#define DRI_CONF_FORCE_GL_VENDOR(def) \
DRI_CONF_OPT_BEGIN(force_gl_vendor, string, def) \
- DRI_CONF_DESC("Allow GPU vendor to be overridden.") \
+ DRI_CONF_DESC("Override GPU vendor string.") \
DRI_CONF_OPT_END
#define DRI_CONF_FORCE_COMPAT_PROFILE(def) \
DRI_CONF_DESC("Force the X11 WSI to create exactly the number of image specified by the application in VkSwapchainCreateInfoKHR::minImageCount") \
DRI_CONF_OPT_END
+#define DRI_CONF_VK_X11_ENSURE_MIN_IMAGE_COUNT(def) \
+DRI_CONF_OPT_BEGIN_B(vk_x11_ensure_min_image_count, def) \
+ DRI_CONF_DESC("Force the X11 WSI to create at least the number of image specified by the driver in VkSurfaceCapabilitiesKHR::minImageCount") \
+DRI_CONF_OPT_END
+
#define DRI_CONF_MESA_GLTHREAD(def) \
DRI_CONF_OPT_BEGIN_B(mesa_glthread, def) \
DRI_CONF_DESC("Enable offloading GL driver work to a separate thread") \
DRI_CONF_DESC("Disabling bounds checking for dynamic buffer descriptors") \
DRI_CONF_OPT_END
+#define DRI_CONF_RADV_OVERRIDE_UNIFORM_OFFSET_ALIGNMENT(def) \
+DRI_CONF_OPT_BEGIN_V(radv_override_uniform_offset_alignment, int, def, "0:128") \
+ DRI_CONF_DESC("Override the minUniformBufferOffsetAlignment exposed to the application. (0 = default)") \
+DRI_CONF_OPT_END
#endif