Merge branch 'mesa_7_7_branch'
[mesa.git] / src / mesa / vbo / vbo_exec_array.c
index 4148469ef45d900f11b671c038b48568e9bcdc6b..bd2fccdba1456fb5a8b79f48d26cb8c9e5b84718 100644 (file)
@@ -33,7 +33,8 @@
 #include "main/api_noop.h"
 #include "main/varray.h"
 #include "main/bufferobj.h"
-#include "glapi/dispatch.h"
+#include "main/enums.h"
+#include "main/macros.h"
 
 #include "vbo_context.h"
 
@@ -52,10 +53,9 @@ vbo_get_minmax_index(GLcontext *ctx,
    const void *indices;
 
    if (_mesa_is_bufferobj(ib->obj)) {
-      const GLvoid *map = ctx->Driver.MapBuffer(ctx,
-                                                GL_ELEMENT_ARRAY_BUFFER_ARB,
-                                                GL_READ_ONLY,
-                                                ib->obj);
+      const GLvoid *map =
+         ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB,
+                               GL_READ_ONLY, ib->obj);
       indices = ADD_POINTERS(map, ib->ptr);
    } else {
       indices = ib->ptr;
@@ -104,9 +104,7 @@ vbo_get_minmax_index(GLcontext *ctx,
    }
 
    if (_mesa_is_bufferobj(ib->obj)) {
-      ctx->Driver.UnmapBuffer(ctx,
-                             GL_ELEMENT_ARRAY_BUFFER_ARB,
-                             ib->obj);
+      ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, ib->obj);
    }
 }
 
@@ -124,10 +122,9 @@ check_array_data(GLcontext *ctx, struct gl_client_array *array,
       if (_mesa_is_bufferobj(array->BufferObj)) {
          if (!array->BufferObj->Pointer) {
             /* need to map now */
-            array->BufferObj->Pointer = ctx->Driver.MapBuffer(ctx,
-                                                              GL_ARRAY_BUFFER_ARB,
-                                                              GL_READ_ONLY,
-                                                              array->BufferObj);
+            array->BufferObj->Pointer =
+               ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB,
+                                     GL_READ_ONLY, array->BufferObj);
          }
          data = ADD_POINTERS(data, array->BufferObj->Pointer);
       }
@@ -148,7 +145,7 @@ check_array_data(GLcontext *ctx, struct gl_client_array *array,
                                array->Ptr, array->BufferObj->Name);
                   f[k] = 1.0; /* XXX replace the bad value! */
                }
-               //assert(!IS_INF_OR_NAN(f[k]));
+               /*assert(!IS_INF_OR_NAN(f[k]));*/
             }
          }
          break;
@@ -168,9 +165,7 @@ unmap_array_buffer(GLcontext *ctx, struct gl_client_array *array)
    if (array->Enabled &&
        _mesa_is_bufferobj(array->BufferObj) &&
        _mesa_bufferobj_mapped(array->BufferObj)) {
-      ctx->Driver.UnmapBuffer(ctx,
-                              GL_ARRAY_BUFFER_ARB,
-                              array->BufferObj);
+      ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, array->BufferObj);
    }
 }
 
@@ -180,7 +175,7 @@ unmap_array_buffer(GLcontext *ctx, struct gl_client_array *array)
  */
 static void
 check_draw_elements_data(GLcontext *ctx, GLsizei count, GLenum elemType,
-                         const void *elements)
+                         const void *elements, GLint basevertex)
 {
    struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
    const void *elemMap;
@@ -221,13 +216,13 @@ check_draw_elements_data(GLcontext *ctx, GLsizei count, GLenum elemType,
          check_array_data(ctx, &arrayObj->TexCoord[k], VERT_ATTRIB_TEX0 + k, j);
       }
       for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) {
-         check_array_data(ctx, &arrayObj->VertexAttrib[k], VERT_ATTRIB_GENERIC0 + k, j);
+         check_array_data(ctx, &arrayObj->VertexAttrib[k],
+                          VERT_ATTRIB_GENERIC0 + k, j);
       }
    }
 
    if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) {
-      ctx->Driver.UnmapBuffer(ctx,
-                             GL_ELEMENT_ARRAY_BUFFER_ARB,
+      ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB,
                              ctx->Array.ElementArrayBufferObj);
    }
 
@@ -458,7 +453,6 @@ bind_arrays(GLcontext *ctx)
    }
    else if (exec->array.program_mode != get_program_mode(ctx) ||
            exec->array.enabled_flags != ctx->Array.ArrayObj->_Enabled) {
-      
       recalculate_input_bindings(ctx);
    }
 #else
@@ -481,6 +475,10 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
    struct vbo_exec_context *exec = &vbo->exec;
    struct _mesa_prim prim[1];
 
