unsigned color_mask : 4;
} __attribute__((packed));
-/* Used with channel swizzling */
-enum mali_channel {
- MALI_CHANNEL_RED = 0,
- MALI_CHANNEL_GREEN = 1,
- MALI_CHANNEL_BLUE = 2,
- MALI_CHANNEL_ALPHA = 3,
- MALI_CHANNEL_ZERO = 4,
- MALI_CHANNEL_ONE = 5,
- MALI_CHANNEL_RESERVED_0 = 6,
- MALI_CHANNEL_RESERVED_1 = 7,
-};
-
/* Compressed per-pixel formats. Each of these formats expands to one to four
* floating-point or integer numbers, as defined by the OpenGL specification.
* There are various places in OpenGL where the user can specify a compressed