
                  const struct st_vertex_program *vp,
                  const struct st_common_variant *vp_variant,
-                 struct pipe_vertex_element *velements,
+                 struct cso_velems_state *velements,
                  struct pipe_vertex_buffer *vbuffer, unsigned *num_vbuffers)
 {
    struct gl_context *ctx = st->ctx;
@@ -194,7 +249,7 @@ st_setup_current(struct st_context *st,
       const unsigned bufidx = (*num_vbuffers)++;
       unsigned max_alignment = 1;
 
-      while (curmask) {
+      do {
          const gl_vert_attrib attr = u_bit_scan(&curmask);
          const struct gl_array_attributes *const attrib
             = _mesa_draw_current_attrib(ctx, attr);
@@ -205,11 +260,11 @@ st_setup_current(struct st_context *st,
          if (alignment != size)
             memset(cursor + size, 0, alignment - size);
 
-         init_velement_lowered(vp, velements, &attrib->Format, cursor - data, 0,
-                               bufidx, input_to_index[attr]);
+         init_velement(vp, velements->velems, &attrib->Format, cursor - data,
+                       0, bufidx, input_to_index[attr]);
 
          cursor += alignment;
-      }
+      } while (curmask);
 
       vbuffer[bufidx].is_user_buffer = false;
       vbuffer[bufidx].buffer.resource = NULL;
@@ -231,14 +286,16 @@ st_setup_current(struct st_context *st,
                     &vbuffer[bufidx].buffer.resource);
       /* Always unmap. The uploader might use explicit flushes. */
       u_upload_unmap(uploader);
+      return bufidx;
    }
+   return -1;
 }
 
 void
 st_setup_current_user(struct st_context *st,
                       const struct st_vertex_program *vp,
                       const struct st_common_variant *vp_variant,
-                      struct pipe_vertex_element *velements,
+                      struct cso_velems_state *velements,
                       struct pipe_vertex_buffer *vbuffer, unsigned *num_vbuffers)
 {
    struct gl_context *ctx = st->ctx;
@@ -254,8 +311,8 @@ st_setup_current_user(struct st_context *st,
          = _mesa_draw_current_attrib(ctx, attr);
       const unsigned bufidx = (*num_vbuffers)++;
 
-      init_velement_lowered(vp, velements, &attrib->Format, 0, 0,
-                            bufidx, input_to_index[attr]);
+      init_velement(vp, velements->velems, &attrib->Format, 0, 0,
+                    bufidx, input_to_index[attr]);
 
       vbuffer[bufidx].is_user_buffer = true;
       vbuffer[bufidx].buffer.user = attrib->Ptr;
@@ -273,39 +330,34 @@ st_update_array(struct st_context *st)
    const struct st_common_variant *vp_variant = st->vp_variant;
 
    struct pipe_vertex_buffer vbuffer[PIPE_MAX_ATTRIBS];
-   unsigned num_vbuffers = 0, first_upload_vbuffer;
-   struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
-   unsigned num_velements;
+   unsigned num_vbuffers = 0;
+   struct cso_velems_state velements;
    bool uses_user_vertex_buffers;
 
-   st->draw_needs_minmax_index = false;
-
    /* ST_NEW_VERTEX_ARRAYS alias ctx->DriverFlags.NewArray */
    /* Setup arrays */
-   st_setup_arrays(st, vp, vp_variant, velements, vbuffer, &num_vbuffers,
+   st_setup_arrays(st, vp, vp_variant, &velements, vbuffer, &num_vbuffers,
                    &uses_user_vertex_buffers);
 
    /* _NEW_CURRENT_ATTRIB */
-   /* Setup current uploads */
-   first_upload_vbuffer = num_vbuffers;
-   st_setup_current(st, vp, vp_variant, velements, vbuffer, &num_vbuffers);
+   /* Setup zero-stride attribs. */
+   int current_attrib_buffer =
+      st_setup_current(st, vp, vp_variant, &velements, vbuffer, &num_vbuffers);
 
-   /* Set the array into cso */
-   num_velements = vp->num_inputs + vp_variant->key.passthrough_edgeflags;
+   velements.count = vp->num_inputs + vp_variant->key.passthrough_edgeflags;
 
    /* Set vertex buffers and elements. */
    struct cso_context *cso = st->cso_context;
    unsigned unbind_trailing_vbuffers =
       st->last_num_vbuffers > num_vbuffers ?
          st->last_num_vbuffers - num_vbuffers : 0;
-   cso_set_vertex_buffers_and_elements(cso, num_velements, velements,
+   cso_set_vertex_buffers_and_elements(cso, &velements,
                                        num_vbuffers,
                                        unbind_trailing_vbuffers,
                                        vbuffer, uses_user_vertex_buffers);
    st->last_num_vbuffers = num_vbuffers;
 
-   /* Unreference uploaded buffer resources. */
-   for (unsigned i = first_upload_vbuffer; i < num_vbuffers; ++i) {
-      pipe_resource_reference(&vbuffer[i].buffer.resource, NULL);
-   }
+   /* Unreference uploaded current attrib buffer. */
+   if (current_attrib_buffer >= 0)
+      pipe_resource_reference(&vbuffer[current_attrib_buffer].buffer.resource, NULL);
 }