<option name="v3d_nonmsaa_texture_size_limit" value="true" />
</application>
+ <application name="gfxbench" executable="testfw_app">
+ <option name="vk_x11_override_min_image_count" value="2" />
+ </application>
+
<!-- Gallium Nine workarounds: -->
<application name="Rayman Legends" executable="Rayman Legends.exe">
<option name="dynamic_texture_workaround" value="true" />