struct pipe_sampler_state sampler;
struct pipe_sampler_state atlas_sampler;
enum pipe_format tex_format;
- void *vs;
struct st_bitmap_cache cache;
} bitmap;
/** for glDraw/CopyPixels */
struct {
void *zs_shaders[4];
- void *vert_shader; /**< ureg shader */
} drawpix;
/** Cache of glDrawPixels images */
/** for drawing with st_util_vertex */
struct pipe_vertex_element util_velems[3];
+ /** passthrough vertex shader matching the util_velem attributes */
+ void *passthrough_vs;
+
enum pipe_texture_target internal_target;
struct cso_context *cso_context;