+   if (MESA_VERBOSE & VERBOSE_DRAW)
+      _mesa_debug(ctx, "glDrawArrays(%s, %d, %d)\n",
+                  _mesa_lookup_enum_by_nr(mode), start, count);
+
    if (!_mesa_validate_DrawArrays( ctx, mode, start, count ))
       return;
 
@@ -517,6 +515,7 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
    prim[0].start = start;
    prim[0].count = count;
    prim[0].indexed = 0;
+   prim[0].basevertex = 0;
 
    vbo->draw_prims( ctx, exec->array.inputs, prim, 1, NULL,
                     GL_TRUE, start, start + count - 1 );
@@ -580,18 +579,19 @@ dump_element_buffer(GLcontext *ctx, GLenum type)
       ;
    }
 
-   ctx->Driver.UnmapBuffer(ctx,
-                           GL_ELEMENT_ARRAY_BUFFER_ARB,
+   ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB,
                            ctx->Array.ElementArrayBufferObj);
 }
 
+
 /* Inner support for both _mesa_DrawElements and _mesa_DrawRangeElements */
 static void
 vbo_validated_drawrangeelements(GLcontext *ctx, GLenum mode,
                                GLboolean index_bounds_valid,
                                GLuint start, GLuint end,
                                GLsizei count, GLenum type,
-                               const GLvoid *indices)
+                               const GLvoid *indices,
+                               GLint basevertex)
 {
    struct vbo_context *vbo = vbo_context(ctx);
    struct vbo_exec_context *exec = &vbo->exec;
@@ -625,6 +625,7 @@ vbo_validated_drawrangeelements(GLcontext *ctx, GLenum mode,
    prim[0].start = 0;
    prim[0].count = count;
    prim[0].indexed = 1;
+   prim[0].basevertex = basevertex;
 
    /* Need to give special consideration to rendering a range of
     * indices starting somewhere above zero.  Typically the
@@ -662,39 +663,103 @@ vbo_validated_drawrangeelements(GLcontext *ctx, GLenum mode,
 }
 
 static void GLAPIENTRY
-vbo_exec_DrawRangeElements(GLenum mode,
-                          GLuint start, GLuint end,
-                          GLsizei count, GLenum type, const GLvoid *indices)
+vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
+                                    GLuint start, GLuint end,
+                                    GLsizei count, GLenum type,
+                                    const GLvoid *indices,
+                                    GLint basevertex)
 {
+   static GLuint warnCount = 0;
    GET_CURRENT_CONTEXT(ctx);
 
+   if (MESA_VERBOSE & VERBOSE_DRAW)
+      _mesa_debug(ctx,
+                "glDrawRangeElementsBaseVertex(%s, %u, %u, %d, %s, %p, %d)\n",
+                _mesa_lookup_enum_by_nr(mode), start, end, count,
+                _mesa_lookup_enum_by_nr(type), indices, basevertex);
+
    if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count,
-                                          type, indices ))
+                                          type, indices, basevertex ))
       return;
 
+   /* NOTE: It's important that 'end' is a reasonable value.
+    * in _tnl_draw_prims(), we use end to determine how many vertices
+    * to transform.  If it's too large, we can unnecessarily split prims
+    * or we can read/write out of memory in several different places!
+    */
+
+   /* Catch/fix some potential user errors */
+   if (type == GL_UNSIGNED_BYTE) {
+      start = MIN2(start, 0xff);
+      end = MIN2(end, 0xff);
+   }
+   else if (type == GL_UNSIGNED_SHORT) {
+      start = MIN2(start, 0xffff);
+      end = MIN2(end, 0xffff);
+   }
+
    if (end >= ctx->Array.ArrayObj->_MaxElement) {
       /* the max element is out of bounds of one or more enabled arrays */
-      _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, "
-                    "type 0x%x, indices=%p)\n"
-                    "\tindex=%u is out of bounds (max=%u)  "
-                    "Element Buffer %u (size %d)",
-                    start, end, count, type, indices, end,
-                    ctx->Array.ArrayObj->_MaxElement - 1,
-                    ctx->Array.ElementArrayBufferObj->Name,
-                    ctx->Array.ElementArrayBufferObj->Size);
+      warnCount++;
+
+      if (warnCount < 10) {
+         _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, "
+                       "type 0x%x, indices=%p)\n"
+                       "\tend is out of bounds (max=%u)  "
+                       "Element Buffer %u (size %d)\n"
+                       "\tThis should probably be fixed in the application.",
+                       start, end, count, type, indices,
+                       ctx->Array.ArrayObj->_MaxElement - 1,
+                       ctx->Array.ElementArrayBufferObj->Name,
+                       ctx->Array.ElementArrayBufferObj->Size);
+      }
 
