/**************************************************************************
- *
+ *
* Copyright 2007 VMware, Inc.
* All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
- *
+ *
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
+ *
**************************************************************************/
/*
*/
#include "main/errors.h"
-#include "main/imports.h"
+
#include "main/image.h"
#include "main/bufferobj.h"
#include "main/dlist.h"
cso_set_rasterizer(cso, &st->bitmap.rasterizer);
/* fragment shader state: TEX lookup program */
- cso_set_fragment_shader_handle(cso, fpv->driver_shader);
+ cso_set_fragment_shader_handle(cso, fpv->base.driver_shader);
/* vertex shader state: position + texcoord pass-through */
cso_set_vertex_shader_handle(cso, st->passthrough_vs);
st->state.fb_height,
st->state.fb_orientation == Y_0_TOP);
- cso_set_vertex_elements(cso, 3, st->util_velems);
+ st->util_velems.count = 3;
+ cso_set_vertex_elements(cso, &st->util_velems);
cso_set_stream_outputs(st->cso_context, 0, NULL, NULL);
}
if (px < 0 || px + width > BITMAP_CACHE_WIDTH ||
py < 0 || py + height > BITMAP_CACHE_HEIGHT ||
!TEST_EQ_4V(ctx->Current.RasterColor, cache->color) ||
- ((fabs(z - cache->zpos) > Z_EPSILON))) {
+ ((fabsf(z - cache->zpos) > Z_EPSILON))) {
/* This bitmap would extend beyond cache bounds, or the bitmap
* color is changing
* so flush and continue.
const float xorig = g->xorig, yorig = g->yorig;
const float s0 = g->x, t0 = g->y;
const float s1 = s0 + g->w, t1 = t0 + g->h;
- const float x0 = IFLOOR(ctx->Current.RasterPos[0] - xorig + epsilon);
- const float y0 = IFLOOR(ctx->Current.RasterPos[1] - yorig + epsilon);
+ const float x0 = util_ifloor(ctx->Current.RasterPos[0] - xorig + epsilon);
+ const float y0 = util_ifloor(ctx->Current.RasterPos[1] - yorig + epsilon);
const float x1 = x0 + g->w, y1 = y0 + g->h;
const float clip_x0 = x0 * clip_x_scale - 1.0f;
const float clip_y0 = y0 * clip_y_scale - 1.0f;