Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / util / bitset.h
index 2404ce7f630296b1c7622201e443f8b58e619406..012764afc42a725fd8722d136117734a1e20dfaa 100644 (file)
@@ -31,7 +31,8 @@
 #ifndef BITSET_H
 #define BITSET_H
 
-#include "util/u_math.h"
+#include "util/bitscan.h"
+#include "util/macros.h"
 
 /****************************************************************************
  * generic bitset implementation
 #define BITSET_ONES(x) memset( (x), 0xff, sizeof (x) )
 
 #define BITSET_BITWORD(b) ((b) / BITSET_WORDBITS)
-#define BITSET_BIT(b) (1 << ((b) % BITSET_WORDBITS))
+#define BITSET_BIT(b) (1u << ((b) % BITSET_WORDBITS))
 
 /* single bit operations
  */
-#define BITSET_TEST(x, b) ((x)[BITSET_BITWORD(b)] & BITSET_BIT(b))
+#define BITSET_TEST(x, b) (((x)[BITSET_BITWORD(b)] & BITSET_BIT(b)) != 0)
 #define BITSET_SET(x, b) ((x)[BITSET_BITWORD(b)] |= BITSET_BIT(b))
 #define BITSET_CLEAR(x, b) ((x)[BITSET_BITWORD(b)] &= ~BITSET_BIT(b))
 
-#define BITSET_MASK(b) ((b) == BITSET_WORDBITS ? ~0 : BITSET_BIT(b) - 1)
-#define BITSET_RANGE(b, e) (BITSET_MASK((e) + 1) & ~BITSET_MASK(b))
+#define BITSET_MASK(b) (((b) % BITSET_WORDBITS == 0) ? ~0 : BITSET_BIT(b) - 1)
+#define BITSET_RANGE(b, e) ((BITSET_MASK((e) + 1)) & ~(BITSET_BIT(b) - 1))
 
 /* bit range operations
  */
 #define BITSET_TEST_RANGE(x, b, e) \
    (BITSET_BITWORD(b) == BITSET_BITWORD(e) ? \
-   ((x)[BITSET_BITWORD(b)] & BITSET_RANGE(b, e)) : \
+   (((x)[BITSET_BITWORD(b)] & BITSET_RANGE(b, e)) != 0) : \
    (assert (!"BITSET_TEST_RANGE: bit range crosses word boundary"), 0))
 #define BITSET_SET_RANGE(x, b, e) \
    (BITSET_BITWORD(b) == BITSET_BITWORD(e) ? \
@@ -94,7 +95,21 @@ __bitset_ffs(const BITSET_WORD *x, int n)
    return 0;
 }
 
+/* Get the last bit set in a bitset.
+ */
+static inline int
+__bitset_last_bit(const BITSET_WORD *x, int n)
+{
+   for (int i = n - 1; i >= 0; i--) {
+      if (x[i])
+         return util_last_bit(x[i]) + BITSET_WORDBITS * i;
+   }
+
+   return 0;
+}
+
 #define BITSET_FFS(x) __bitset_ffs(x, ARRAY_SIZE(x))
+#define BITSET_LAST_BIT(x, size) __bitset_last_bit(x, size)
 
 static inline unsigned
 __bitset_next_set(unsigned i, BITSET_WORD *tmp,
@@ -128,8 +143,133 @@ __bitset_next_set(unsigned i, BITSET_WORD *tmp,
    return word * BITSET_WORDBITS + bit;
 }
 
