env.Prepend(CPPPATH = [
'#include',
+ xmlpool_options.dir.dir, # Dir to generated xmlpool/options.h
'#src',
'#src/mapi',
'#src/mesa',
mesautil_sources = (
source_lists['MESA_UTIL_FILES'] +
- source_lists['MESA_UTIL_GENERATED_FILES']
+ source_lists['MESA_UTIL_GENERATED_FILES'] +
+ source_lists['XMLCONFIG_FILES']
)
-# XXX We don't yet have scons support for detecting any of the various
-# HAVE_SHA1_* definitions, so for now simply disable the shader cache.
-if False:
- mesautil_sources += source_lists['MESA_UTIL_SHADER_CACHE_FILES']
+mesautilenv = env.Clone()
-mesautil = env.ConvenienceLibrary(
+mesautilenv.AppendUnique(LIBS = [
+ 'expat',
+])
+
+mesautil = mesautilenv.ConvenienceLibrary(
target = 'mesautil',
source = mesautil_sources,
)