X-Git-Url: https://git.libre-soc.org/?p=mesa.git;a=blobdiff_plain;f=src%2Fcompiler%2Fnir%2Fnir.h;h=bbbc2089db3f21960f49440fa014be07475afd53;hp=f84f39dbf64a5b8962d271ddc2ee54bd350fca98;hb=5567ae0547d5f31e51e5f32e78065894e594fd1a;hpb=e3edaec739a72a36d54b60ddf5c952d377324f00 diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index f84f39dbf64..bbbc2089db3 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -81,16 +81,16 @@ typedef struct { } nir_state_slot; typedef enum { - nir_var_all = -1, - nir_var_shader_in, - nir_var_shader_out, - nir_var_global, - nir_var_local, - nir_var_uniform, - nir_var_shader_storage, - nir_var_system_value, - nir_var_param, - nir_var_shared, + nir_var_shader_in = (1 << 0), + nir_var_shader_out = (1 << 1), + nir_var_global = (1 << 2), + nir_var_local = (1 << 3), + nir_var_uniform = (1 << 4), + nir_var_shader_storage = (1 << 5), + nir_var_system_value = (1 << 6), + nir_var_param = (1 << 7), + nir_var_shared = (1 << 8), + nir_var_all = ~0, } nir_variable_mode; /** @@ -156,6 +156,12 @@ typedef struct nir_variable { char *name; struct nir_variable_data { + /** + * Storage class of the variable. + * + * \sa nir_variable_mode + */ + nir_variable_mode mode; /** * Is the variable read-only? @@ -169,13 +175,6 @@ typedef struct nir_variable { unsigned patch:1; unsigned invariant:1; - /** - * Storage class of the variable. - * - * \sa nir_variable_mode - */ - nir_variable_mode mode:5; - /** * Interpolation mode for shader inputs / outputs * @@ -266,6 +265,11 @@ typedef struct nir_variable { */ int index; + /** + * Descriptor set binding for sampler or UBO. + */ + int descriptor_set; + /** * Initial binding point for a sampler or UBO. * @@ -503,7 +507,14 @@ typedef struct nir_src { bool is_ssa; } nir_src; -#define NIR_SRC_INIT (nir_src) { { NULL } } +static inline nir_src +nir_src_init(void) +{ + nir_src src = { { NULL } }; + return src; +} + +#define NIR_SRC_INIT nir_src_init() #define nir_foreach_use(reg_or_ssa_def, src) \ list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->uses, use_link) @@ -526,7 +537,14 @@ typedef struct { bool is_ssa; } nir_dest; -#define NIR_DEST_INIT (nir_dest) { { { NULL } } } +static inline nir_dest +nir_dest_init(void) +{ + nir_dest dest = { { { NULL } } }; + return dest; +} + +#define NIR_DEST_INIT nir_dest_init() #define nir_foreach_def(reg, dest) \ list_for_each_entry(nir_dest, dest, &(reg)->defs, reg.def_link) @@ -952,6 +970,22 @@ typedef enum { */ NIR_INTRINSIC_UCP_ID = 4, + /** + * The amount of data, starting from BASE, that this instruction may + * access. This is used to provide bounds if the offset is not constant. + */ + NIR_INTRINSIC_RANGE = 5, + + /** + * The Vulkan descriptor set for vulkan_resource_index intrinsic. + */ + NIR_INTRINSIC_DESC_SET = 6, + + /** + * The Vulkan descriptor set binding for vulkan_resource_index intrinsic. + */ + NIR_INTRINSIC_BINDING = 7, + NIR_INTRINSIC_NUM_INDEX_FLAGS, } nir_intrinsic_index_flag; @@ -1015,6 +1049,9 @@ INTRINSIC_IDX_ACCESSORS(write_mask, WRMASK, unsigned) INTRINSIC_IDX_ACCESSORS(base, BASE, int) INTRINSIC_IDX_ACCESSORS(stream_id, STREAM_ID, unsigned) INTRINSIC_IDX_ACCESSORS(ucp_id, UCP_ID, unsigned) +INTRINSIC_IDX_ACCESSORS(range, RANGE, unsigned) +INTRINSIC_IDX_ACCESSORS(desc_set, DESC_SET, unsigned) +INTRINSIC_IDX_ACCESSORS(binding, BINDING, unsigned) /** * \group texture information @@ -1626,6 +1663,9 @@ typedef struct nir_shader_compiler_options { * are simulated by floats.) */ bool native_integers; + + /* Indicates that the driver only has zero-based vertex id */ + bool vertex_id_zero_based; } nir_shader_compiler_options; typedef struct nir_shader_info { @@ -1830,7 +1870,8 @@ nir_alu_instr *nir_alu_instr_create(nir_shader *shader, nir_op op); nir_jump_instr *nir_jump_instr_create(nir_shader *shader, nir_jump_type type); nir_load_const_instr *nir_load_const_instr_create(nir_shader *shader, - unsigned num_components); + unsigned num_components, + unsigned bit_size); nir_intrinsic_instr *nir_intrinsic_instr_create(nir_shader *shader, nir_intrinsic_op op); @@ -2182,7 +2223,7 @@ void nir_lower_var_copies(nir_shader *shader); bool nir_lower_global_vars_to_local(nir_shader *shader); -bool nir_lower_indirect_derefs(nir_shader *shader, uint32_t mode_mask); +bool nir_lower_indirect_derefs(nir_shader *shader, nir_variable_mode modes); bool nir_lower_locals_to_regs(nir_shader *shader); @@ -2195,14 +2236,14 @@ void nir_assign_var_locations(struct exec_list *var_list, int (*type_size)(const struct glsl_type *)); void nir_lower_io(nir_shader *shader, - nir_variable_mode mode, + nir_variable_mode modes, int (*type_size)(const struct glsl_type *)); nir_src *nir_get_io_offset_src(nir_intrinsic_instr *instr); nir_src *nir_get_io_vertex_index_src(nir_intrinsic_instr *instr); void nir_lower_vars_to_ssa(nir_shader *shader); -bool nir_remove_dead_variables(nir_shader *shader); +bool nir_remove_dead_variables(nir_shader *shader, nir_variable_mode modes); void nir_move_vec_src_uses_to_dest(nir_shader *shader); bool nir_lower_vec_to_movs(nir_shader *shader); @@ -2278,6 +2319,8 @@ void nir_lower_to_source_mods(nir_shader *shader); bool nir_lower_gs_intrinsics(nir_shader *shader); +void nir_lower_double_pack(nir_shader *shader); + bool nir_normalize_cubemap_coords(nir_shader *shader); void nir_live_ssa_defs_impl(nir_function_impl *impl);