glsl: remove LowerPrecisionTemporaries
[mesa.git] / src / mesa / state_tracker / st_extensions.c
index bd6203a1901eb6fcfef28f0c16d4736bf9510d9b..af454dca069dd343a5c0d9c100a6d77f7b19858a 100644 (file)
@@ -348,7 +348,6 @@ void st_init_limits(struct pipe_screen *screen,
          screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_INT16);
       options->LowerPrecisionConstants =
          screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_GLSL_16BIT_CONSTS);
-      options->LowerPrecisionTemporaries = true;
    }
 
    c->MaxUserAssignableUniformLocations =