<type category="define">// Vulkan 1.1 version number
#define <name>VK_API_VERSION_1_1</name> <type>VK_MAKE_VERSION</type>(1, 1, 0)// Patch version should always be set to 0</type>
<type category="define">// Version of this file
-#define <name>VK_HEADER_VERSION</name> 114</type>
+#define <name>VK_HEADER_VERSION</name> 116</type>
<type category="define">
#define <name>VK_DEFINE_HANDLE</name>(object) typedef struct object##_T* object;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineTessellationStateCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineInputAssemblyStateCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineVertexInputStateCreateFlags</name>;</type>
- <type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineShaderStageCreateFlags</name>;</type>
+ <type requires="VkPipelineShaderStageCreateFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineShaderStageCreateFlags</name>;</type>
<type requires="VkDescriptorSetLayoutCreateFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkDescriptorSetLayoutCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkBufferViewCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkInstanceCreateFlags</name>;</type>
<type name="VkDebugUtilsMessageSeverityFlagBitsEXT" category="enum"/>
<type name="VkDebugUtilsMessageTypeFlagBitsEXT" category="enum"/>
<type name="VkFullScreenExclusiveEXT" category="enum"/>
+ <type name="VkShaderFloatControlsIndependenceKHR" category="enum"/>
<comment>Enumerated types in the header, but not used by the API</comment>
<type name="VkVendorId" category="enum"/>
<member><type>VkBool32</type> <name>shaderDrawParameters</name></member>
</type>
<type category="struct" name="VkPhysicalDeviceShaderDrawParameterFeatures" alias="VkPhysicalDeviceShaderDrawParametersFeatures"/>
- <type category="struct" name="VkPhysicalDeviceFloat16Int8FeaturesKHR" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
- <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <type category="struct" name="VkPhysicalDeviceShaderFloat16Int8FeaturesKHR" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR"><type>VkStructureType</type> <name>sType</name></member>
<member noautovalidity="true"><type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
<member><type>VkBool32</type> <name>shaderFloat16</name></member> <!-- 16-bit floats (halfs) in shaders -->
<member><type>VkBool32</type> <name>shaderInt8</name></member> <!-- 8-bit integers in shaders -->
</type>
+ <type category="struct" name="VkPhysicalDeviceFloat16Int8FeaturesKHR" alias="VkPhysicalDeviceShaderFloat16Int8FeaturesKHR"/>
<type category="struct" name="VkPhysicalDeviceFloatControlsPropertiesKHR" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES_KHR"><type>VkStructureType</type> <name>sType</name></member>
<member><type>void</type>* <name>pNext</name></member>
- <member><type>VkBool32</type> <name>separateDenormSettings</name></member>
- <member><type>VkBool32</type> <name>separateRoundingModeSettings</name></member>
+ <member><type>VkShaderFloatControlsIndependenceKHR</type> <name>denormBehaviorIndependence</name></member>
+ <member><type>VkShaderFloatControlsIndependenceKHR</type> <name>roundingModeIndependence</name></member>
<member><type>VkBool32</type> <name>shaderSignedZeroInfNanPreserveFloat16</name></member> <!-- An implementation can preserve signed zero, nan, inf -->
<member><type>VkBool32</type> <name>shaderSignedZeroInfNanPreserveFloat32</name></member> <!-- An implementation can preserve signed zero, nan, inf -->
<member><type>VkBool32</type> <name>shaderSignedZeroInfNanPreserveFloat64</name></member> <!-- An implementation can preserve signed zero, nan, inf -->
<member><type>VkSampleCountFlags</type> <name>depthStencilSamples</name></member>
<member><type>VkSampleCountFlags</type> <name>colorSamples</name></member>
</type>
