X-Git-Url: https://git.libre-soc.org/?p=mesa.git;a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fradeonsi%2Fsi_debug.c;h=e5ae5e64d3c3048a227dbab5ea2d66b0a815566e;hp=414cb23663dfe7f95f9e2e533a46ba651d1dee56;hb=5ef50078fced6331c8731389785762b62262afba;hpb=4c5efc40f4980eb0faa7c0ad73413c51c43c1911 diff --git a/src/gallium/drivers/radeonsi/si_debug.c b/src/gallium/drivers/radeonsi/si_debug.c index 414cb23663d..e5ae5e64d3c 100644 --- a/src/gallium/drivers/radeonsi/si_debug.c +++ b/src/gallium/drivers/radeonsi/si_debug.c @@ -22,19 +22,20 @@ * USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#include "si_pipe.h" +#include "ac_debug.h" +#include "ac_rtld.h" +#include "driver_ddebug/dd_util.h" #include "si_compute.h" +#include "si_pipe.h" #include "sid.h" -#include "gfx9d.h" #include "sid_tables.h" -#include "ddebug/dd_util.h" +#include "tgsi/tgsi_from_mesa.h" #include "util/u_dump.h" #include "util/u_log.h" #include "util/u_memory.h" -#include "ac_debug.h" +#include "util/u_string.h" -static void si_dump_bo_list(struct si_context *sctx, - const struct radeon_saved_cs *saved, FILE *f); +static void si_dump_bo_list(struct si_context *sctx, const struct radeon_saved_cs *saved, FILE *f); DEBUG_GET_ONCE_OPTION(replace_shaders, "RADEON_REPLACE_SHADERS", NULL) @@ -42,1136 +43,1151 @@ DEBUG_GET_ONCE_OPTION(replace_shaders, "RADEON_REPLACE_SHADERS", NULL) * Store a linearized copy of all chunks of \p cs together with the buffer * list in \p saved. */ -void si_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs, - struct radeon_saved_cs *saved, bool get_buffer_list) +void si_save_cs(struct radeon_winsys *ws, struct radeon_cmdbuf *cs, struct radeon_saved_cs *saved, + bool get_buffer_list) { - uint32_t *buf; - unsigned i; - - /* Save the IB chunks. */ - saved->num_dw = cs->prev_dw + cs->current.cdw; - saved->ib = MALLOC(4 * saved->num_dw); - if (!saved->ib) - goto oom; - - buf = saved->ib; - for (i = 0; i < cs->num_prev; ++i) { - memcpy(buf, cs->prev[i].buf, cs->prev[i].cdw * 4); - buf += cs->prev[i].cdw; - } - memcpy(buf, cs->current.buf, cs->current.cdw * 4); - - if (!get_buffer_list) - return; - - /* Save the buffer list. */ - saved->bo_count = ws->cs_get_buffer_list(cs, NULL); - saved->bo_list = CALLOC(saved->bo_count, - sizeof(saved->bo_list[0])); - if (!saved->bo_list) { - FREE(saved->ib); - goto oom; - } - ws->cs_get_buffer_list(cs, saved->bo_list); - - return; + uint32_t *buf; + unsigned i; + + /* Save the IB chunks. */ + saved->num_dw = cs->prev_dw + cs->current.cdw; + saved->ib = MALLOC(4 * saved->num_dw); + if (!saved->ib) + goto oom; + + buf = saved->ib; + for (i = 0; i < cs->num_prev; ++i) { + memcpy(buf, cs->prev[i].buf, cs->prev[i].cdw * 4); + buf += cs->prev[i].cdw; + } + memcpy(buf, cs->current.buf, cs->current.cdw * 4); + + if (!get_buffer_list) + return; + + /* Save the buffer list. */ + saved->bo_count = ws->cs_get_buffer_list(cs, NULL); + saved->bo_list = CALLOC(saved->bo_count, sizeof(saved->bo_list[0])); + if (!saved->bo_list) { + FREE(saved->ib); + goto oom; + } + ws->cs_get_buffer_list(cs, saved->bo_list); + + return; oom: - fprintf(stderr, "%s: out of memory\n", __func__); - memset(saved, 0, sizeof(*saved)); + fprintf(stderr, "%s: out of memory\n", __func__); + memset(saved, 0, sizeof(*saved)); } void si_clear_saved_cs(struct radeon_saved_cs *saved) { - FREE(saved->ib); - FREE(saved->bo_list); + FREE(saved->ib); + FREE(saved->bo_list); - memset(saved, 0, sizeof(*saved)); + memset(saved, 0, sizeof(*saved)); } void si_destroy_saved_cs(struct si_saved_cs *scs) { - si_clear_saved_cs(&scs->gfx); - r600_resource_reference(&scs->trace_buf, NULL); - free(scs); + si_clear_saved_cs(&scs->gfx); + si_resource_reference(&scs->trace_buf, NULL); + free(scs); } -static void si_dump_shader(struct si_screen *sscreen, - enum pipe_shader_type processor, - const struct si_shader *shader, FILE *f) +static void si_dump_shader(struct si_screen *sscreen, struct si_shader *shader, FILE *f) { - if (shader->shader_log) - fwrite(shader->shader_log, shader->shader_log_size, 1, f); - else - si_shader_dump(sscreen, shader, NULL, processor, f, false); + if (shader->shader_log) + fwrite(shader->shader_log, shader->shader_log_size, 1, f); + else + si_shader_dump(sscreen, shader, NULL, f, false); + + if (shader->bo && sscreen->options.dump_shader_binary) { + unsigned size = shader->bo->b.b.width0; + fprintf(f, "BO: VA=%" PRIx64 " Size=%u\n", shader->bo->gpu_address, size); + + const char *mapped = sscreen->ws->buffer_map( + shader->bo->buf, NULL, + PIPE_TRANSFER_UNSYNCHRONIZED | PIPE_TRANSFER_READ | RADEON_TRANSFER_TEMPORARY); + + for (unsigned i = 0; i < size; i += 4) { + fprintf(f, " %4x: %08x\n", i, *(uint32_t *)(mapped + i)); + } + + sscreen->ws->buffer_unmap(shader->bo->buf); + + fprintf(f, "\n"); + } } struct si_log_chunk_shader { - /* The shader destroy code assumes a current context for unlinking of - * PM4 packets etc. - * - * While we should be able to destroy shaders without a context, doing - * so would happen only very rarely and be therefore likely to fail - * just when you're trying to debug something. Let's just remember the - * current context in the chunk. - */ - struct si_context *ctx; - struct si_shader *shader; - enum pipe_shader_type processor; - - /* For keep-alive reference counts */ - struct si_shader_selector *sel; - struct si_compute *program; + /* The shader destroy code assumes a current context for unlinking of + * PM4 packets etc. + * + * While we should be able to destroy shaders without a context, doing + * so would happen only very rarely and be