/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright (c) 2010 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
#define ST_FORMAT_H
#include "main/formats.h"
+#include "main/glheader.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_format.h"
+
+struct gl_context;
+struct pipe_screen;
extern GLenum
st_format_datatype(enum pipe_format format);
extern enum pipe_format
st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
- enum pipe_texture_target target, unsigned tex_usage);
+ GLenum format, GLenum type,
+ enum pipe_texture_target target, unsigned sample_count,
+ unsigned bindings);
extern enum pipe_format
st_choose_renderbuffer_format(struct pipe_screen *screen,
- GLenum internalFormat);
+ GLenum internalFormat, unsigned sample_count);
+
+gl_format
+st_ChooseTextureFormat_renderable(struct gl_context *ctx, GLint internalFormat,
+ GLenum format, GLenum type, GLboolean renderable);
extern gl_format
-st_ChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
+st_ChooseTextureFormat(struct gl_context * ctx, GLint internalFormat,
GLenum format, GLenum type);
extern GLboolean
st_equal_formats(enum pipe_format pFormat, GLenum format, GLenum type);
+/* can we use a sampler view to translate these formats
+ only used to make TFP so far */
+extern GLboolean
+st_sampler_compat_formats(enum pipe_format format1, enum pipe_format format2);
+
+
+extern void
+st_translate_color(const GLfloat colorIn[4], GLenum baseFormat,
+ GLfloat colorOut[4]);
+
-#endif /* ST_CB_TEXIMAGE_H */
+#endif /* ST_FORMAT_H */