st_format_datatype(enum pipe_format format)
{
const struct util_format_description *desc;
+ int i;
desc = util_format_description(format);
assert(desc);
+ /* Find the first non-VOID channel. */
+ for (i = 0; i < 4; i++) {
+ if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
+ break;
+ }
+ }
+
if (desc->layout == UTIL_FORMAT_LAYOUT_PLAIN) {
if (format == PIPE_FORMAT_B5G5R5A1_UNORM ||
format == PIPE_FORMAT_B5G6R5_UNORM) {
return GL_UNSIGNED_SHORT;
}
+ else if (format == PIPE_FORMAT_R11G11B10_FLOAT ||
+ format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
+ return GL_FLOAT;
+ }
else if (format == PIPE_FORMAT_Z24_UNORM_S8_USCALED ||
format == PIPE_FORMAT_S8_USCALED_Z24_UNORM ||
format == PIPE_FORMAT_Z24X8_UNORM ||
format == PIPE_FORMAT_X8Z24_UNORM) {
return GL_UNSIGNED_INT_24_8;
}
+ else if (format == PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED) {
+ return GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
+ }
else {
const GLuint size = format_max_bits(format);
+
+ assert(i < 4);
+ if (i == 4)
+ return GL_NONE;
+
if (size == 8) {
- if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED)
+ if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED)
return GL_UNSIGNED_BYTE;
else
return GL_BYTE;
}
else if (size == 16) {
- if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED)
+ if (desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT)
+ return GL_HALF_FLOAT;
+ if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED)
return GL_UNSIGNED_SHORT;
else
return GL_SHORT;
}
- else {
- assert( size <= 32 );
- if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED)
+ else if (size <= 32) {
+ if (desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT)
+ return GL_FLOAT;
+ if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED)
return GL_UNSIGNED_INT;
else
return GL_INT;
}
+ else {
+ assert(size == 64);
+ assert(desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT);
+ return GL_DOUBLE;
+ }
}
}
else if (format == PIPE_FORMAT_UYVY) {
return PIPE_FORMAT_Z24X8_UNORM;
case MESA_FORMAT_S8:
return PIPE_FORMAT_S8_USCALED;
+ case MESA_FORMAT_Z32_FLOAT:
+ return PIPE_FORMAT_Z32_FLOAT;
+ case MESA_FORMAT_Z32_FLOAT_X24S8:
+ return PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED;
case MESA_FORMAT_YCBCR:
return PIPE_FORMAT_UYVY;
#if FEATURE_texture_s3tc
return MESA_FORMAT_X8_Z24;
case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
return MESA_FORMAT_S8_Z24;
+ case PIPE_FORMAT_Z32_FLOAT:
+ return MESA_FORMAT_Z32_FLOAT;
+ case PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED:
+ return MESA_FORMAT_Z32_FLOAT_X24S8;
case PIPE_FORMAT_UYVY:
return MESA_FORMAT_YCBCR;
* Multiple GL enums might map to multiple pipe_formats.
* The first pipe format in the list that's supported is the one that's chosen.
*/
-static struct format_mapping format_map[] = {
+static const struct format_mapping format_map[] = {
/* Basic RGB, RGBA formats */
{
{ GL_RGB10, GL_RGB10_A2, 0 },
},
{
{ 4, GL_RGBA, GL_RGBA8, 0 },
- { DEFAULT_RGBA_FORMATS, 0 }
+ { PIPE_FORMAT_R8G8B8A8_UNORM, DEFAULT_RGBA_FORMATS }
},
{
{ GL_BGRA, 0 },
},
{
{ 3, GL_RGB, GL_RGB8, 0 },
- { DEFAULT_RGB_FORMATS, 0 }
+ { DEFAULT_RGB_FORMATS }
},
{
{ GL_RGB12, GL_RGB16, GL_RGBA12, GL_RGBA16, 0 },
{ GL_DEPTH_COMPONENT, 0 },
{ DEFAULT_DEPTH_FORMATS }
},
+ {
+ { GL_DEPTH_COMPONENT32F, 0 },
+ { PIPE_FORMAT_Z32_FLOAT, 0 }
+ },
/* stencil formats */
{
{ GL_DEPTH_STENCIL_EXT, GL_DEPTH24_STENCIL8_EXT, 0 },
{ PIPE_FORMAT_Z24_UNORM_S8_USCALED, PIPE_FORMAT_S8_USCALED_Z24_UNORM, 0 }
},
+ {
+ { GL_DEPTH32F_STENCIL8, 0 },
+ { PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED, 0 }
+ },
/* sRGB formats */
{
return PIPE_FORMAT_NONE;
}
+struct exact_format_mapping
+{
+ GLenum format;
+ GLenum type;
+ enum pipe_format pformat;
+};
+
+static const struct exact_format_mapping rgba8888_tbl[] =
+{
+ { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_A8B8G8R8_UNORM },
+ { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_A8B8G8R8_UNORM },
+ { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_R8G8B8A8_UNORM },
+ { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_R8G8B8A8_UNORM },
+ { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_A8R8G8B8_UNORM },
+ { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_B8G8R8A8_UNORM },
+ { GL_RGBA, GL_UNSIGNED_BYTE, PIPE_FORMAT_R8G8B8A8_UNORM },
+ { GL_ABGR_EXT, GL_UNSIGNED_BYTE, PIPE_FORMAT_A8B8G8R8_UNORM },
+ { GL_BGRA, GL_UNSIGNED_BYTE, PIPE_FORMAT_B8G8R8A8_UNORM },
+ { 0, 0, 0 }
+};
+
+static const struct exact_format_mapping rgbx8888_tbl[] =
+{
+ { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_X8R8G8B8_UNORM },
+ { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_B8G8R8X8_UNORM },
+ { GL_BGRA, GL_UNSIGNED_BYTE, PIPE_FORMAT_B8G8R8X8_UNORM },
+ /* No Mesa formats for these Gallium formats:
+ { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_X8B8G8R8_UNORM },
+ { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_X8B8G8R8_UNORM },
+ { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_R8G8B8X8_UNORM },
+ { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_R8G8B8X8_UNORM },
+ { GL_RGBA, GL_UNSIGNED_BYTE, PIPE_FORMAT_R8G8B8X8_UNORM },
+ { GL_ABGR_EXT, GL_UNSIGNED_BYTE, PIPE_FORMAT_X8B8G8R8_UNORM },
+ */
+ { 0, 0, 0 }
+};
+
+static const struct exact_format_mapping rgba1010102_tbl[] =
+{
+ { GL_BGRA, GL_UNSIGNED_INT_2_10_10_10_REV, PIPE_FORMAT_B10G10R10A2_UNORM },
+ /* No Mesa formats for these Gallium formats:
+ { GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, PIPE_FORMAT_R10G10B10A2_UNORM },
+ { GL_ABGR_EXT, GL_UNSIGNED_INT_10_10_10_2, PIPE_FORMAT_R10G10B10A2_UNORM },
+ { GL_ABGR_EXT, GL_UNSIGNED_INT, PIPE_FORMAT_R10G10B10A2_UNORM },
+ */
+ { 0, 0, 0 }
+};
+
+/**
+ * If there is an exact pipe_format match for {internalFormat, format, type}
+ * return that, otherwise return PIPE_FORMAT_NONE so we can do fuzzy matching.
+ */
+static enum pipe_format
+find_exact_format(GLint internalFormat, GLenum format, GLenum type)
+{
+ uint i;
+ const struct exact_format_mapping* tbl;
+
+ if (format == GL_NONE || type == GL_NONE)
+ return PIPE_FORMAT_NONE;
+
+ switch (internalFormat) {
+ case 4:
+ case GL_RGBA:
+ case GL_RGBA8:
+ tbl = rgba8888_tbl;
+ break;
+ case 3:
+ case GL_RGB:
+ case GL_RGB8:
+ tbl = rgbx8888_tbl;
+ break;
+ case GL_RGB10_A2:
+ tbl = rgba1010102_tbl;
+ break;
+ default:
+ return PIPE_FORMAT_NONE;
+ }
+
+ for (i = 0; tbl[i].format; i++)
+ if (tbl[i].format == format && tbl[i].type == type)
+ return tbl[i].pformat;
+
+ return PIPE_FORMAT_NONE;
+}
/**
* Given an OpenGL internalFormat value for a texture or surface, return
*/
enum pipe_format
st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
+ GLenum format, GLenum type,
enum pipe_texture_target target, unsigned sample_count,
unsigned bindings)
{
GET_CURRENT_CONTEXT(ctx); /* XXX this should be a function parameter */
int i, j;
+ enum pipe_format pf;
/* can't render to compressed formats at this time */
if (_mesa_is_compressed_format(ctx, internalFormat)
return PIPE_FORMAT_NONE;
}
+ /* search for exact matches */
+ pf = find_exact_format(internalFormat, format, type);
+ if (pf != PIPE_FORMAT_NONE &&
+ screen->is_format_supported(screen, pf,
+ target, sample_count, bindings))
+ return pf;
+
/* search table for internalFormat */
for (i = 0; i < Elements(format_map); i++) {
const struct format_mapping *mapping = &format_map[i];
usage = PIPE_BIND_DEPTH_STENCIL;
else
usage = PIPE_BIND_RENDER_TARGET;
- return st_choose_format(screen, internalFormat, PIPE_TEXTURE_2D,
+ return st_choose_format(screen, internalFormat, GL_NONE, GL_NONE, PIPE_TEXTURE_2D,
sample_count, usage);
}
* that in advance. Specify potential render target flags now.
*/
bindings = PIPE_BIND_SAMPLER_VIEW;
- if (renderable == GL_TRUE) {
+ if (renderable) {
if (_mesa_is_depth_or_stencil_format(internalFormat))
bindings |= PIPE_BIND_DEPTH_STENCIL;
else
bindings |= PIPE_BIND_RENDER_TARGET;
}
- pFormat = st_choose_format(screen, internalFormat,
+ pFormat = st_choose_format(screen, internalFormat, format, type,
PIPE_TEXTURE_2D, 0, bindings);
if (pFormat == PIPE_FORMAT_NONE) {
/* try choosing format again, this time without render target bindings */
- pFormat = st_choose_format(screen, internalFormat,
+ pFormat = st_choose_format(screen, internalFormat, format, type,
PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW);
}