therefore likely to fail + * just when you're trying to debug something. Let's just remember the + * current context in the chunk. + */ + struct si_context *ctx; + struct si_shader *shader; + + /* For keep-alive reference counts */ + struct si_shader_selector *sel; + struct si_compute *program; }; -static void -si_log_chunk_shader_destroy(void *data) +static void si_log_chunk_shader_destroy(void *data) { - struct si_log_chunk_shader *chunk = data; - si_shader_selector_reference(chunk->ctx, &chunk->sel, NULL); - si_compute_reference(&chunk->program, NULL); - FREE(chunk); + struct si_log_chunk_shader *chunk = data; + si_shader_selector_reference(chunk->ctx, &chunk->sel, NULL); + si_compute_reference(&chunk->program, NULL); + FREE(chunk); } -static void -si_log_chunk_shader_print(void *data, FILE *f) +static void si_log_chunk_shader_print(void *data, FILE *f) { - struct si_log_chunk_shader *chunk = data; - struct si_screen *sscreen = chunk->ctx->screen; - si_dump_shader(sscreen, chunk->processor, - chunk->shader, f); + struct si_log_chunk_shader *chunk = data; + struct si_screen *sscreen = chunk->ctx->screen; + si_dump_shader(sscreen, chunk->shader, f); } static struct u_log_chunk_type si_log_chunk_type_shader = { - .destroy = si_log_chunk_shader_destroy, - .print = si_log_chunk_shader_print, + .destroy = si_log_chunk_shader_destroy, + .print = si_log_chunk_shader_print, }; -static void si_dump_gfx_shader(struct si_context *ctx, - const struct si_shader_ctx_state *state, - struct u_log_context *log) +static void si_dump_gfx_shader(struct si_context *ctx, const struct si_shader_ctx_state *state, + struct u_log_context *log) { - struct si_shader *current = state->current; + struct si_shader *current = state->current; - if (!state->cso || !current) - return; + if (!state->cso || !current) + return; - struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader); - chunk->ctx = ctx; - chunk->processor = state->cso->info.processor; - chunk->shader = current; - si_shader_selector_reference(ctx, &chunk->sel, current->selector); - u_log_chunk(log, &si_log_chunk_type_shader, chunk); + struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader); + chunk->ctx = ctx; + chunk->shader = current; + si_shader_selector_reference(ctx, &chunk->sel, current->selector); + u_log_chunk(log, &si_log_chunk_type_shader, chunk); } -static void si_dump_compute_shader(struct si_context *ctx, - struct u_log_context *log) +static void si_dump_compute_shader(struct si_context *ctx, struct u_log_context *log) { - const struct si_cs_shader_state *state = &ctx->cs_shader_state; + const struct si_cs_shader_state *state = &ctx->cs_shader_state; - if (!state->program) - return; + if (!state->program) + return; - struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader); - chunk->ctx = ctx; - chunk->processor = PIPE_SHADER_COMPUTE; - chunk->shader = &state->program->shader; - si_compute_reference(&chunk->program, state->program); - u_log_chunk(log, &si_log_chunk_type_shader, chunk); + struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader); + chunk->ctx = ctx; + chunk->shader = &state->program->shader; + si_compute_reference(&chunk->program, state->program); + u_log_chunk(log, &si_log_chunk_type_shader, chunk); } /** * Shader compiles can be overridden with arbitrary ELF objects by setting * the environment variable RADEON_REPLACE_SHADERS=num1:filename1[;num2:filename2] + * + * TODO: key this off some hash */ -bool si_replace_shader(unsigned num, struct ac_shader_binary *binary) +bool si_replace_shader(unsigned num, struct si_shader_binary *binary) { - const char *p = debug_get_option_replace_shaders(); - const char *semicolon; - char *copy = NULL; - FILE *f; - long filesize, nread; - char *buf = NULL; - bool replaced = false; - - if (!p) - return false; - - while (*p) { - unsigned long i; - char *endp; - i = strtoul(p, &endp, 0); - - p = endp; - if (*p != ':') { - fprintf(stderr, "RADEON_REPLACE_SHADERS formatted badly.\n"); - exit(1); - } - ++p; - - if (i == num) - break; - - p = strchr(p, ';'); - if (!p) - return false; - ++p; - } - if (!*p) - return false; - - semicolon = strchr(p, ';'); - if (semicolon) { - p = copy = strndup(p, semicolon - p); - if (!copy) { - fprintf(stderr, "out of memory\n"); - return false; - } - } - - fprintf(stderr, "radeonsi: replace shader %u by %s\n", num, p); - - f = fopen(p, "r"); - if (!f) { - perror("radeonsi: failed to open file"); - goto out_free; - } - - if (fseek(f, 0, SEEK_END) != 0) - goto file_error; - - filesize = ftell(f); - if (filesize < 0) - goto file_error; - - if (fseek(f, 0, SEEK_SET) != 0) - goto file_error; - - buf = MALLOC(filesize); - if (!buf) { - fprintf(stderr, "out of memory\n"); - goto out_close; - } - - nread = fread(buf, 1, filesize, f); - if (nread != filesize) - goto file_error; - - ac_elf_read(buf, filesize, binary); - replaced = true; + const char *p = debug_get_option_replace_shaders(); + const char *semicolon; + char *copy = NULL; + FILE *f; + long filesize, nread; + bool replaced = false; + + if (!p) + return false; + + while (*p) { + unsigned long i; + char *endp; + i = strtoul(p, &endp, 0); + + p = endp; + if (*p != ':') { + fprintf(stderr, "RADEON_REPLACE_SHADERS formatted badly.\n"); + exit(1); + } + ++p; + + if (i == num) + break; + + p = strchr(p, ';'); + if (!p) + return false; + ++p; + } + if (!