-#define BITSET_FOREACH_SET(__i, __tmp, __set, __size) \
-   for (__tmp = *(__set), __i = 0; \
-        (__i = __bitset_next_set(__i, &__tmp, __set, __size)) < __size;)
+/**
+ * Iterates over each set bit in a set
+ *
+ * @param __i    iteration variable, bit number
+ * @param __set  the bitset to iterate (will not be modified)
+ * @param __size number of bits in the set to consider
+ */
+#define BITSET_FOREACH_SET(__i, __set, __size) \
+   for (BITSET_WORD __tmp = *(__set), *__foo = &__tmp; __foo != NULL; __foo = NULL) \
+      for (__i = 0; \
+           (__i = __bitset_next_set(__i, &__tmp, __set, __size)) < __size;)
+
+#ifdef __cplusplus
+
+/**
+ * Simple C++ wrapper of a bitset type of static size, with value semantics
+ * and basic bitwise arithmetic operators.  The operators defined below are
+ * expected to have the same semantics as the same operator applied to other
+ * fundamental integer types.  T is the name of the struct to instantiate
+ * it as, and N is the number of bits in the bitset.
+ */
+#define DECLARE_BITSET_T(T, N) struct T {                       \
+      EXPLICIT_CONVERSION                                       \
+      operator bool() const                                     \
+      {                                                         \
+         for (unsigned i = 0; i < BITSET_WORDS(N); i++)         \
+            if (words[i])                                       \
+               return true;                                     \
+         return false;                                          \
+      }                                                         \
+                                                                \
+      T &                                                       \
+      operator=(int x)                                          \
+      {                                                         \
+         const T c = {{ (BITSET_WORD)x }};                      \
+         return *this = c;                                      \
+      }                                                         \
+                                                                \
+      friend bool                                               \
+      operator==(const T &b, const T &c)                        \
+      {                                                         \
+         return BITSET_EQUAL(b.words, c.words);                 \
+      }                                                         \
+                                                                \
+      friend bool                                               \
+      operator!=(const T &b, const T &c)                        \
+      {                                                         \
+         return !(b == c);                                      \
+      }                                                         \
+                                                                \
+      friend bool                                               \
+      operator==(const T &b, int x)                             \
+      {                                                         \
+         const T c = {{ (BITSET_WORD)x }};                      \
+         return b == c;                                         \
+      }                                                         \
+                                                                \
+      friend bool                                               \
+      operator!=(const T &b, int x)                             \
+      {                                                         \
+         return !(b == x);                                      \
+      }                                                         \
+                                                                \
+      friend T                                                  \
+      operator~(const T &b)                                     \
+      {                                                         \
+         T c;                                                   \
+         for (unsigned i = 0; i < BITSET_WORDS(N); i++)         \
+            c.words[i] = ~b.words[i];                           \
+         return c;                                              \
+      }                                                         \
+                                                                \
+      T &                                                       \
+      operator|=(const T &b)                                    \
+      {                                                         \
+         for (unsigned i = 0; i < BITSET_WORDS(N); i++)         \
+            words[i] |= b.words[i];                             \
+         return *this;                                          \
+      }                                                         \
+                                                                \
+      friend T                                                  \
+      operator|(const T &b, const T &c)                         \
+      {                                                         \
+         T d = b;                                               \
+         d |= c;                                                \
+         return d;                                              \
+      }                                                         \
+                                                                \
+      T &                                                       \
+      operator&=(const T &b)                                    \
+      {                                                         \
+         for (unsigned i = 0; i < BITSET_WORDS(N); i++)         \
+            words[i] &= b.words[i];                             \
+         return *this;                                          \
+      }                                                         \
+                                                                \
+      friend T                                                  \
+      operator&(const T &b, const T &c)                         \
+      {                                                         \
+         T d = b;                                               \
+         d &= c;                                                \
+         return d;                                              \
+      }                                                         \
+                                                                \
+      bool                                                      \
+      test(unsigned i) const                                    \
+      {                                                         \
+         return BITSET_TEST(words, i);                          \
+      }                                                         \
+                                                                \
+      T &                                                       \
+      set(unsigned i)                                           \
+      {                                                         \
+         BITSET_SET(words, i);                                  \
+         return *this;                                          \
+      }                                                         \
+                                                                \
+      T &                                                       \
+      clear(unsigned i)                                         \
+      {                                                         \
+         BITSET_CLEAR(words, i);                                \
+         return *this;                                          \
+      }                                                         \
+                                                                \
+      BITSET_WORD words[BITSET_WORDS(N)];                       \
+   }
+
+#endif
 
 #endif