       if (0)
          dump_element_buffer(ctx, type);
 
       if (0)
          _mesa_print_arrays(ctx);
-      return;
+
+#ifdef DEBUG
+      /* 'end' was out of bounds, but now let's check the actual array
+       * indexes to see if any of them are out of bounds.  If so, warn
+       * and skip the draw to avoid potential segfault, etc.
+       */
+      {
+         GLuint max = _mesa_max_buffer_index(ctx, count, type, indices,
+                                             ctx->Array.ElementArrayBufferObj);
+         if (max >= ctx->Array.ArrayObj->_MaxElement) {
+            if (warnCount < 10) {
+               _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, "
+                             "count %d, type 0x%x, indices=%p)\n"
+                             "\tindex=%u is out of bounds (max=%u)  "
+                             "Element Buffer %u (size %d)\n"
+                             "\tSkipping the glDrawRangeElements() call",
+                             start, end, count, type, indices, max,
+                             ctx->Array.ArrayObj->_MaxElement - 1,
+                             ctx->Array.ElementArrayBufferObj->Name,
+                             ctx->Array.ElementArrayBufferObj->Size);
+            }
+            return;
+         }
+         /* XXX we could also find the min index and compare to 'start'
+          * to see if start is correct.  But it's more likely to get the
+          * upper bound wrong.
+          */
+      }
+#endif
+
+      /* Set 'end' to the max possible legal value */
+      assert(ctx->Array.ArrayObj->_MaxElement >= 1);
+      end = ctx->Array.ArrayObj->_MaxElement - 1;
    }
    else if (0) {
-      _mesa_printf("glDraw[Range]Elements"
-                   "(start %u, end %u, type 0x%x, count %d) ElemBuf %u\n",
+      _mesa_printf("glDraw[Range]Elements{,BaseVertex}"
+                   "(start %u, end %u, type 0x%x, count %d) ElemBuf %u, "
+                  "base %d\n",
                    start, end, type, count,
-                   ctx->Array.ElementArrayBufferObj->Name);
+                   ctx->Array.ElementArrayBufferObj->Name,
+                  basevertex);
    }
 
 #if 0
@@ -704,7 +769,24 @@ vbo_exec_DrawRangeElements(GLenum mode,
 #endif
 
    vbo_validated_drawrangeelements(ctx, mode, GL_TRUE, start, end,
-                                  count, type, indices);
+                                  count, type, indices, basevertex);
+}
+
+
+static void GLAPIENTRY
+vbo_exec_DrawRangeElements(GLenum mode, GLuint start, GLuint end,
+                           GLsizei count, GLenum type, const GLvoid *indices)
+{
+   GET_CURRENT_CONTEXT(ctx);
+
+   if (MESA_VERBOSE & VERBOSE_DRAW)
+      _mesa_debug(ctx,
+                  "glDrawRangeElements(%s, %u, %u, %d, %s, %p)\n",
+                  _mesa_lookup_enum_by_nr(mode), start, end, count,
+                  _mesa_lookup_enum_by_nr(type), indices);
+
+   vbo_exec_DrawRangeElementsBaseVertex(mode, start, end, count, type,
+                                       indices, 0);
 }
 
 
@@ -714,11 +796,217 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type,
 {
    GET_CURRENT_CONTEXT(ctx);
 
-   if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices ))
+   if (MESA_VERBOSE & VERBOSE_DRAW)
+      _mesa_debug(ctx, "glDrawElements(%s, %u, %s, %p)\n",
+                  _mesa_lookup_enum_by_nr(mode), count,
+                  _mesa_lookup_enum_by_nr(type), indices);
+
+   if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices, 0 ))
+      return;
+
+   vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
+                                  count, type, indices, 0);
+}
+
+
+static void GLAPIENTRY
+vbo_exec_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
+                               const GLvoid *indices, GLint basevertex)
+{
+   GET_CURRENT_CONTEXT(ctx);
+
+   if (MESA_VERBOSE & VERBOSE_DRAW)
+      _mesa_debug(ctx, "glDrawElementsBaseVertex(%s, %d, %s, %p, %d)\n",
+                  _mesa_lookup_enum_by_nr(mode), count,
+                  _mesa_lookup_enum_by_nr(type), indices, basevertex);
+
+   if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices,
+                                    basevertex ))
       return;
 
    vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
-                                  count, type, indices);
+                                  count, type, indices, basevertex);
+}
+
+
+/** Inner support for both _mesa_DrawElements and _mesa_DrawRangeElements */
+static void
+vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode,
+                               const GLsizei *count, GLenum type,
+                               const GLvoid **indices, GLsizei primcount,
+                               const GLint *basevertex)
+{
+   struct vbo_context *vbo = vbo_context(ctx);
+   struct vbo_exec_context *exec = &vbo->exec;
+   struct _mesa_index_buffer ib;
+   struct _mesa_prim *prim;
+   unsigned int index_type_size = 0;
+   uintptr_t min_index_ptr, max_index_ptr;
+   GLboolean fallback = GL_FALSE;
+   int i;
+
+   if (primcount == 0)
+      return;
+
+   FLUSH_CURRENT( ctx, 0 );
+
+   if (ctx->NewState)
+      _mesa_update_state( ctx );
+
+   if (!_mesa_valid_to_render(ctx, "glMultiDrawElements")) {
+      return;
+   }
+
+   if (ctx->NewState)
+      _mesa_update_state( ctx );
+
+   prim = _mesa_calloc(primcount * sizeof(*prim));
+   if (prim == NULL) {
+      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMultiDrawElements");
+      return;
+   }
+
+   /* Decide if we can do this all as one set of primitives sharing the
+    * same index buffer, or if we have to reset the index pointer per primitive.
+    */
+   bind_arrays( ctx );
+
+   switch (type) {
+   case GL_UNSIGNED_INT:
+      index_type_size = 4;
+      break;
+   case GL_UNSIGNED_SHORT:
+      index_type_size = 2;
+      break;
+   case GL_UNSIGNED_BYTE:
+      index_type_size = 1;
+      break;
+   default:
+      assert(0);
+   }
+
+   min_index_ptr = (uintptr_t)indices[0];
+   max_index_ptr = 0;
+   for (i = 0; i < primcount; i++) {
+      min_index_ptr = MIN2(min_index_ptr, (uintptr_t)indices[i]);
+      max_index_ptr = MAX2(max_index_ptr, (uintptr_t)indices[i] +
+                          index_type_size * count[i]);
+   }
+
+   /* Check if we can handle this thing as a bunch of index offsets from the
+    * same index pointer.  If we can't, then we have to fall back to doing
+    * a draw_prims per primitive.
+    */
+   if (index_type_size != 1) {
+      for (i = 0; i < primcount; i++) {
+        if ((((uintptr_t)indices[i] - min_index_ptr) % index_type_size) != 0) {
+           fallback = GL_TRUE;
+           break;
+        }
+      }
+   }
+
+   /* If the index buffer isn't in a VBO, then treating the application's
+    * subranges of the index buffer as one large index buffer may lead to
+    * us reading unmapped memory.
+    */
+   if (!_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj))
+      fallback = GL_TRUE;
+
+   if (!fallback) {
+      ib.count = (max_index_ptr - min_index_ptr) / index_type_size;
+      ib.type = type;
+      ib.obj = ctx->Array.ElementArrayBufferObj;
+      ib.ptr = (void *)min_index_ptr;
+
+      for (i = 0; i < primcount; i++) {
+        prim[i].begin = (i == 0);
+        prim[i].end = (i == primcount - 1);
+        prim[i].weak = 0;
+        prim[i].pad = 0;
+        prim[i].mode = mode;
+        prim[i].start = ((uintptr_t)indices[i] - min_index_ptr) / index_type_size;
+        prim[i].count = count[i];
+        prim[i].indexed = 1;
+        if (basevertex != NULL)
+           prim[i].basevertex = basevertex[i];
+        else
+           prim[i].basevertex = 0;
+      }
+
+      vbo->draw_prims(ctx, exec->array.inputs, prim, primcount, &ib,
+                     GL_FALSE, ~0, ~0);
+   } else {
+      for (i = 0; i < primcount; i++) {
+        ib.count = count[i];
+        ib.type = type;
+        ib.obj = ctx->Array.ElementArrayBufferObj;
+        ib.ptr = indices[i];
+
+
+        prim[0].begin = 1;
+        prim[0].end = 1;
+        prim[0].weak = 0;
+        prim[0].pad = 0;
+        prim[0].mode = mode;
+        prim[0].start = 0;
+        prim[0].count = count[i];
+        prim[0].indexed = 1;
+        if (basevertex != NULL)
+           prim[0].basevertex = basevertex[i];
+        else
+           prim[0].basevertex = 0;
+      }
+
+      vbo->draw_prims(ctx, exec->array.inputs, prim, 1, &ib,
+                     GL_FALSE, ~0, ~0);
+   }
+   _mesa_free(prim);
+}
+
+
+static void GLAPIENTRY
+vbo_exec_MultiDrawElements(GLenum mode,
+                          const GLsizei *count, GLenum type,
+                          const GLvoid **indices,
+                          GLsizei primcount)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   GLint i;
+
+   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+   for (i = 0; i < primcount; i++) {
+      if (!_mesa_validate_DrawElements(ctx, mode, count[i], type, indices[i],
+                                      0))
+        return;
+   }
+
+   vbo_validated_multidrawelements(ctx, mode, count, type, indices, primcount,
+                                  NULL);
+}
+
+
+static void GLAPIENTRY
+vbo_exec_MultiDrawElementsBaseVertex(GLenum mode,
+                                    const GLsizei *count, GLenum type,
+                                    const GLvoid **indices,
+                                    GLsizei primcount,
+                                    const GLsizei *basevertex)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   GLint i;
+
+   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+   for (i = 0; i < primcount; i++) {
+      if (!_mesa_validate_DrawElements(ctx, mode, count[i], type, indices[i],
+                                      basevertex[i]))
+        return;
+   }
+
+   vbo_validated_multidrawelements(ctx, mode, count, type, indices, primcount,
+                                  basevertex);
 }
 