*p) + return false; + + semicolon = strchr(p, ';'); + if (semicolon) { + p = copy = strndup(p, semicolon - p); + if (!copy) { + fprintf(stderr, "out of memory\n"); + return false; + } + } + + fprintf(stderr, "radeonsi: replace shader %u by %s\n", num, p); + + f = fopen(p, "r"); + if (!f) { + perror("radeonsi: failed to open file"); + goto out_free; + } + + if (fseek(f, 0, SEEK_END) != 0) + goto file_error; + + filesize = ftell(f); + if (filesize < 0) + goto file_error; + + if (fseek(f, 0, SEEK_SET) != 0) + goto file_error; + + binary->elf_buffer = MALLOC(filesize); + if (!binary->elf_buffer) { + fprintf(stderr, "out of memory\n"); + goto out_close; + } + + nread = fread((void *)binary->elf_buffer, 1, filesize, f); + if (nread != filesize) { + FREE((void *)binary->elf_buffer); + binary->elf_buffer = NULL; + goto file_error; + } + + binary->elf_size = nread; + replaced = true; out_close: - fclose(f); + fclose(f); out_free: - FREE(buf); - free(copy); - return replaced; + free(copy); + return replaced; file_error: - perror("radeonsi: reading shader"); - goto out_close; + perror("radeonsi: reading shader"); + goto out_close; } /* Parsed IBs are difficult to read without colors. Use "less -R file" to * read them, or use "aha -b -f file" to convert them to html. */ -#define COLOR_RESET "\033[0m" -#define COLOR_RED "\033[31m" -#define COLOR_GREEN "\033[1;32m" -#define COLOR_YELLOW "\033[1;33m" -#define COLOR_CYAN "\033[1;36m" - -static void si_dump_mmapped_reg(struct si_context *sctx, FILE *f, - unsigned offset) +#define COLOR_RESET "\033[0m" +#define COLOR_RED "\033[31m" +#define COLOR_GREEN "\033[1;32m" +#define COLOR_YELLOW "\033[1;33m" +#define COLOR_CYAN "\033[1;36m" + +static void si_dump_mmapped_reg(struct si_context *sctx, FILE *f, unsigned offset) { - struct radeon_winsys *ws = sctx->b.ws; - uint32_t value; + struct radeon_winsys *ws = sctx->ws; + uint32_t value; - if (ws->read_registers(ws, offset, 1, &value)) - ac_dump_reg(f, sctx->b.chip_class, offset, value, ~0); + if (ws->read_registers(ws, offset, 1, &value)) + ac_dump_reg(f, sctx->chip_class, offset, value, ~0); } static void si_dump_debug_registers(struct si_context *sctx, FILE *f) { - if (sctx->screen->info.drm_major == 2 && - sctx->screen->info.drm_minor < 42) - return; /* no radeon support */ - - fprintf(f, "Memory-mapped registers:\n"); - si_dump_mmapped_reg(sctx, f, R_008010_GRBM_STATUS); - - /* No other registers can be read on DRM < 3.1.0. */ - if (sctx->screen->info.drm_major < 3 || - sctx->screen->info.drm_minor < 1) { - fprintf(f, "\n"); - return; - } - - si_dump_mmapped_reg(sctx, f, R_008008_GRBM_STATUS2); - si_dump_mmapped_reg(sctx, f, R_008014_GRBM_STATUS_SE0); - si_dump_mmapped_reg(sctx, f, R_008018_GRBM_STATUS_SE1); - si_dump_mmapped_reg(sctx, f, R_008038_GRBM_STATUS_SE2); - si_dump_mmapped_reg(sctx, f, R_00803C_GRBM_STATUS_SE3); - si_dump_mmapped_reg(sctx, f, R_00D034_SDMA0_STATUS_REG); - si_dump_mmapped_reg(sctx, f, R_00D834_SDMA1_STATUS_REG); - if (sctx->b.chip_class <= VI) { - si_dump_mmapped_reg(sctx, f, R_000E50_SRBM_STATUS); - si_dump_mmapped_reg(sctx, f, R_000E4C_SRBM_STATUS2); - si_dump_mmapped_reg(sctx, f, R_000E54_SRBM_STATUS3); - } - si_dump_mmapped_reg(sctx, f, R_008680_CP_STAT); - si_dump_mmapped_reg(sctx, f, R_008674_CP_STALLED_STAT1); - si_dump_mmapped_reg(sctx, f, R_008678_CP_STALLED_STAT2); - si_dump_mmapped_reg(sctx, f, R_008670_CP_STALLED_STAT3); - si_dump_mmapped_reg(sctx, f, R_008210_CP_CPC_STATUS); - si_dump_mmapped_reg(sctx, f, R_008214_CP_CPC_BUSY_STAT); - si_dump_mmapped_reg(sctx, f, R_008218_CP_CPC_STALLED_STAT1); - si_dump_mmapped_reg(sctx, f, R_00821C_CP_CPF_STATUS); - si_dump_mmapped_reg(sctx, f, R_008220_CP_CPF_BUSY_STAT); - si_dump_mmapped_reg(sctx, f, R_008224_CP_CPF_STALLED_STAT1); - fprintf(f, "\n"); + if (!sctx->screen->info.has_read_registers_query) + return; + + fprintf(f, "Memory-mapped registers:\n"); + si_dump_mmapped_reg(sctx, f, R_008010_GRBM_STATUS); + + /* No other registers can be read on DRM < 3.1.0. */ + if (!sctx->screen->info.is_amdgpu || sctx->screen->info.drm_minor < 1) { + fprintf(f, "\n"); + return; + } + + si_dump_mmapped_reg(sctx, f, R_008008_GRBM_STATUS2); + si_dump_mmapped_reg(sctx, f, R_008014_GRBM_STATUS_SE0); + si_dump_mmapped_reg(sctx, f, R_008018_GRBM_STATUS_SE1); + si_dump_mmapped_reg(sctx, f, R_008038_GRBM_STATUS_SE2); + si_dump_mmapped_reg(sctx, f, R_00803C_GRBM_STATUS_SE3); + si_dump_mmapped_reg(sctx, f, R_00D034_SDMA0_STATUS_REG); + si_dump_mmapped_reg(sctx, f, R_00D834_SDMA1_STATUS_REG); + if (sctx->chip_class <= GFX8) { + si_dump_mmapped_reg(sctx, f, R_000E50_SRBM_STATUS); + si_dump_mmapped_reg(sctx, f, R_000E4C_SRBM_STATUS2); + si_dump_mmapped_reg(sctx, f, R_000E54_SRBM_STATUS3); + } + si_dump_mmapped_reg(sctx, f, R_008680_CP_STAT); + si_dump_mmapped_reg(sctx, f, R_008674_CP_STALLED_STAT1); + si_dump_mmapped_reg(sctx, f, R_008678_CP_STALLED_STAT2); + si_dump_mmapped_reg(sctx, f, R_008670_CP_STALLED_STAT3); + si_dump_mmapped_reg(sctx, f, R_008210_CP_CPC_STATUS); + si_dump_mmapped_reg(sctx, f, R_008214_CP_CPC_BUSY_STAT); + si_dump_mmapped_reg(sctx, f, R_008218_CP_CPC_STALLED_STAT1); + si_dump_mmapped_reg(sctx, f, R_00821C_CP_CPF_STATUS); + si_dump_mmapped_reg(sctx, f, R_008220_CP_CPF_BUSY_STAT); + si_dump_mmapped_reg(sctx, f, R_008224_CP_CPF_STALLED_STAT1); + fprintf(f, "\n"); } struct si_log_chunk_cs { - struct si_context *ctx; - struct si_saved_cs *cs; - bool dump_bo_list; - unsigned gfx_begin, gfx_end; + struct si_context *ctx; + struct si_saved_cs *cs; + bool dump_bo_list; + unsigned gfx_begin, gfx_end; + unsigned compute_begin, compute_end; }; static void si_log_chunk_type_cs_destroy(void *data) { - struct si_log_chunk_cs *chunk = data; - si_saved_cs_reference(&chunk->cs, NULL); - free(chunk); + struct si_log_chunk_cs *chunk = data; + si_saved_cs_reference(&chunk->cs, NULL); + free(chunk); } -static void si_parse_current_ib(FILE *f, struct radeon_winsys_cs *cs, - unsigned begin, unsigned end, - int *last_trace_id, unsigned trace_id_count, - const char *name, enum chip_class chip_class) +static void si_parse_current_ib(FILE *f, struct radeon_cmdbuf *cs, unsigned begin, unsigned end, + int *last_trace_id, unsigned trace_id_count, const char *name, + enum chip_class chip_class) { - unsigned orig_end = end; + unsigned orig_end = end; - assert(begin <= end); + assert(begin <= end); - fprintf(f, "------------------ %s begin (dw = %u) ------------------\n", - name, begin); + fprintf(f, "------------------ %s begin (dw = %u) ------------------\n", name, begin); - for (unsigned prev_idx = 0; prev_idx < cs->num_prev; ++prev_idx) { - struct radeon_winsys_cs_chunk *chunk = &cs->prev[prev_idx]; + for (unsigned prev_idx = 0; prev_idx < cs->num_prev; ++prev_idx) { + struct radeon_cmdbuf_chunk *chunk = &cs->prev[prev_idx]; - if (begin < chunk->cdw) { - ac_parse_ib_chunk(f, chunk->buf + begin, - MIN2(end, chunk->cdw) - begin, - last_trace_id, trace_id_count, - chip_class, NULL, NULL); - } + if (begin < chunk->cdw) { + ac_parse_ib_chunk(f, chunk->buf + begin, MIN2(end, chunk->cdw) - begin, last_trace_id, + trace_id_count, chip_class, NULL, NULL); + } - if (end <= chunk->cdw) - return; + if (end <= chunk->cdw) + return; - if (begin < chunk->cdw) - fprintf(f, "\n---------- Next %s Chunk ----------\n\n", - name); + if (begin < chunk->cdw) + fprintf(f, "\n---------- Next %s Chunk ----------\n\n", name); - begin -= MIN2(begin, chunk->cdw); - end -= chunk->cdw; - } + begin -= MIN2(begin, chunk->cdw); + end -= chunk->cdw; + } - assert(end <= cs->current.cdw); + assert(end <= cs->current.cdw); - ac_parse_ib_chunk(f, cs->current.buf + begin, end - begin, last_trace_id, - trace_id_count, chip_class, NULL, NULL); + ac_parse_ib_chunk(f, cs->current.buf + begin, end - begin, last_trace_id, trace_id_count, + chip_class, NULL, NULL); - fprintf(f, "------------------- %s end (dw = %u) -------------------\n\n", - name, orig_end); + fprintf(f, "------------------- %s end (dw = %u) -------------------\n\n", name, orig_end); } static void si_log_chunk_type_cs_print(void *data, FILE *f) { - struct si_log_chunk_cs *chunk = data; - struct si_context *ctx = chunk->ctx; - struct si_saved_cs *scs = chunk->cs; - int last_trace_id = -1; - - /* We are expecting that the ddebug pipe has already - * waited for the context, so this buffer should be idle. - * If the GPU is hung, there is no point in waiting for it. - */ - uint32_t *map = ctx->b.ws->buffer_map(scs->trace_buf->buf, - NULL, - PIPE_TRANSFER_UNSYNCHRONIZED | - PIPE_TRANSFER_READ); - if (map) - last_trace_id = map[0]; - - if (chunk->gfx_end != chunk->gfx_begin) { - if (chunk->gfx_begin == 0) { - if (ctx->init_config) - ac_parse_ib(f, ctx->init_config->pm4, ctx->init_config->ndw, - NULL, 0, "IB2: Init config", ctx->b.chip_class, - NULL, NULL); - - if (ctx->init_config_gs_rings) - ac_parse_ib(f, ctx->init_config_gs_rings->pm4, - ctx->init_config_gs_rings->ndw, - NULL, 0, "IB2: Init GS rings", ctx->b.chip_class, - NULL, NULL); - } - - if (scs->flushed) { - ac_parse_ib(f, scs->gfx.ib + chunk->gfx_begin, - chunk->gfx_end - chunk->gfx_begin, - &last_trace_id, map ? 1 : 0, "IB", ctx->b.chip_class, - NULL, NULL); - } else { - si_parse_current_ib(f, ctx->b.gfx_cs, chunk->gfx_begin, - chunk->gfx_end, &last_trace_id, map ? 1 : 0, - "IB", ctx->b.chip_class); - } - } - - if (chunk->dump_bo_list) { - fprintf(f, "Flushing. Time: "); - util_dump_ns(f, scs->time_flush); - fprintf(f, "\n\n"); - si_dump_bo_list(ctx, &scs->gfx, f); - } + struct si_log_chunk_cs *chunk = data; + struct si_context *ctx = chunk->ctx; + struct si_saved_cs *scs = chunk->cs; + int last_trace_id = -1; + int last_compute_trace_id = -1; + + /* We are expecting that the ddebug pipe has already + * waited for the context, so this buffer should be idle. + * If the GPU is hung, there is no point in waiting for it. + */ + uint32_t *map = ctx->ws->buffer_map(scs->trace_buf->buf, NULL, + PIPE_TRANSFER_UNSYNCHRONIZED | PIPE_TRANSFER_READ); + if (map) { + last_trace_id = map[0]; + last_compute_trace_id = map[1]; + } + + if (chunk->gfx_end != chunk->gfx_begin) { + if (chunk->gfx_begin == 0) { + if (ctx->cs_preamble_state) + ac_parse_ib(f, ctx->cs_preamble_state->pm4, ctx->cs_preamble_state->ndw, NULL, 0, + "IB2: Init config", ctx->chip_class, NULL, NULL); + + if (ctx->cs_preamble_gs_rings) + ac_parse_ib(f, ctx->cs_preamble_gs_rings->pm4, ctx->cs_preamble_gs_rings->ndw, NULL, 0, + "IB2: Init GS rings", ctx->chip_class, NULL, NULL); + } + + if (scs->flushed) { + ac_parse_ib(f, scs->gfx.ib + chunk->gfx_begin, chunk->gfx_end - chunk->gfx_begin, + &last_trace_id, map ? 1 : 0, "IB", ctx->chip_class, NULL, NULL); + } else { + si_parse_current_ib(f, ctx->gfx_cs, chunk->gfx_begin, chunk->gfx_end, &last_trace_id, + map ? 1 : 0, "IB", ctx->chip_class); + } + } + + if (chunk->compute_end != chunk->compute_begin) { + assert(ctx->prim_discard_compute_cs); + + if (scs->flushed) { + ac_parse_ib(f, scs->compute.ib + chunk->compute_begin, + chunk->compute_end - chunk->compute_begin, &last_compute_trace_id, map ? 1 : 0, + "Compute IB", ctx->chip_class, NULL, NULL); + } else { + si_parse_current_ib(f, ctx->prim_discard_compute_cs, chunk->compute_begin, + chunk->compute_end, &last_compute_trace_id, map ? 