s/Tungsten Graphics/VMware/
[mesa.git] / src / mesa / state_tracker / st_draw_feedback.c
index 1e1220bfe5279a4339d78ed96610f3780edc67ff..09cd9511d9b9d205da696078f9ba41b35e97477e 100644 (file)
@@ -1,6 +1,6 @@
 /**************************************************************************
  * 
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2007 VMware, Inc.
  * All Rights Reserved.
  * 
  * Permission is hereby granted, free of charge, to any person obtaining a
@@ -18,7 +18,7 @@
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
@@ -28,7 +28,6 @@
 #include "main/imports.h"
 #include "main/image.h"
 #include "main/macros.h"
-#include "main/mfeatures.h"
 
 #include "vbo/vbo.h"
 
 #include "pipe/p_context.h"
 #include "pipe/p_defines.h"
 #include "util/u_inlines.h"
+#include "util/u_draw.h"
 
 #include "draw/draw_private.h"
 #include "draw/draw_context.h"
 
 
-#if FEATURE_feedback || FEATURE_rastpos
-
 /**
  * Set the (private) draw module's post-transformed vertex format when in
  * GL_SELECT or GL_FEEDBACK mode or for glRasterPos.
@@ -83,22 +81,43 @@ set_feedback_vertex_format(struct gl_context *ctx)
 }
 
 
+/**
+ * Helper for drawing current vertex arrays.
+ */
+static void
+draw_arrays(struct draw_context *draw, unsigned mode,
+            unsigned start, unsigned count)
+{
+   struct pipe_draw_info info;
+
+   util_draw_init_info(&info);
+
+   info.mode = mode;
+   info.start = start;
+   info.count = count;
+   info.min_index = start;
+   info.max_index = start + count - 1;
+
+   draw_vbo(draw, &info);
+}
+
+
 /**
  * Called by VBO to draw arrays when in selection or feedback mode and
  * to implement glRasterPos.
  * This is very much like the normal draw_vbo() function above.
  * Look at code refactoring some day.
- * Might move this into the failover module some day.
  */
 void
 st_feedback_draw_vbo(struct gl_context *ctx,
-                     const struct gl_client_array **arrays,
                      const struct _mesa_prim *prims,
                      GLuint nr_prims,
                      const struct _mesa_index_buffer *ib,
                     GLboolean index_bounds_valid,
                      GLuint min_index,
-                     GLuint max_index)
+                     GLuint max_index,
+                     struct gl_transform_feedback_object *tfb_vertcount,
+                     struct gl_buffer_object *indirect)
 {
    struct st_context *st = st_context(ctx);
    struct pipe_context *pipe = st->pipe;
@@ -108,9 +127,11 @@ st_feedback_draw_vbo(struct gl_context *ctx,
    struct pipe_vertex_buffer vbuffers[PIPE_MAX_SHADER_INPUTS];
    struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
    struct pipe_index_buffer ibuffer;
-   struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS];
+   struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS] = {NULL};
    struct pipe_transfer *ib_transfer = NULL;
+   const struct gl_client_array **arrays = ctx->Array._DrawArrays;
    GLuint attr, i;
+   const GLubyte *low_addr = NULL;
    const void *mapped_indices = NULL;
 
    assert(draw);
@@ -118,7 +139,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
    st_validate_state(st);
 
    if (!index_bounds_valid)
-      vbo_get_minmax_index(ctx, prims, ib, &min_index, &max_index);
+      vbo_get_minmax_indices(ctx, prims, ib, &min_index, &max_index, nr_prims);
 
    /* must get these after state validation! */
    vp = st->vp;
@@ -135,12 +156,22 @@ st_feedback_draw_vbo(struct gl_context *ctx,
     * code sends state updates to the pipe, not to our private draw module.
     */
    assert(draw);
-   draw_set_viewport_state(draw, &st->state.viewport);
+   draw_set_viewport_states(draw, 0, 1, &st->state.viewport);
    draw_set_clip_state(draw, &st->state.clip);
    draw_set_rasterizer_state(draw, &st->state.rasterizer, NULL);
    draw_bind_vertex_shader(draw, st->vp_variant->draw_shader);
    set_feedback_vertex_format(ctx);
 
+   /* Find the lowest address of the arrays we're drawing */
+   if (vp->num_inputs) {
+      low_addr = arrays[vp->index_to_input[0]]->Ptr;
+
+      for (attr = 1; attr < vp->num_inputs; attr++) {
+         const GLubyte *start = arrays[vp->index_to_input[attr]]->Ptr;
+         low_addr = MIN2(low_addr, start);
+      }
+   }
+
    /* loop over TGSI shader inputs to determine vertex buffer
     * and attribute info
     */
@@ -158,23 +189,26 @@ st_feedback_draw_vbo(struct gl_context *ctx,
          assert(stobj->buffer);
 
