{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
- RENDER_START(swrast,ctx);
+ swrast_render_start(ctx);
if (ctx->NewState)
_mesa_update_state(ctx);
pixels = _mesa_map_drawpix_pbo(ctx, unpack, pixels);
if (!pixels) {
- RENDER_FINISH(swrast,ctx);
+ swrast_render_finish(ctx);
return;
}
/* don't return yet, clean-up */
}
- RENDER_FINISH(swrast,ctx);
+ swrast_render_finish(ctx);
- _mesa_unmap_drapix_pbo(ctx, unpack);
+ _mesa_unmap_drawpix_pbo(ctx, unpack);
}
if (swrast->NewState)
_swrast_validate_derived( ctx );
- RENDER_START(swrast,ctx);
+ swrast_render_start(ctx);
switch (colorFormat) {
case GL_COLOR_INDEX:
_mesa_problem(ctx, "unexpected format in glDrawDepthPixelsMESA");
}
- RENDER_FINISH(swrast,ctx);
+ swrast_render_finish(ctx);
}
#endif