radv: enable radv_no_dynamic_bounds for more Path of Exile executables
[mesa.git] / src / util / 00-mesa-defaults.conf
index 11efbff7ba04ab4391702ba673d7e2fadbecf721..dc7fb30a3f906119a3dd8e17a113853eb98314ef 100644 (file)
@@ -264,10 +264,20 @@ TODO: document the other workarounds.
         </application>
 
         <application name="Curse of the Dead Gods" executable="Curse of the Dead Gods.exe">
-            <!-- https://gitlab.freedesktop.org/mesa/mesa/issues/2598 -->
+            <!-- https://gitlab.freedesktop.org/mesa/mesa/-/issues/2598 -->
             <option name="glsl_zero_init" value="true" />
         </application>
 
+        <application name="GRID Autosport" executable="GridAutosport">
+            <!-- https://gitlab.freedesktop.org/mesa/mesa/-/issues/1258 -->
+            <option name="force_integer_tex_nearest" value="true" />
+        </application>
+
+        <application name="DIRT: Showdown" executable="dirt.i386">
+            <!-- https://gitlab.freedesktop.org/mesa/mesa/-/issues/1258 -->
+            <option name="force_integer_tex_nearest" value="true" />
+        </application>
+
         <!-- The GL thread whitelist is below, workarounds are above.
              Keep it that way. -->
 
@@ -405,11 +415,52 @@ TODO: document the other workarounds.
         <application name="Yuzu - Nintendo Switch Emulator" executable="yuzu">
             <option name="mesa_glthread" value="true"/>
         </application>
+        <application name="RPCS3" executable="rpcs3">
+            <option name="mesa_glthread" value="true"/>
+        </application>
+        <application name="PCSX2" executable="PCSX2">
+            <option name="mesa_glthread" value="true"/>
+        </application>
 
         <application name="From The Depths" executable="From_The_Depths.x86_64">
             <option name="mesa_glthread" value="true"/>
         </application>
 
+        <!-- #Minimum fps 136 ==> 144 -->
+        <application name="Plague Inc Evolved (32-bit)" executable="PlagueIncEvolved.x86">
+            <option name="mesa_glthread" value="true" />
+        </application>
+        <application name="Plague Inc Evolved (64-bit)" executable="PlagueIncEvolved.x86_64">
+            <option name="mesa_glthread" value="true" />
+        </application>
+
+        <!-- 10% fps increase -->
+        <application name="Beholder (32-bit)" executable="Beholder.x86">
+            <option name="mesa_glthread" value="true" />
+        </application>
+        <application name="Beholder (64-bit)" executable="Beholder.x86_64">
+            <option name="mesa_glthread" value="true" />
+        </application>
+
+        <!-- X3 games: 15% avg fps increase while flying in space -->
+        <application name="X3 Reunion" executable="X3R_main">
+            <option name="mesa_glthread" value="true" />
+        </application>
+        <application name="X3 Terran Conflict" executable="X3TR_main">
+            <option name="mesa_glthread" value="true" />
+        </application>
+        <application name="X3 Albion Prelude" executable="X3AP_main">
+            <option name="mesa_glthread" value="true" />
+        </application>
+
+        <!-- +30% avg fps -->
+        <application name="Borderlands: The Pre-Sequel" executable="BorderlandsPreSequel">
+            <option name="mesa_glthread" value="true" />
+        </application>
+        <application name="Transport Fever" executable="TransportFever">
+            <option name="mesa_glthread" value="true" />
+        </application>
+
         <!-- Adaptive sync blacklist follows below: -->
         <application name="gnome-shell" executable="gnome-shell">
             <option name="adaptive_sync" value="false" />
@@ -584,6 +635,17 @@ TODO: document the other workarounds.
         <application name="Peace, Death!" executable="runner" sha1="5b909f3d21799773370adf084f649848f098234e">
             <option name="radeonsi_sync_compile" value="true" />
         </application>
+        <!-- https://gitlab.freedesktop.org/mesa/mesa/-/issues/2647 -->
+        <application name="Kerbal Space Program" executable="KSP.x86_64">
+            <option name="radeonsi_no_infinite_interp" value="true" />
+        </application>
+        <!-- https://gitlab.freedesktop.org/mesa/mesa/-/issues/2686 -->
+        <application name="7 Days to Die" executable="7DaysToDie.x86_64">
+            <option name="radeonsi_zerovram" value="true" />
+        </application>
+        <application name="7 Days to Die" executable="7DaysToDie.x86">
+            <option name="radeonsi_zerovram" value="true" />
+        </application>
     </device>
     <device driver="virtio_gpu">
         <!-- Some Valve games do a final blit to a BRGA_sRGB surface. On a GLES
@@ -592,12 +654,19 @@ TODO: document the other workarounds.
         too dark. -->
         <application name="Half Life 2" executable="hl2_linux">
             <option name="gles_emulate_bgra" value="true" />
+            <option name="gles_apply_bgra_dest_swizzle" value="true"/>
         </application>
         <application name="Portal" executable="hl2_linux">
             <option name="gles_emulate_bgra" value="true" />
+            <option name="gles_apply_bgra_dest_swizzle" value="true"/>
+        </application>
+        <application name="Portal 2" executable="hl2_linux">
+            <option name="gles_emulate_bgra" value="true" />
+            <option name="gles_apply_bgra_dest_swizzle" value="true"/>
         </application>
         <application name="Left 4 Dead 2" executable="hl2_linux">
             <option name="gles_emulate_bgra" value="true" />
+            <option name="gles_apply_bgra_dest_swizzle" value="true"/>
         </application>
         <application name="Dota 2" executable="dota2">
             <option name="gles_emulate_bgra" value="true" />
@@ -621,4 +690,26 @@ TODO: document the other workarounds.
             <option name="vs_position_always_invariant" value="true" />
         </application>
     </device>
+    <device driver="radv">
+        <application name="Shadow Of The Tomb Raider" executable="ShadowOfTheTombRaider">
+            <option name="radv_report_llvm9_version_string" value="true" />
+       </application>
+
+       <application name="RAGE 2" executable="RAGE2.exe">
+            <option name="radv_enable_mrt_output_nan_fixup" value="true" />
+        </application>
+
+        <application name="Path of Exile (64-bit, Steam)" executable="PathOfExile_x64Steam.exe">
+            <option name="radv_no_dynamic_bounds" value="true" />
+        </application>
+        <application name="Path of Exile (32-bit, Steam)" executable="PathOfExileSteam.exe">
+            <option name="radv_no_dynamic_bounds" value="true" />
+        </application>
+        <application name="Path of Exile (64-bit)" executable="PathOfExile_x64.exe">
+            <option name="radv_no_dynamic_bounds" value="true" />
+        </application>
+        <application name="Path of Exile (32-bit)" executable="PathOfExile.exe">
+            <option name="radv_no_dynamic_bounds" value="true" />
+        </application>
+    </device>
 </driconf>