          vbuffers[attr].buffer = NULL;
+         vbuffers[attr].user_buffer = NULL;
          pipe_resource_reference(&vbuffers[attr].buffer, stobj->buffer);
-         vbuffers[attr].buffer_offset = pointer_to_offset(arrays[0]->Ptr);
-         velements[attr].src_offset = arrays[mesaAttr]->Ptr - arrays[0]->Ptr;
+         vbuffers[attr].buffer_offset = pointer_to_offset(low_addr);
+         velements[attr].src_offset = arrays[mesaAttr]->Ptr - low_addr;
+
+         /* map the attrib buffer */
+         map = pipe_buffer_map(pipe, vbuffers[attr].buffer,
+                               PIPE_TRANSFER_READ,
+                               &vb_transfer[attr]);
+         draw_set_mapped_vertex_buffer(draw, attr, map,
+                                       vbuffers[attr].buffer->width0);
       }
       else {
-         /* attribute data is in user-space memory, not a VBO */
-         uint bytes = (arrays[mesaAttr]->Size
-                       * _mesa_sizeof_type(arrays[mesaAttr]->Type)
-                       * (max_index + 1));
-
-         /* wrap user data */
-         vbuffers[attr].buffer
-            = pipe_user_buffer_create(pipe->screen, (void *) arrays[mesaAttr]->Ptr,
-                                      bytes,
-                                     PIPE_BIND_VERTEX_BUFFER);
+         vbuffers[attr].buffer = NULL;
+         vbuffers[attr].user_buffer = arrays[mesaAttr]->Ptr;
          vbuffers[attr].buffer_offset = 0;
          velements[attr].src_offset = 0;
+
+         draw_set_mapped_vertex_buffer(draw, attr, vbuffers[attr].user_buffer,
+                                       ~0);
       }
 
       /* common-case setup */
@@ -185,42 +219,26 @@ st_feedback_draw_vbo(struct gl_context *ctx,
          st_pipe_vertex_format(arrays[mesaAttr]->Type,
                                arrays[mesaAttr]->Size,
                                arrays[mesaAttr]->Format,
-                               arrays[mesaAttr]->Normalized);
+                               arrays[mesaAttr]->Normalized,
+                               arrays[mesaAttr]->Integer);
       assert(velements[attr].src_format);
 
       /* tell draw about this attribute */
 #if 0
       draw_set_vertex_buffer(draw, attr, &vbuffer[attr]);
 #endif
-
-      /* map the attrib buffer */
-      map = pipe_buffer_map(pipe, vbuffers[attr].buffer,
-                            PIPE_TRANSFER_READ,
-                           &vb_transfer[attr]);
-      draw_set_mapped_vertex_buffer(draw, attr, map);
    }
 
-   draw_set_vertex_buffers(draw, vp->num_inputs, vbuffers);
+   draw_set_vertex_buffers(draw, 0, vp->num_inputs, vbuffers);
    draw_set_vertex_elements(draw, vp->num_inputs, velements);
 
    memset(&ibuffer, 0, sizeof(ibuffer));
    if (ib) {
       struct gl_buffer_object *bufobj = ib->obj;
 
-      switch (ib->type) {
-      case GL_UNSIGNED_INT:
-         ibuffer.index_size = 4;
-         break;
-      case GL_UNSIGNED_SHORT:
-         ibuffer.index_size = 2;
-         break;
-      case GL_UNSIGNED_BYTE:
-         ibuffer.index_size = 1;
-         break;
-      default:
-         assert(0);
-        goto out_unref_vertex;
-      }
+      ibuffer.index_size = vbo_sizeof_ib_type(ib->type);
+      if (ibuffer.index_size == 0)
+         goto out_unref_vertex;
 
       if (bufobj && bufobj->Name) {
          struct st_buffer_object *stobj = st_buffer_object(bufobj);
@@ -236,8 +254,9 @@ st_feedback_draw_vbo(struct gl_context *ctx,
          mapped_indices = ib->ptr;
       }
 
-      draw_set_index_buffer(draw, &ibuffer);
-      draw_set_mapped_index_buffer(draw, mapped_indices);
+      draw_set_indexes(draw,
+                       (ubyte *) mapped_indices + ibuffer.offset,
+                       ibuffer.index_size, ~0);
    }
 
    /* set the constant buffer */
@@ -256,9 +275,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
     * unmap vertex/index buffers
     */
    if (ib) {
-      draw_set_mapped_index_buffer(draw, NULL);
-      draw_set_index_buffer(draw, NULL);
-
+      draw_set_indexes(draw, NULL, 0, 0);
       if (ib_transfer)
          pipe_buffer_unmap(pipe, ib_transfer);
       pipe_resource_reference(&ibuffer.buffer, NULL);
@@ -266,12 +283,10 @@ st_feedback_draw_vbo(struct gl_context *ctx,
 
  out_unref_vertex:
    for (attr = 0; attr < vp->num_inputs; attr++) {
-      pipe_buffer_unmap(pipe, vb_transfer[attr]);
-      draw_set_mapped_vertex_buffer(draw, attr, NULL);
+      if (vb_transfer[attr])
+         pipe_buffer_unmap(pipe, vb_transfer[attr]);
+      draw_set_mapped_vertex_buffer(draw, attr, NULL, 0);
       pipe_resource_reference(&vbuffers[attr].buffer, NULL);
    }
-   draw_set_vertex_buffers(draw, 0, NULL);
+   draw_set_vertex_buffers(draw, 0, vp->num_inputs, NULL);
 }
-
-#endif /* FEATURE_feedback || FEATURE_rastpos */
-