struct pipe_resource *tex, boolean mipmap)
{
struct st_context *st = (struct st_context *) stctxi;
- GLcontext *ctx = st->ctx;
+ struct gl_context *ctx = st->ctx;
struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;