}
static bool
-midgard_op_has_helpers(unsigned op, bool gather)
+midgard_op_has_helpers(unsigned op)
{
- if (gather)
- return true;
-
switch (op) {
case TEXTURE_OP_NORMAL:
- case TEXTURE_OP_DFDX:
- case TEXTURE_OP_DFDY:
+ case TEXTURE_OP_DERIVATIVE:
return true;
default:
return false;
}
static void
-print_texture_op(FILE *fp, unsigned op, bool gather)
+print_texture_op(FILE *fp, unsigned op)
{
- /* Act like a bare name, like ESSL functions */
-
- if (gather) {
- fprintf(fp, "textureGather");
-
- unsigned component = op >> 4;
- unsigned bottom = op & 0xF;
-
- if (bottom != 0x2)
- fprintf(fp, "_unk%u", bottom);
-
- fprintf(fp, ".%c", components[component]);
- return;
- }
-
switch (op) {
DEFINE_CASE(TEXTURE_OP_NORMAL, "texture");
DEFINE_CASE(TEXTURE_OP_LOD, "textureLod");
DEFINE_CASE(TEXTURE_OP_TEXEL_FETCH, "texelFetch");
DEFINE_CASE(TEXTURE_OP_BARRIER, "barrier");
- DEFINE_CASE(TEXTURE_OP_DFDX, "dFdx");
- DEFINE_CASE(TEXTURE_OP_DFDY, "dFdy");
+ DEFINE_CASE(TEXTURE_OP_DERIVATIVE, "derivative");
default:
fprintf(fp, "tex_%X", op);
#undef DEFINE_CASE
+static const char *
+texture_mode(enum mali_texture_mode mode)
+{
+ switch (mode) {
+ case TEXTURE_NORMAL: return "";
+ case TEXTURE_SHADOW: return ".shadow";
+ case TEXTURE_GATHER_X: return ".gatherX";
+ case TEXTURE_GATHER_Y: return ".gatherY";
+ case TEXTURE_GATHER_Z: return ".gatherZ";
+ case TEXTURE_GATHER_W: return ".gatherW";
+ default: return "unk";
+ }
+}
+
+static const char *
+derivative_mode(enum mali_derivative_mode mode)
+{
+ switch (mode) {
+ case TEXTURE_DFDX: return ".x";
+ case TEXTURE_DFDY: return ".y";
+ default: return "unk";
+ }
+}
+
static void
print_texture_word(FILE *fp, uint32_t *word, unsigned tabs, unsigned in_reg_base, unsigned out_reg_base)
{
midgard_texture_word *texture = (midgard_texture_word *) word;
-
- midg_stats.helper_invocations |=
- midgard_op_has_helpers(texture->op, texture->is_gather);
+ midg_stats.helper_invocations |= midgard_op_has_helpers(texture->op);
/* Broad category of texture operation in question */
- print_texture_op(fp, texture->op, texture->is_gather);
+ print_texture_op(fp, texture->op);
/* Barriers use a dramatically different code path */
if (texture->op == TEXTURE_OP_BARRIER) {
else if (texture->type == TAG_TEXTURE_4_VTX)
fprintf (fp, ".vtx");
+ if (texture->op == TEXTURE_OP_DERIVATIVE)
+ fprintf(fp, "%s", derivative_mode(texture->mode));
+ else
+ fprintf(fp, "%s", texture_mode(texture->mode));
+
/* Specific format in question */
print_texture_format(fp, texture->format);
/* Instruction "modifiers" parallel the ALU instructions. */
- if (texture->shadow)
- fprintf(fp, ".shadow");
-
if (texture->cont)
fprintf(fp, ".cont");