- <type category="struct" name="VkPhysicalDeviceShaderIntegerFunctions2INTEL" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
- <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS2_FEATURES_INTEL"><type>VkStructureType</type> <name>sType</name></member>
+ <type category="struct" name="VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL"><type>VkStructureType</type> <name>sType</name></member>
<member><type>void</type>* <name>pNext</name></member>
<member><type>VkBool32</type> <name>shaderIntegerFunctions2</name></member>
</type>
<member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
<member><type>VkBool32</type> <name>texelBufferAlignment</name></member>
</type>
- <type category="struct" name="VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT" structextends="VkPhysicalDeviceMemoryProperties2" returnedonly="true">
+ <type category="struct" name="VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT" structextends="VkPhysicalDeviceProperties2" returnedonly="true">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
<member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
<member><type>VkDeviceSize</type> <name>storageTexelBufferOffsetAlignmentBytes</name></member>
<member><type>VkDeviceSize</type> <name>uniformTexelBufferOffsetAlignmentBytes</name></member>
<member><type>VkBool32</type> <name>uniformTexelBufferOffsetSingleTexelAlignment</name></member>
</type>
+ <type category="struct" name="VkPhysicalDeviceSubgroupSizeControlPropertiesEXT" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member noautovalidity="true"><type>uint32_t</type> <name>minSubgroupSize</name><comment>The minimum subgroup size supported by this device</comment></member>
+ <member noautovalidity="true"><type>uint32_t</type> <name>maxSubgroupSize</name><comment>The maximum subgroup size supported by this device</comment></member>
+ <member noautovalidity="true"><type>uint32_t</type> <name>maxComputeWorkgroupSubgroups</name><comment>The maximum number of subgroups supported in a workgroup</comment></member>
+ <member><type>VkShaderStageFlags</type> <name>requiredSubgroupSizeStages</name><comment>The shader stages that support specifying a subgroup size</comment></member>
+ </type>
+ <type category="struct" name="VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT" returnedonly="true" structextends="VkPipelineShaderStageCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>requiredSubgroupSize</name></member>
+ </type>
</types>
<comment>Vulkan enumerant (token) definitions</comment>
<enum bitpos="1" name="VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT"/>
<enum bitpos="2" name="VK_PIPELINE_CREATE_DERIVATIVE_BIT"/>
</enums>
+ <enums name="VkPipelineShaderStageCreateFlagBits" type="bitmask">
+ </enums>
<enums name="VkColorComponentFlagBits" type="bitmask">
<enum bitpos="0" name="VK_COLOR_COMPONENT_R_BIT"/>
<enum bitpos="1" name="VK_COLOR_COMPONENT_G_BIT"/>
<enum value="3" name="VK_PERFORMANCE_VALUE_TYPE_BOOL_INTEL"/>
<enum value="4" name="VK_PERFORMANCE_VALUE_TYPE_STRING_INTEL"/>
</enums>
+ <enums name="VkShaderFloatControlsIndependenceKHR" type="enum">
+ <enum value="0" name="VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY_KHR"/>
+ <enum value="1" name="VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL_KHR"/>
+ <enum value="2" name="VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE_KHR"/>
+ </enums>
<commands comment="Vulkan command definitions">
<command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_INITIALIZATION_FAILED,VK_ERROR_LAYER_NOT_PRESENT,VK_ERROR_EXTENSION_NOT_PRESENT,VK_ERROR_INCOMPATIBLE_DRIVER">
<require>
<enum value="1" name="VK_KHR_SHADER_FLOAT16_INT8_SPEC_VERSION"/>
<enum value=""VK_KHR_shader_float16_int8"" name="VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME"/>
- <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR"/>
