st/mesa: fix lowered IO - don't call st_nir_assign_vs_in_locations twice
[mesa.git] / src / mesa / state_tracker / st_nir.h
index 1d1bf1b74bc92182bb998d241789745d111b3e80..43f2a91702290c58a33e2ed72fb29d0e64330414 100644 (file)
@@ -58,6 +58,7 @@ void st_nir_assign_varying_locations(struct st_context *st,
 void st_nir_lower_samplers(struct pipe_screen *screen, struct nir_shader *nir,
                            struct gl_shader_program *shader_program,
                            struct gl_program *prog);
+void st_nir_lower_uniforms(struct st_context *st, struct nir_shader *nir);
 
 struct pipe_shader_state *
 st_nir_finish_builtin_shader(struct st_context *st,