/**************************************************************************
*
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2007 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "util/u_inlines.h"
+#include "util/u_draw.h"
#include "draw/draw_private.h"
#include "draw/draw_context.h"
}
+/**
+ * Helper for drawing current vertex arrays.
+ */
+static void
+draw_arrays(struct draw_context *draw, unsigned mode,
+ unsigned start, unsigned count)
+{
+ struct pipe_draw_info info;
+
+ util_draw_init_info(&info);
+
+ info.mode = mode;
+ info.start = start;
+ info.count = count;
+ info.min_index = start;
+ info.max_index = start + count - 1;
+
+ draw_vbo(draw, &info);
+}
+
+
/**
* Called by VBO to draw arrays when in selection or feedback mode and
* to implement glRasterPos.
GLboolean index_bounds_valid,
GLuint min_index,
GLuint max_index,
- struct gl_transform_feedback_object *tfb_vertcount)
+ struct gl_transform_feedback_object *tfb_vertcount,
+ struct gl_buffer_object *indirect)
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
* code sends state updates to the pipe, not to our private draw module.
*/
assert(draw);
- draw_set_viewport_state(draw, &st->state.viewport);
+ draw_set_viewport_states(draw, 0, 1, &st->state.viewport);
draw_set_clip_state(draw, &st->state.clip);
draw_set_rasterizer_state(draw, &st->state.rasterizer, NULL);
draw_bind_vertex_shader(draw, st->vp_variant->draw_shader);
draw_set_indexes(draw,
(ubyte *) mapped_indices + ibuffer.offset,
- ibuffer.index_size);
+ ibuffer.index_size, ~0);
}
/* set the constant buffer */
* unmap vertex/index buffers
*/
if (ib) {
- draw_set_indexes(draw, NULL, 0);
+ draw_set_indexes(draw, NULL, 0, 0);
if (ib_transfer)
pipe_buffer_unmap(pipe, ib_transfer);
pipe_resource_reference(&ibuffer.buffer, NULL);