mesa: add indirect_offset, is_indirect to _mesa_prim
[mesa.git] / src / mesa / vbo / vbo.h
index 827917fc37f51a42b1e755cb46806b10d2557a12..f58fa0b339957e46d2628f1399d7e02b384a89e7 100644 (file)
@@ -46,13 +46,16 @@ struct _mesa_prim {
    GLuint end:1;
    GLuint weak:1;
    GLuint no_current_update:1;
-   GLuint pad:19;
+   GLuint is_indirect:1;
+   GLuint pad:18;
 
    GLuint start;
    GLuint count;
    GLint basevertex;
    GLuint num_instances;
    GLuint base_instance;
+
+   GLsizeiptr indirect_offset;
 };
 
 /* Would like to call this a "vbo_index_buffer", but this would be