switch (save->attrsz[i]) {
case 4:
save->attrptr[i][3] = save->current[i][3];
+ /* fallthrough */
case 3:
save->attrptr[i][2] = save->current[i][2];
+ /* fallthrough */
case 2:
save->attrptr[i][1] = save->current[i][1];
+ /* fallthrough */
case 1:
save->attrptr[i][0] = save->current[i][0];
break;