blend->logicop_enable = 1;
blend->logicop_func = ctx->Color._LogicOp;
}
+ else if (ctx->Color.BlendEnabled &&
+ ctx->Color._AdvancedBlendMode != BLEND_NONE) {
+ blend->advanced_blend_func = ctx->Color._AdvancedBlendMode;
+ }
else if (ctx->Color.BlendEnabled &&
ctx->Color._AdvancedBlendMode == BLEND_NONE) {
/* blending enabled */