 
@@ -733,10 +1021,18 @@ vbo_exec_array_init( struct vbo_exec_context *exec )
    exec->vtxfmt.DrawArrays = vbo_exec_DrawArrays;
    exec->vtxfmt.DrawElements = vbo_exec_DrawElements;
    exec->vtxfmt.DrawRangeElements = vbo_exec_DrawRangeElements;
+   exec->vtxfmt.MultiDrawElementsEXT = vbo_exec_MultiDrawElements;
+   exec->vtxfmt.DrawElementsBaseVertex = vbo_exec_DrawElementsBaseVertex;
+   exec->vtxfmt.DrawRangeElementsBaseVertex = vbo_exec_DrawRangeElementsBaseVertex;
+   exec->vtxfmt.MultiDrawElementsBaseVertex = vbo_exec_MultiDrawElementsBaseVertex;
 #else
    exec->vtxfmt.DrawArrays = _mesa_noop_DrawArrays;
    exec->vtxfmt.DrawElements = _mesa_noop_DrawElements;
    exec->vtxfmt.DrawRangeElements = _mesa_noop_DrawRangeElements;
+   exec->vtxfmt.MultiDrawElementsEXT = _mesa_noop_MultiDrawElements;
+   exec->vtxfmt.DrawElementsBaseVertex = _mesa_noop_DrawElementsBaseVertex;
+   exec->vtxfmt.DrawRangeElementsBaseVertex = _mesa_noop_DrawRangeElementsBaseVertex;
+   exec->vtxfmt.MultiDrawElementsBaseVertex = _mesa_noop_MultiDrawElementsBaseVertex;
 #endif
 }
 
@@ -764,6 +1060,13 @@ _mesa_DrawElements(GLenum mode, GLsizei count, GLenum type,
    vbo_exec_DrawElements(mode, count, type, indices);
 }
 
+void GLAPIENTRY
+_mesa_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
+                            const GLvoid *indices, GLint basevertex)
+{
+   vbo_exec_DrawElementsBaseVertex(mode, count, type, indices, basevertex);
+}
+
 
 /* This API entrypoint is not ordinarily used */
 void GLAPIENTRY
@@ -772,3 +1075,33 @@ _mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count,
 {
    vbo_exec_DrawRangeElements(mode, start, end, count, type, indices);
 }
+
+
+void GLAPIENTRY
+_mesa_DrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end,
+                                 GLsizei count, GLenum type,
+                                 const GLvoid *indices, GLint basevertex)
+{
+   vbo_exec_DrawRangeElementsBaseVertex(mode, start, end, count, type,
+                                       indices, basevertex);
+}
+
+
+/* GL_EXT_multi_draw_arrays */
+void GLAPIENTRY
+_mesa_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type,
+                          const GLvoid **indices, GLsizei primcount)
+{
+   vbo_exec_MultiDrawElements(mode, count, type, indices, primcount);
+}
+
+
+void GLAPIENTRY
+_mesa_MultiDrawElementsBaseVertex(GLenum mode,
+                                 const GLsizei *count, GLenum type,
+                                 const GLvoid **indices, GLsizei primcount,
+                                 const GLint *basevertex)
+{
+   vbo_exec_MultiDrawElementsBaseVertex(mode, count, type, indices,
+                                       primcount, basevertex);
+}