st/program: use nir_lower_clip_disable instead of nir_lower_clip_vs conditionally
[mesa.git] / src / mesa / tnl_dd / t_dd_triemit.h
index c99e6e686612f0fbd2b4eb0f8f8108da0396ce33..093501f16766dc6721feb363b0fd12b9cbb1598b 100644 (file)
@@ -16,13 +16,6 @@ do {                                                                 \
                                "D" ((long)vb),                         \
                                "S" ((long)v) );                        \
 } while (0)
-#elif defined(HAVE_LE32_VERTS)
-#define COPY_DWORDS( j, vb, vertsize, v )                              \
-do {                                                                   \
-   for ( j = 0 ; j < vertsize ; j++ )                                  \
-      vb[j] = CPU_TO_LE32(((GLuint *)v)[j]);                           \
-   vb += vertsize;                                                     \
-} while (0)
 #else
 #define COPY_DWORDS( j, vb, vertsize, v )                              \
 do {                                                                   \
@@ -46,7 +39,7 @@ static __inline void TAG(quad)( CTX_ARG,
    GLuint j;
 
    if (DO_DEBUG_VERTS) {
-      fprintf(stderr, "%s\n", __FUNCTION__);
+      fprintf(stderr, "%s\n", __func__);
       PRINT_VERTEX(v0);
       PRINT_VERTEX(v1);
       PRINT_VERTEX(v2);
@@ -70,7 +63,7 @@ static __inline void TAG(quad)( CTX_ARG,
    GLuint j;
 
    if (DO_DEBUG_VERTS) {
-      fprintf(stderr, "%s\n", __FUNCTION__);
+      fprintf(stderr, "%s\n", __func__);
       PRINT_VERTEX(v0);
       PRINT_VERTEX(v1);
       PRINT_VERTEX(v2);
@@ -97,7 +90,7 @@ static __inline void TAG(triangle)( CTX_ARG,
    GLuint j;
 
    if (DO_DEBUG_VERTS) {
-      fprintf(stderr, "%s\n", __FUNCTION__);
+      fprintf(stderr, "%s\n", __func__);
       PRINT_VERTEX(v0);
       PRINT_VERTEX(v1);
       PRINT_VERTEX(v2);
@@ -136,17 +129,17 @@ static __inline void TAG(point)( CTX_ARG,
 #endif
 
 
-static void TAG(fast_clipped_poly)( GLcontext *ctx, const GLuint *elts,
+static void TAG(fast_clipped_poly)( struct gl_context *ctx, const GLuint *elts,
                                    GLuint n )
 {
    LOCAL_VARS
    GLuint vertsize = GET_VERTEX_DWORDS();
    GLuint *vb = (GLuint *)ALLOC_VERTS( (n-2) * 3, vertsize );
    const GLuint *start = (const GLuint *)VERT(elts[0]);
-   int i,j;
+   GLuint i,j;
 
    if (DO_DEBUG_VERTS) {
-      fprintf(stderr, "%s\n", __FUNCTION__);
+      fprintf(stderr, "%s\n", __func__);
       PRINT_VERTEX(VERT(elts[0]));
       PRINT_VERTEX(VERT(elts[1]));
    }