X-Git-Url: https://git.libre-soc.org/?p=mesa.git;a=blobdiff_plain;f=src%2Fbroadcom%2Fcommon%2Fv3d_limits.h;h=d65edddab741e81251e658b9b81e007b598ca7c6;hp=77684762203aaa0a8fa8fc3e3f82eb6c6d202fea;hb=d6b0786a380b95ce9305535c0012454f2f7055a0;hpb=89b7df552badea9560765dff337232bca213781f diff --git a/src/broadcom/common/v3d_limits.h b/src/broadcom/common/v3d_limits.h index 77684762203..d65edddab74 100644 --- a/src/broadcom/common/v3d_limits.h +++ b/src/broadcom/common/v3d_limits.h @@ -31,6 +31,7 @@ #define V3D_MAX_FS_INPUTS 64 #define V3D_MAX_VS_INPUTS 64 +#define V3D_MAX_ANY_STAGE_INPUTS MAX2(V3D_MAX_VS_INPUTS, V3D_MAX_FS_INPUTS) /* Not specifically a hardware limit, just coordination between compiler and * driver.