X-Git-Url: https://git.libre-soc.org/?p=mesa.git;a=blobdiff_plain;f=src%2Fgallium%2FREADME.portability;h=9fbec4c5f5cd7c87f8f970db55b7904007e47e8b;hp=c70ca774da06a0c76580303183490e024a957aa3;hb=824fd6b2f8a815f59ac02bbef4bd1eb7e9c526cb;hpb=87e3301533aa4d3e6e98db139887ebba3d217f7d diff --git a/src/gallium/README.portability b/src/gallium/README.portability index c70ca774da0..9fbec4c5f5c 100644 --- a/src/gallium/README.portability +++ b/src/gallium/README.portability @@ -3,18 +3,16 @@ = General Considerations = -The state tracker and winsys driver support a rather limited number of +The frontend and winsys driver support a rather limited number of platforms. However, the pipe drivers are meant to run in a wide number of platforms. Hence the pipe drivers, the auxiliary modules, and all public -headers in general, should stricly follow these guidelines to ensure +headers in general, should strictly follow these guidelines to ensure = Compiler Support = * Include the p_compiler.h. -* Don't use the 'inline' keyword, use the INLINE macro in p_compiler.h instead. - * Cast explicitly when converting to integer types of smaller sizes. * Cast explicitly when converting between float, double and integral types. @@ -24,6 +22,7 @@ headers in general, should stricly follow these guidelines to ensure * Don't use variable number of macro arguments. Use static inline functions instead. +* Don't use C99 features. = Standard Library = @@ -34,10 +33,75 @@ not available in Windows Kernel Mode. Use the appropriate p_*.h include. * Use MALLOC, CALLOC, FREE instead of the malloc, calloc, free functions. -* Use align_pointer() function defined in p_util.h for aligning pointers in a -portable way. +* Use align_pointer() function defined in u_memory.h for aligning pointers + in a portable way. == Debugging == -TODO +* Use the functions/macros in p_debug.h. + +* Don't include assert.h, call abort, printf, etc. + + += Code Style = + +== Inherantice in C == + +The main thing we do is mimic inheritance by structure containment. + +Here's a silly made-up example: + +/* base class */ +struct buffer +{ + int size; + void (*validate)(struct buffer *buf); +}; + +/* sub-class of bufffer */ +struct texture_buffer +{ + struct buffer base; /* the base class, MUST COME FIRST! */ + int format; + int width, height; +}; + + +Then, we'll typically have cast-wrapper functions to convert base-class +pointers to sub-class pointers where needed: + +static inline struct vertex_buffer *vertex_buffer(struct buffer *buf) +{ + return (struct vertex_buffer *) buf; +} + + +To create/init a sub-classed object: + +struct buffer *create_texture_buffer(int w, int h, int format) +{ + struct texture_buffer *t = malloc(sizeof(*t)); + t->format = format; + t->width = w; + t->height = h; + t->base.size = w * h; + t->base.validate = tex_validate; + return &t->base; +} + +Example sub-class method: + +void tex_validate(struct buffer *buf) +{ + struct texture_buffer *tb = texture_buffer(buf); + assert(tb->format); + assert(tb->width); + assert(tb->height); +} + + +Note that we typically do not use typedefs to make "class names"; we use +'struct whatever' everywhere. +Gallium's pipe_context and the subclassed psb_context, etc are prime examples +of this. There's also many examples in Mesa and the Mesa state tracker.