Drop GLcontext typedef and use struct gl_context instead
[mesa.git] / src / mesa / state_tracker / st_format.h
index 4e3a9b1d83efcb6490876e2b5a056987461b810c..43fa59b1006d7236f09c90e9200e4f55782c564e 100644 (file)
@@ -60,11 +60,11 @@ st_choose_renderbuffer_format(struct pipe_screen *screen,
 
 
 gl_format
-st_ChooseTextureFormat_renderable(GLcontext *ctx, GLint internalFormat,
+st_ChooseTextureFormat_renderable(struct gl_context *ctx, GLint internalFormat,
                                  GLenum format, GLenum type, GLboolean renderable);
 
 extern gl_format
-st_ChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
+st_ChooseTextureFormat(struct gl_context * ctx, GLint internalFormat,
                        GLenum format, GLenum type);