Merge branch 'gallium-polygon-stipple'
[mesa.git] / src / mesa / state_tracker / st_format.h
index 6cc5a15b1de4a8f464ca829d8bd2fac6ba2a99de..1c1f5965f667a4314597b5896cf604333d102470 100644 (file)
@@ -1,6 +1,7 @@
 /**************************************************************************
  * 
  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright (c) 2010 VMware, Inc.
  * All Rights Reserved.
  * 
  * Permission is hereby granted, free of charge, to any person obtaining a
 #define ST_FORMAT_H
 
 #include "main/formats.h"
+#include "main/glheader.h"
 
+#include "pipe/p_defines.h"
+#include "pipe/p_format.h"
+
+struct gl_context;
+struct pipe_screen;
 
 extern GLenum
 st_format_datatype(enum pipe_format format);
@@ -45,20 +52,36 @@ st_pipe_format_to_mesa_format(enum pipe_format pipeFormat);
 
 extern enum pipe_format
 st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
-                 enum pipe_texture_target target, unsigned tex_usage);
+                 GLenum format, GLenum type,
+                 enum pipe_texture_target target, unsigned sample_count,
+                 unsigned bindings);
 
 extern enum pipe_format
 st_choose_renderbuffer_format(struct pipe_screen *screen,
-                              GLenum internalFormat);
+                              GLenum internalFormat, unsigned sample_count);
+
 
+gl_format
+st_ChooseTextureFormat_renderable(struct gl_context *ctx, GLint internalFormat,
+                                 GLenum format, GLenum type, GLboolean renderable);
 
 extern gl_format
-st_ChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
+st_ChooseTextureFormat(struct gl_context * ctx, GLint internalFormat,
                        GLenum format, GLenum type);
 
 
 extern GLboolean
 st_equal_formats(enum pipe_format pFormat, GLenum format, GLenum type);
 
+/* can we use a sampler view to translate these formats
+   only used to make TFP so far */
+extern GLboolean
+st_sampler_compat_formats(enum pipe_format format1, enum pipe_format format2);
+
+
+extern void
+st_translate_color(const GLfloat colorIn[4], GLenum baseFormat,
+                   GLfloat colorOut[4]);
+
 
-#endif /* ST_CB_TEXIMAGE_H */
+#endif /* ST_FORMAT_H */