1 : 0, "Compute IB", + ctx->chip_class); + } + } + + if (chunk->dump_bo_list) { + fprintf(f, "Flushing. Time: "); + util_dump_ns(f, scs->time_flush); + fprintf(f, "\n\n"); + si_dump_bo_list(ctx, &scs->gfx, f); + } } static const struct u_log_chunk_type si_log_chunk_type_cs = { - .destroy = si_log_chunk_type_cs_destroy, - .print = si_log_chunk_type_cs_print, + .destroy = si_log_chunk_type_cs_destroy, + .print = si_log_chunk_type_cs_print, }; -static void si_log_cs(struct si_context *ctx, struct u_log_context *log, - bool dump_bo_list) +static void si_log_cs(struct si_context *ctx, struct u_log_context *log, bool dump_bo_list) { - assert(ctx->current_saved_cs); + assert(ctx->current_saved_cs); + + struct si_saved_cs *scs = ctx->current_saved_cs; + unsigned gfx_cur = ctx->gfx_cs->prev_dw + ctx->gfx_cs->current.cdw; + unsigned compute_cur = 0; + + if (ctx->prim_discard_compute_cs) + compute_cur = + ctx->prim_discard_compute_cs->prev_dw + ctx->prim_discard_compute_cs->current.cdw; - struct si_saved_cs *scs = ctx->current_saved_cs; - unsigned gfx_cur = ctx->b.gfx_cs->prev_dw + ctx->b.gfx_cs->current.cdw; + if (!dump_bo_list && gfx_cur == scs->gfx_last_dw && compute_cur == scs->compute_last_dw) + return; - if (!dump_bo_list && - gfx_cur == scs->gfx_last_dw) - return; + struct si_log_chunk_cs *chunk = calloc(1, sizeof(*chunk)); - struct si_log_chunk_cs *chunk = calloc(1, sizeof(*chunk)); + chunk->ctx = ctx; + si_saved_cs_reference(&chunk->cs, scs); + chunk->dump_bo_list = dump_bo_list; - chunk->ctx = ctx; - si_saved_cs_reference(&chunk->cs, scs); - chunk->dump_bo_list = dump_bo_list; + chunk->gfx_begin = scs->gfx_last_dw; + chunk->gfx_end = gfx_cur; + scs->gfx_last_dw = gfx_cur; - chunk->gfx_begin = scs->gfx_last_dw; - chunk->gfx_end = gfx_cur; - scs->gfx_last_dw = gfx_cur; + chunk->compute_begin = scs->compute_last_dw; + chunk->compute_end = compute_cur; + scs->compute_last_dw = compute_cur; - u_log_chunk(log, &si_log_chunk_type_cs, chunk); + u_log_chunk(log, &si_log_chunk_type_cs, chunk); } void si_auto_log_cs(void *data, struct u_log_context *log) { - struct si_context *ctx = (struct si_context *)data; - si_log_cs(ctx, log, false); + struct si_context *ctx = (struct si_context *)data; + si_log_cs(ctx, log, false); } void si_log_hw_flush(struct si_context *sctx) { - if (!sctx->b.log) - return; - - si_log_cs(sctx, sctx->b.log, true); + if (!sctx->log) + return; + + si_log_cs(sctx, sctx->log, true); + + if (&sctx->b == sctx->screen->aux_context) { + /* The aux context isn't captured by the ddebug wrapper, + * so we dump it on a flush-by-flush basis here. + */ + FILE *f = dd_get_debug_file(false); + if (!f) { + fprintf(stderr, "radeonsi: error opening aux context dump file.\n"); + } else { + dd_write_header(f, &sctx->screen->b, 0); + + fprintf(f, "Aux context dump:\n\n"); + u_log_new_page_print(sctx->log, f); + + fclose(f); + } + } } static const char *priority_to_string(enum radeon_bo_priority priority) { #define ITEM(x) [RADEON_PRIO_##x] = #x - static const char *table[64] = { - ITEM(FENCE), - ITEM(TRACE), - ITEM(SO_FILLED_SIZE), - ITEM(QUERY), - ITEM(IB1), - ITEM(IB2), - ITEM(DRAW_INDIRECT), - ITEM(INDEX_BUFFER), - ITEM(VCE), - ITEM(UVD), - ITEM(SDMA_BUFFER), - ITEM(SDMA_TEXTURE), - ITEM(CP_DMA), - ITEM(CONST_BUFFER), - ITEM(DESCRIPTORS), - ITEM(BORDER_COLORS), - ITEM(SAMPLER_BUFFER), - ITEM(VERTEX_BUFFER), - ITEM(SHADER_RW_BUFFER), - ITEM(COMPUTE_GLOBAL), - ITEM(SAMPLER_TEXTURE), - ITEM(SHADER_RW_IMAGE), - ITEM(SAMPLER_TEXTURE_MSAA), - ITEM(COLOR_BUFFER), - ITEM(DEPTH_BUFFER), - ITEM(COLOR_BUFFER_MSAA), - ITEM(DEPTH_BUFFER_MSAA), - ITEM(CMASK), - ITEM(DCC), - ITEM(HTILE), - ITEM(SHADER_BINARY), - ITEM(SHADER_RINGS), - ITEM(SCRATCH_BUFFER), - }; + static const char *table[64] = { + ITEM(FENCE), + ITEM(TRACE), + ITEM(SO_FILLED_SIZE), + ITEM(QUERY), + ITEM(IB1), + ITEM(IB2), + ITEM(DRAW_INDIRECT), + ITEM(INDEX_BUFFER), + ITEM(CP_DMA), + ITEM(CONST_BUFFER), + ITEM(DESCRIPTORS), + ITEM(BORDER_COLORS), + ITEM(SAMPLER_BUFFER), + ITEM(VERTEX_BUFFER), + ITEM(SHADER_RW_BUFFER), + ITEM(COMPUTE_GLOBAL), + ITEM(SAMPLER_TEXTURE), + ITEM(SHADER_RW_IMAGE), + ITEM(SAMPLER_TEXTURE_MSAA), + ITEM(COLOR_BUFFER), + ITEM(DEPTH_BUFFER), + ITEM(COLOR_BUFFER_MSAA), + ITEM(DEPTH_BUFFER_MSAA), + ITEM(SEPARATE_META), + ITEM(SHADER_BINARY), + ITEM(SHADER_RINGS), + ITEM(SCRATCH_BUFFER), + }; #undef ITEM - assert(priority < ARRAY_SIZE(table)); - return table[priority]; + assert(priority < ARRAY_SIZE(table)); + return table[priority]; } static int bo_list_compare_va(const struct radeon_bo_list_item *a, - const struct radeon_bo_list_item *b) + const struct radeon_bo_list_item *b) { - return a->vm_address < b->vm_address ? -1 : - a->vm_address > b->vm_address ? 1 : 0; + return a->vm_address < b->vm_address ? -1 : a->vm_address > b->vm_address ? 1 : 0; } -static void si_dump_bo_list(struct si_context *sctx, - const struct radeon_saved_cs *saved, FILE *f) +static void si_dump_bo_list(struct si_context *sctx, const struct radeon_saved_cs *saved, FILE *f) { - unsigned i,j; - - if (!saved->bo_list) - return; - - /* Sort the list according to VM adddresses first. */ - qsort(saved->bo_list, saved->bo_count, - sizeof(saved->bo_list[0]), (void*)bo_list_compare_va); - - fprintf(f, "Buffer list (in units of pages = 4kB):\n" - COLOR_YELLOW " Size VM start page " - "VM end page Usage" COLOR_RESET "\n"); - - for (i = 0; i < saved->bo_count; i++) { - /* Note: Buffer sizes are expected to be aligned to 4k by the winsys. */ - const unsigned page_size = sctx->b.screen->info.gart_page_size; - uint64_t va = saved->bo_list[i].vm_address; - uint64_t size = saved->bo_list[i].bo_size; - bool hit = false; - - /* If there's unused virtual memory between 2 buffers, print it. */ - if (i) { - uint64_t previous_va_end = saved->bo_list[i-1].vm_address + - saved->bo_list[i-1].bo_size; - - if (va > previous_va_end) { - fprintf(f, " %10"PRIu64" -- hole --\n", - (va - previous_va_end) / page_size); - } - } - - /* Print the buffer. */ - fprintf(f, " %10"PRIu64" 0x%013"PRIX64" 0x%013"PRIX64" ", - size / page_size, va / page_size, (va + size) / page_size); - - /* Print the usage. */ - for (j = 0; j < 64; j++) { - if (!