too dark. -->
<application name="Half Life 2" executable="hl2_linux">
<option name="gles_emulate_bgra" value="true" />
+ <option name="gles_apply_bgra_dest_swizzle" value="true"/>
</application>
<application name="Portal" executable="hl2_linux">
<option name="gles_emulate_bgra" value="true" />
+ <option name="gles_apply_bgra_dest_swizzle" value="true"/>
+ </application>
+ <application name="Portal 2" executable="hl2_linux">
+ <option name="gles_emulate_bgra" value="true" />
+ <option name="gles_apply_bgra_dest_swizzle" value="true"/>
</application>
<application name="Left 4 Dead 2" executable="hl2_linux">
<option name="gles_emulate_bgra" value="true" />
+ <option name="gles_apply_bgra_dest_swizzle" value="true"/>
</application>
<application name="Dota 2" executable="dota2">
<option name="gles_emulate_bgra" value="true" />
<application name="RAGE 2" executable="RAGE2.exe">
<option name="radv_enable_mrt_output_nan_fixup" value="true" />
</application>
+
+ <application name="Path of Exile (64-bit, Steam)" executable="PathOfExile_x64Steam.exe">
+ <option name="radv_no_dynamic_bounds" value="true" />
+ </application>
+ <application name="Path of Exile (32-bit, Steam)" executable="PathOfExileSteam.exe">
+ <option name="radv_no_dynamic_bounds" value="true" />
+ </application>
+ <application name="Path of Exile (64-bit)" executable="PathOfExile_x64.exe">
+ <option name="radv_no_dynamic_bounds" value="true" />
+ </application>
+ <application name="Path of Exile (32-bit)" executable="PathOfExile.exe">
+ <option name="radv_no_dynamic_bounds" value="true" />
+ </application>
</device>
</driconf>