+ <enum extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR" alias="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR"/>
+ <type name="VkPhysicalDeviceShaderFloat16Int8FeaturesKHR"/>
<type name="VkPhysicalDeviceFloat16Int8FeaturesKHR"/>
</require>
</extension>
</extension>
<extension name="VK_KHR_shader_float_controls" number="198" type="device" requires="VK_KHR_get_physical_device_properties2" author="KHR" contact="Alexander Galazin @alegal-arm" supported="vulkan">
<require>
- <enum value="1" name="VK_KHR_SHADER_FLOAT_CONTROLS_SPEC_VERSION"/>
+ <enum value="2" name="VK_KHR_SHADER_FLOAT_CONTROLS_SPEC_VERSION"/>
<enum value=""VK_KHR_shader_float_controls"" name="VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME"/>
<enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES_KHR"/>
<type name="VkPhysicalDeviceFloatControlsPropertiesKHR"/>
+ <type name="VkShaderFloatControlsIndependenceKHR"/>
</require>
</extension>
<extension name="VK_NV_shader_subgroup_partitioned" number="199" type="device" requiresCore="1.1" author="NV" contact="Jeff Bolz @jeffbolznv" supported="vulkan">
</extension>
<extension name="VK_INTEL_shader_integer_functions2" number="210" type="device" requires="VK_KHR_get_physical_device_properties2" author="INTEL" contact="Ian Romanick @ianromanick" supported="vulkan">
<require>
- <enum value="1" name="VK_INTEL_SHADER_INTEGER_FUNCTIONS2_SPEC_VERSION"/>
- <enum value=""VK_INTEL_shader_integer_functions2"" name="VK_INTEL_SHADER_INTEGER_FUNCTIONS2_EXTENSION_NAME"/>
- <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS2_FEATURES_INTEL"/>
- <type name="VkPhysicalDeviceShaderIntegerFunctions2INTEL"/>
+ <enum value="1" name="VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION"/>
+ <enum value=""VK_INTEL_shader_integer_functions2"" name="VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL"/>
+ <type name="VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL"/>
</require>
</extension>
<extension name="VK_INTEL_performance_query" number="211" type="device" author="INTEL" contact="Lionel Landwerlin @llandwerlin" supported="vulkan">
<enum value=""VK_GOOGLE_decorate_string"" name="VK_GOOGLE_DECORATE_STRING_EXTENSION_NAME"/>
</require>
</extension>
- <extension name="VK_AMD_extension_226" number="226" author="AMD" contact="Martin Dinkov @mdinkov" supported="disabled">
+ <extension name="VK_EXT_subgroup_size_control" number="226" type="device" requiresCore="1.1" author="EXT" contact="Neil Henning @sheredom" supported="vulkan">
<require>
- <enum value="0" name="VK_AMD_EXTENSION_226_SPEC_VERSION"/>
- <enum value=""VK_AMD_extension_226"" name="VK_AMD_EXTENSION_226_EXTENSION_NAME"/>
+ <enum value="1" name="VK_EXT_SUBGROUP_SIZE_CONTROL_SPEC_VERSION"/>
+ <enum value=""VK_EXT_subgroup_size_control"" name="VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME"/>
+ <type name="VkPhysicalDeviceSubgroupSizeControlPropertiesEXT"/>
+ <type name="VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT"/>
+ <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT"/>
+ <enum bitpos="0" extends="VkPipelineShaderStageCreateFlagBits" name="VK_PIPELINE_SHADER_STAGE_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT_EXT"/>
+ <enum bitpos="1" extends="VkPipelineShaderStageCreateFlagBits" name="VK_PIPELINE_SHADER_STAGE_CREATE_REQUIRE_FULL_SUBGROUPS_BIT_EXT"/>
</require>
</extension>
<extension name="VK_AMD_extension_227" number="227" author="AMD" contact="Martin Dinkov @mdinkov" supported="disabled">
<enum value=""VK_EXT_extension_284"" name="VK_EXT_extension_284"/>
</require>
</extension>
+ <extension name="VK_EXT_extension_285" number="285" type="device" author="EXT" contact="Yiwei Zhang @zzyiwei" supported="disabled">
+ <require>
+ <enum value="0" name="VK_EXT_EXTENSION_285_SPEC_VERSION"/>
+ <enum value=""VK_EXT_extension_285"" name="VK_EXT_extension_285"/>
+ </require>
+ </extension>
</extensions>
</registry>