iris: propagate error from gen_perf_begin_query to glBeginPerfQueryINTEL
[mesa.git] / src / mesa / state_tracker / st_draw_feedback.c
index 813a6388c7917b49f81feb65d3f1d9481fd38bf3..c70599a10c7aac8e7e74a6d4aa0c45a284217706 100644 (file)
@@ -1,8 +1,8 @@
 /**************************************************************************
- * 
+ *
  * Copyright 2007 VMware, Inc.
  * All Rights Reserved.
- * 
+ *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the
  * "Software"), to deal in the Software without restriction, including
  * distribute, sub license, and/or sell copies of the Software, and to
  * permit persons to whom the Software is furnished to do so, subject to
  * the following conditions:
- * 
+ *
  * The above copyright notice and this permission notice (including the
  * next paragraph) shall be included in all copies or substantial portions
  * of the Software.
- * 
+ *
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- * 
+ *
  **************************************************************************/
 
-#include "main/imports.h"
+
 #include "main/arrayobj.h"
 #include "main/image.h"
 #include "main/macros.h"
@@ -100,6 +100,8 @@ st_feedback_draw_vbo(struct gl_context *ctx,
                     GLboolean index_bounds_valid,
                      GLuint min_index,
                      GLuint max_index,
+                     GLuint num_instances,
+                     GLuint base_instance,
                      struct gl_transform_feedback_object *tfb_vertcount,
                      unsigned stream)
 {
@@ -110,7 +112,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
    struct st_common_variant *vp_variant;
    struct pipe_vertex_buffer vbuffers[PIPE_MAX_SHADER_INPUTS];
    unsigned num_vbuffers = 0;
-   struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
+   struct cso_velems_state velements;
    struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS] = {NULL};
    struct pipe_transfer *ib_transfer = NULL;
    GLuint i;
@@ -132,7 +134,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
 
    st_validate_state(st, ST_PIPELINE_RENDER);
 
-   if (!index_bounds_valid)
+   if (ib && !index_bounds_valid)
       vbo_get_minmax_indices(ctx, prims, ib, &min_index, &max_index, nr_prims);
 
    /* must get these after state validation! */
@@ -160,10 +162,10 @@ st_feedback_draw_vbo(struct gl_context *ctx,
    /* Must setup these after state validation! */
    /* Setup arrays */
    bool uses_user_vertex_buffers;
-   st_setup_arrays(st, vp, vp_variant, velements, vbuffers, &num_vbuffers,
+   st_setup_arrays(st, vp, vp_variant, &velements, vbuffers, &num_vbuffers,
                    &uses_user_vertex_buffers);
    /* Setup current values as userspace arrays */
-   st_setup_current_user(st, vp, vp_variant, velements, vbuffers, &num_vbuffers);
+   st_setup_current_user(st, vp, vp_variant, &velements, vbuffers, &num_vbuffers);
 
    /* Map all buffers and tell draw about their mapping */
    for (unsigned buf = 0; buf < num_vbuffers; ++buf) {
@@ -180,13 +182,13 @@ st_feedback_draw_vbo(struct gl_context *ctx,
    }
 
    draw_set_vertex_buffers(draw, 0, num_vbuffers, vbuffers);
-   draw_set_vertex_elements(draw, vp->num_inputs, velements);
+   draw_set_vertex_elements(draw, vp->num_inputs, velements.velems);
 
    unsigned start = 0;
 
    if (ib) {
       struct gl_buffer_object *bufobj = ib->obj;
-      unsigned index_size = ib->index_size;
+      unsigned index_size = 1 << ib->index_size_shift;
 
       if (index_size == 0)
          goto out_unref_vertex;
@@ -194,7 +196,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
       if (bufobj && bufobj->Name) {
          struct st_buffer_object *stobj = st_buffer_object(bufobj);
 
-         start = pointer_to_offset(ib->ptr) / index_size;
+         start = pointer_to_offset(ib->ptr) >> ib->index_size_shift;
          mapped_indices = pipe_buffer_map(pipe, stobj->buffer,
                                           PIPE_TRANSFER_READ, &ib_transfer);
       }
@@ -202,7 +204,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
          mapped_indices = ib->ptr;
       }
 
-      info.index_size = ib->index_size;
+      info.index_size = index_size;
       info.min_index = min_index;
       info.max_index = max_index;
       info.has_user_indices = true;
@@ -214,7 +216,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
 
       if (ctx->Array._PrimitiveRestart) {
          info.primitive_restart = true;
-         info.restart_index = _mesa_primitive_restart_index(ctx, info.index_size);
+         info.restart_index = ctx->Array._RestartIndex[index_size - 1];
       }
    } else {
       info.index_size = 0;
@@ -230,7 +232,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
    struct pipe_transfer *ubo_transfer[PIPE_MAX_CONSTANT_BUFFERS] = {0};
    assert(prog->info.num_ubos <= ARRAY_SIZE(ubo_transfer));
 
-   for (unsigned i = 0; i < prog->info.num_ubos; i++) {
+   for (unsigned i = 0; i < prog->sh.NumUniformBlocks; i++) {
       struct gl_buffer_binding *binding =
          &st->ctx->UniformBufferBindings[prog->sh.UniformBlocks[i]->Binding];
       struct st_buffer_object *st_obj = st_buffer_object(binding->BufferObject);
@@ -368,7 +370,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
 
       draw_set_mapped_texture(draw, PIPE_SHADER_VERTEX, i, width0,
                               res->height0, num_layers, first_level,
-                              last_level, (void*)base_addr, row_stride,
+                              last_level, 0, 0, (void*)base_addr, row_stride,
                               img_stride, mip_offset);
    }
 
@@ -415,10 +417,13 @@ st_feedback_draw_vbo(struct gl_context *ctx,
       }
 
       draw_set_mapped_image(draw, PIPE_SHADER_VERTEX, i, width, height,
-                            num_layers, addr, row_stride, img_stride);
+                            num_layers, addr, row_stride, img_stride, 0, 0);
    }
    draw_set_images(draw, PIPE_SHADER_VERTEX, images, prog->info.num_images);
 
+   info.start_instance = base_instance;
+   info.instance_count = num_instances;
+
    /* draw here */
    for (i = 0; i < nr_prims; i++) {
       info.count = prims[i].count;
@@ -428,8 +433,6 @@ st_feedback_draw_vbo(struct gl_context *ctx,
 
       info.mode = prims[i].mode;
       info.start = start + prims[i].start;
-      info.start_instance = prims[i].base_instance;
-      info.instance_count = prims[i].num_instances;
       info.index_bias = prims[i].basevertex;
       info.drawid = prims[i].draw_id;
       if (!ib) {
@@ -443,7 +446,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
    /* unmap images */
    for (unsigned i = 0; i < prog->info.num_images; i++) {
       if (img_transfer[i]) {
-         draw_set_mapped_image(draw, PIPE_SHADER_VERTEX, i, 0, 0, 0, NULL, 0, 0);
+         draw_set_mapped_image(draw, PIPE_SHADER_VERTEX, i, 0, 0, 0, NULL, 0, 0, 0, 0);
          pipe_transfer_unmap(pipe, img_transfer[i]);
       }
    }