#include "main/imports.h"
#include "main/context.h"
+#include "main/shaderobj.h"
+#include "program/prog_cache.h"
#include "vbo/vbo.h"
-#include "shader/shader_api.h"
#include "glapi/glapi.h"
#include "st_context.h"
#include "st_debug.h"
#include "st_program.h"
#include "pipe/p_context.h"
#include "util/u_inlines.h"
-#include "util/u_rect.h"
-#include "util/u_surface.h"
#include "cso_cache/cso_context.h"
+DEBUG_GET_ONCE_BOOL_OPTION(mesa_mvp_dp4, "MESA_MVP_DP4", FALSE)
+
+
/**
* Called via ctx->Driver.UpdateState()
*/
st_init_generate_mipmap(st);
st_init_blit(st);
+ if(pipe->screen->get_param(pipe->screen, PIPE_CAP_NPOT_TEXTURES))
+ st->internal_target = PIPE_TEXTURE_2D;
+ else
+ st->internal_target = PIPE_TEXTURE_RECT;
+
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
st->state.sampler_list[i] = &st->state.samplers[i];
}
-struct st_context *st_create_context(struct pipe_context *pipe,
+struct st_context *st_create_context(gl_api api, struct pipe_context *pipe,
const __GLcontextModes *visual,
struct st_context *share)
{
memset(&funcs, 0, sizeof(funcs));
st_init_driver_functions(&funcs);
-#if FEATURE_GL
- ctx = _mesa_create_context_for_api(API_OPENGL,
- visual, shareCtx, &funcs, NULL);
-#elif FEATURE_ES1
- ctx = _mesa_create_context_for_api(API_OPENGLES,
- visual, shareCtx, &funcs, NULL);
-#elif FEATURE_ES2
- ctx = _mesa_create_context_for_api(API_OPENGLES2,
- visual, shareCtx, &funcs, NULL);
-#endif
+ ctx = _mesa_create_context_for_api(api, visual, shareCtx, &funcs, NULL);
/* XXX: need a capability bit in gallium to query if the pipe
* driver prefers DP4 or MUL/MAD for vertex transformation.
*/
- if (debug_get_bool_option("MESA_MVP_DP4", FALSE))
+ if (debug_get_option_mesa_mvp_dp4())
_mesa_set_mvp_with_dp4( ctx, GL_TRUE );
return st_create_context_priv(ctx, pipe);
void st_init_driver_functions(struct dd_function_table *functions)
{
- _mesa_init_glsl_driver_functions(functions);
+ _mesa_init_shader_object_functions(functions);
st_init_accum_functions(functions);
st_init_blit_functions(functions);