(saved->bo_list[i].priority_usage & (1ull << j))) - continue; - - fprintf(f, "%s%s", !hit ? "" : ", ", priority_to_string(j)); - hit = true; - } - fprintf(f, "\n"); - } - fprintf(f, "\nNote: The holes represent memory not used by the IB.\n" - " Other buffers can still be allocated there.\n\n"); + unsigned i, j; + + if (!saved->bo_list) + return; + + /* Sort the list according to VM adddresses first. */ + qsort(saved->bo_list, saved->bo_count, sizeof(saved->bo_list[0]), (void *)bo_list_compare_va); + + fprintf(f, "Buffer list (in units of pages = 4kB):\n" COLOR_YELLOW + " Size VM start page " + "VM end page Usage" COLOR_RESET "\n"); + + for (i = 0; i < saved->bo_count; i++) { + /* Note: Buffer sizes are expected to be aligned to 4k by the winsys. */ + const unsigned page_size = sctx->screen->info.gart_page_size; + uint64_t va = saved->bo_list[i].vm_address; + uint64_t size = saved->bo_list[i].bo_size; + bool hit = false; + + /* If there's unused virtual memory between 2 buffers, print it. */ + if (i) { + uint64_t previous_va_end = + saved->bo_list[i - 1].vm_address + saved->bo_list[i - 1].bo_size; + + if (va > previous_va_end) { + fprintf(f, " %10" PRIu64 " -- hole --\n", (va - previous_va_end) / page_size); + } + } + + /* Print the buffer. */ + fprintf(f, " %10" PRIu64 " 0x%013" PRIX64 " 0x%013" PRIX64 " ", + size / page_size, va / page_size, (va + size) / page_size); + + /* Print the usage. */ + for (j = 0; j < 32; j++) { + if (!(saved->bo_list[i].priority_usage & (1u << j))) + continue; + + fprintf(f, "%s%s", !hit ? "" : ", ", priority_to_string(j)); + hit = true; + } + fprintf(f, "\n"); + } + fprintf(f, "\nNote: The holes represent memory not used by the IB.\n" + " Other buffers can still be allocated there.\n\n"); } static void si_dump_framebuffer(struct si_context *sctx, struct u_log_context *log) { - struct pipe_framebuffer_state *state = &sctx->framebuffer.state; - struct r600_texture *rtex; - int i; - - for (i = 0; i < state->nr_cbufs; i++) { - if (!state->cbufs[i]) - continue; - - rtex = (struct r600_texture*)state->cbufs[i]->texture; - u_log_printf(log, COLOR_YELLOW "Color buffer %i:" COLOR_RESET "\n", i); - si_print_texture_info(sctx->b.screen, rtex, log); - u_log_printf(log, "\n"); - } - - if (state->zsbuf) { - rtex = (struct r600_texture*)state->zsbuf->texture; - u_log_printf(log, COLOR_YELLOW "Depth-stencil buffer:" COLOR_RESET "\n"); - si_print_texture_info(sctx->b.screen, rtex, log); - u_log_printf(log, "\n"); - } + struct pipe_framebuffer_state *state = &sctx->framebuffer.state; + struct si_texture *tex; + int i; + + for (i = 0; i < state->nr_cbufs; i++) { + if (!state->cbufs[i]) + continue; + + tex = (struct si_texture *)state->cbufs[i]->texture; + u_log_printf(log, COLOR_YELLOW "Color buffer %i:" COLOR_RESET "\n", i); + si_print_texture_info(sctx->screen, tex, log); + u_log_printf(log, "\n"); + } + + if (state->zsbuf) { + tex = (struct si_texture *)state->zsbuf->texture; + u_log_printf(log, COLOR_YELLOW "Depth-stencil buffer:" COLOR_RESET "\n"); + si_print_texture_info(sctx->screen, tex, log); + u_log_printf(log, "\n"); + } } typedef unsigned (*slot_remap_func)(unsigned); struct si_log_chunk_desc_list { - /** Pointer to memory map of buffer where the list is uploader */ - uint32_t *gpu_list; - /** Reference of buffer where the list is uploaded, so that gpu_list - * is kept live. */ - struct r600_resource *buf; - - const char *shader_name; - const char *elem_name; - slot_remap_func slot_remap; - enum chip_class chip_class; - unsigned element_dw_size; - unsigned num_elements; - - uint32_t list[0]; + /** Pointer to memory map of buffer where the list is uploader */ + uint32_t *gpu_list; + /** Reference of buffer where the list is uploaded, so that gpu_list + * is kept live. */ + struct si_resource *buf; + + const char *shader_name; + const char *elem_name; + slot_remap_func slot_remap; + enum chip_class chip_class; + unsigned element_dw_size; + unsigned num_elements; + + uint32_t list[0]; }; -static void -si_log_chunk_desc_list_destroy(void *data) +static void si_log_chunk_desc_list_destroy(void *data) { - struct si_log_chunk_desc_list *chunk = data; - r600_resource_reference(&chunk->buf, NULL); - FREE(chunk); + struct si_log_chunk_desc_list *chunk = data; + si_resource_reference(&chunk->buf, NULL); + FREE(chunk); } -static void -si_log_chunk_desc_list_print(void *data, FILE *f) +static void si_log_chunk_desc_list_print(void *data, FILE *f) { - struct si_log_chunk_desc_list *chunk = data; - - for (unsigned i = 0; i < chunk->num_elements; i++) { - unsigned cpu_dw_offset = i * chunk->element_dw_size; - unsigned gpu_dw_offset = chunk->slot_remap(i) * chunk->element_dw_size; - const char *list_note = chunk->gpu_list ? "GPU list" : "CPU list"; - uint32_t *cpu_list = chunk->list + cpu_dw_offset; - uint32_t *gpu_list = chunk->gpu_list ? chunk->gpu_list + gpu_dw_offset : cpu_list; - - fprintf(f, COLOR_GREEN "%s%s slot %u (%s):" COLOR_RESET "\n", - chunk->shader_name, chunk->elem_name, i, list_note); - - switch (chunk->element_dw_size) { - case 4: - for (unsigned j = 0; j < 4; j++) - ac_dump_reg(f, chunk->chip_class, - R_008F00_SQ_BUF_RSRC_WORD0 + j*4, - gpu_list[j], 0xffffffff); - break; - case 8: - for (unsigned j = 0; j < 8; j++) - ac_dump_reg(f, chunk->chip_class, - R_008F10_SQ_IMG_RSRC_WORD0 + j*4, - gpu_list[j], 0xffffffff); - - fprintf(f, COLOR_CYAN " Buffer:" COLOR_RESET "\n"); - for (unsigned j = 0; j < 4; j++) - ac_dump_reg(f, chunk->chip_class, - R_008F00_SQ_BUF_RSRC_WORD0 + j*4, - gpu_list[4+j], 0xffffffff); - break; - case 16: - for (unsigned j = 0; j < 8; j++) - ac_dump_reg(f, chunk->chip_class, - R_008F10_SQ_IMG_RSRC_WORD0 + j*4, - gpu_list[j], 0xffffffff); - - fprintf(f, COLOR_CYAN " Buffer:" COLOR_RESET "\n"); - for (unsigned j = 0; j < 4; j++) - ac_dump_reg(f, chunk->chip_class, - R_008F00_SQ_BUF_RSRC_WORD0 + j*4, - gpu_list[4+j], 0xffffffff); - - fprintf(f, COLOR_CYAN " FMASK:" COLOR_RESET "\n"); - for (unsigned j = 0; j < 8; j++) - ac_dump_reg(f, chunk->chip_class, - R_008F10_SQ_IMG_RSRC_WORD0 + j*4, - gpu_list[8+j], 0xffffffff); - - fprintf(f, COLOR_CYAN " Sampler state:" COLOR_RESET "\n"); - for (unsigned j = 0; j < 4; j++) - ac_dump_reg(f, chunk->chip_class, - R_008F30_SQ_IMG_SAMP_WORD0 + j*4, - gpu_list[12+j], 0xffffffff); - break; - } - - if (memcmp(gpu_list, cpu_list, chunk->element_dw_size * 4) != 0) { - fprintf(f, COLOR_RED "!!!!! This slot was corrupted in GPU memory !!!!!" - COLOR_RESET "\n"); - } - - fprintf(f, "\n"); - } - + struct si_log_chunk_desc_list *chunk = data; + unsigned sq_img_rsrc_word0 = + chunk->chip_class >= GFX10 ? R_00A000_SQ_IMG_RSRC_WORD0 : R_008F10_SQ_IMG_RSRC_WORD0; + + for (unsigned i = 0; i < chunk->num_elements; i++) { + unsigned cpu_dw_offset = i * chunk->element_dw_size; + unsigned gpu_dw_offset = chunk->slot_remap(i) * chunk->element_dw_size; + const char *list_note = chunk->gpu_list ? "GPU list" : "CPU list"; + uint32_t *cpu_list = chunk->list + cpu_dw_offset; + uint32_t *gpu_list = chunk->gpu_list ? chunk->gpu_list + gpu_dw_offset : cpu_list; + + fprintf(f, COLOR_GREEN "%s%s slot %u (%s):" COLOR_RESET "\n", chunk->shader_name, + chunk->elem_name, i, list_note); + + switch (chunk->element_dw_size) { + case 4: + for (unsigned j = 0; j < 4; j++) + ac_dump_reg(f, chunk->chip_class, R_008F00_SQ_BUF_RSRC_WORD0 + j * 4, gpu_list[j], + 0xffffffff); + break; + case 8: + for (unsigned j = 0; j < 8; j++) + ac_dump_reg(f, chunk->chip_class, sq_img_rsrc_word0 + j * 4, gpu_list[j], 0xffffffff); + + fprintf(f, COLOR_CYAN " Buffer:" COLOR_RESET "\n"); + for (unsigned j = 0; j < 4; j++) + ac_dump_reg(f, chunk->chip_class, R_008F00_SQ_BUF_RSRC_WORD0 + j * 4, gpu_list[4 + j], + 0xffffffff); + break; + case 16: + for (unsigned j = 0; j < 8; j++) + ac_dump_reg(f, chunk->chip_class, sq_img_rsrc_word0 + j * 4, gpu_list[j], 0xffffffff); + + fprintf(f, COLOR_CYAN " Buffer:" COLOR_RESET "\n"); + for (unsigned j = 0; j < 4; j++) + ac_dump_reg(f, chunk->chip_class, R_008F00_SQ_BUF_RSRC_WORD0 + j * 4, gpu_list[4 + j], + 0xffffffff); + + fprintf(f, COLOR_CYAN " FMASK:" COLOR_RESET "\n"); + for (unsigned j = 0; j < 8; j++) + ac_dump_reg(f, chunk->chip_class, sq_img_rsrc_word0 + j * 4, gpu_list[8 + j], + 0xffffffff); + + fprintf(f, COLOR_CYAN " Sampler state:" COLOR_RESET "\n"); + for (unsigned j = 0; j < 4; j++) + ac_dump_reg(f, chunk->chip_class, R_008F30_SQ_IMG_SAMP_WORD0 + j * 4, gpu_list[12 + j], + 0xffffffff); + break; + } + + if (memcmp(gpu_list, cpu_list, chunk->element_dw_size * 4) != 0) { + fprintf(f, COLOR_RED "!!!!! This slot was corrupted in GPU memory !!!!!" COLOR_RESET "\n"); + } + + fprintf(f, "\n"); + } } static const struct u_log_chunk_type si_log_chunk_type_descriptor_list = { - .destroy = si_log_chunk_desc_list_destroy, - .print = si_log_chunk_desc_list_print, + .destroy = si_log_chunk_desc_list_destroy, + .print = si_log_chunk_desc_list_print, }; -static void si_dump_descriptor_list(struct si_screen *screen, - struct si_descriptors *desc, - const char *shader_name, - const char *elem_name, - unsigned element_dw_size, - unsigned num_elements, - slot_remap_func slot_remap, - struct u_log_context *log) +static void si_dump_descriptor_list(struct si_screen *screen, struct si_descriptors *desc, + const char *shader_name, const char *elem_name, + unsigned element_dw_size, unsigned num_elements, + slot_remap_func slot_remap, struct u_log_context *log) { - if (!desc->list) - return; - - /* In some cases, the caller doesn't know how many elements are really - * uploaded. Reduce num_elements to fit in the range of active slots. */ - unsigned active_range_dw_begin = - desc->first_active_slot * desc->element_dw_size; - unsigned active_range_dw_end = - active_range_dw_begin + desc->num_active_slots * desc->element_dw_size; - - while (num_elements > 0) { - int i = slot_remap(num_elements - 1); - unsigned dw_begin = i * element_dw_size; - unsigned dw_end = dw_begin + element_dw_size; - - if (dw_begin >= active_range_dw_begin && dw_end <= active_range_dw_end) - break; - - num_elements--; - } - - struct si_log_chunk_desc_list *chunk = - CALLOC_VARIANT_LENGTH_STRUCT(si_log_chunk_desc_list, - 4 * element_dw_size * num_elements); - chunk->shader_name = shader_name; - chunk->elem_name = elem_name; - chunk->element_dw_size = element_dw_size; - chunk->num_elements = num_elements; - chunk->slot_remap = slot_remap; - chunk->chip_class = screen->info.chip_class; - - r600_resource_reference(&chunk->buf, desc->buffer); - chunk->gpu_list = desc->gpu_list; - - for (unsigned i = 0; i < num_elements; ++i) { - memcpy(&chunk->list[i * element_dw_size], - &desc->list[slot_remap(i) * element_dw_size], - 4 * element_dw_size); - } - - u_log_chunk(log, &si_log_chunk_type_descriptor_list, chunk); + if (!desc->list) + return; + + /* In some cases, the caller doesn't know how many elements are really + * uploaded. Reduce num_elements to fit in the range of active slots. */ + unsigned active_range_dw_begin = desc->first_active_slot * desc->element_dw_size; + unsigned active_range_dw_end = + active_range_dw_begin + desc->num_active_slots * desc->element_dw_size; + + while (num_elements > 0) { + int i = slot_remap(num_elements - 1); + unsigned dw_begin = i * element_dw_size; + unsigned dw_end = dw_begin + element_dw_size; + + if (dw_begin >= active_range_dw_begin && dw_end <= active_range_dw_end) + break; + + num_elements--; + } + + struct si_log_chunk_desc_list *chunk = + CALLOC_VARIANT_LENGTH_STRUCT(si_log_chunk_desc_list, 4 * element_dw_size * num_elements); + chunk->shader_name = shader_name; + chunk->elem_name = elem_name; + chunk->element_dw_size = element_dw_size; + chunk->num_elements = num_elements; + chunk->slot_remap = slot_remap; + chunk->chip_class = screen->info.chip_class; + + si_resource_reference(&chunk->buf, desc->buffer); + chunk->gpu_list = desc->gpu_list; + + for (unsigned i = 0; i < num_elements; ++i) { + memcpy(&chunk->list[i * element_dw_size], &desc->list[slot_remap(i) * element_dw_size], + 4 * element_dw_size); + } + + u_log_chunk(log, &si_log_chunk_type_descriptor_list, chunk); } static unsigned si_identity(unsigned slot) { - return slot; + return slot; } -static void si_dump_descriptors(struct si_context *sctx, - enum pipe_shader_type processor, - const struct tgsi_shader_info *info, - struct u_log_context *log) +static void si_dump_descriptors(struct si_context *sctx, gl_shader_stage stage, + const struct si_shader_info *info, struct u_log_context *log) { - struct si_descriptors *descs = - &sctx->descriptors[SI_DESCS_FIRST_SHADER + - processor * SI_NUM_SHADER_DESCS]; - static const char *shader_name[] = {"VS", "PS", "GS", "TCS", "TES", "CS"}; - const char *name = shader_name[processor]; - unsigned enabled_constbuf, enabled_shaderbuf, enabled_samplers; - unsigned enabled_images; - - if (info) { - enabled_constbuf = info->const_buffers_declared; - enabled_shaderbuf = info->shader_buffers_declared; - enabled_samplers = info->samplers_declared; - enabled_images = info->images_declared; - } else { - enabled_constbuf = sctx->const_and_shader_buffers[processor].enabled_mask >> - SI_NUM_SHADER_BUFFERS; - enabled_shaderbuf = sctx->const_and_shader_buffers[processor].enabled_mask & - u_bit_consecutive(0, SI_NUM_SHADER_BUFFERS); - enabled_shaderbuf = util_bitreverse(enabled_shaderbuf) >> - (32 - SI_NUM_SHADER_BUFFERS); - enabled_samplers = sctx->samplers[processor].enabled_mask; - enabled_images = sctx->images[processor].enabled_mask; - } - - if (processor == PIPE_SHADER_VERTEX && - sctx->vb_descriptors_buffer && - sctx->vb_descriptors_gpu_list && - sctx->vertex_elements) { - assert(info); /* only CS may not have an info struct */ - struct si_descriptors desc = {}; - - desc.buffer = sctx->vb_descriptors_buffer; - desc.list = sctx->vb_descriptors_gpu_list; - desc.gpu_list = sctx->vb_descriptors_gpu_list; - desc.element_dw_size = 4; - desc.num_active_slots = sctx->vertex_elements->desc_list_byte_size / 16; - - si_dump_descriptor_list(sctx->screen, &desc, name, - " - Vertex buffer", 4, info->num_inputs, - si_identity, log); - } - - si_dump_descriptor_list(sctx->screen, - &descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS], - name, " - Constant buffer", 4, - util_last_bit(enabled_constbuf), - si_get_constbuf_slot, log); - si_dump_descriptor_list(sctx->screen, - &descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS], - name, " - Shader buffer", 4, - util_last_bit(enabled_shaderbuf), - si_get_shaderbuf_slot, log); - si_dump_descriptor_list(sctx->screen, - &descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES], - name, " - Sampler", 16, - util_last_bit(enabled_samplers), - si_get_sampler_slot, log); - si_dump_descriptor_list(sctx->screen, - &descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES], - name, " - Image", 8, - util_last_bit(enabled_images), - si_get_image_slot, log); + enum pipe_shader_type processor = pipe_shader_type_from_mesa(stage); + struct si_descriptors *descs = + &sctx->descriptors[SI_DESCS_FIRST_SHADER + processor * SI_NUM_SHADER_DESCS]; + static const char *shader_name[] = {"VS", "PS", "GS", "TCS", "TES", "CS"}; + const char *name = shader_name[processor]; + unsigned enabled_constbuf, enabled_shaderbuf, enabled_samplers; + unsigned enabled_images; + + if (info) { + enabled_constbuf = u_bit_consecutive(0, info->base.num_ubos); + enabled_shaderbuf = u_bit_consecutive(0, info->base.num_ssbos); + enabled_samplers = info->base.textures_used; + enabled_images = u_bit_consecutive(0, info->base.num_images); + } else { + enabled_constbuf = + sctx->const_and_shader_buffers[processor].enabled_mask >> SI_NUM_SHADER_BUFFERS; + enabled_shaderbuf = sctx->const_and_shader_buffers[processor].enabled_mask & + u_bit_consecutive64(0, SI_NUM_SHADER_BUFFERS); + enabled_shaderbuf = 0; + for (int i = 0; i < SI_NUM_SHADER_BUFFERS; i++) { + enabled_shaderbuf |= + (sctx->const_and_shader_buffers[processor].enabled_mask & + 1llu << (SI_NUM_SHADER_BUFFERS - i - 1)) << i; + } + enabled_samplers = sctx->samplers[processor].enabled_mask; + enabled_images = sctx->images[processor].enabled_mask; + } + + if (stage == MESA_SHADER_VERTEX && sctx->vb_descriptors_buffer && + sctx->vb_descriptors_gpu_list && sctx->vertex_elements) { + assert(info); /* only CS may not have an info struct */ + struct si_descriptors desc = {}; + + desc.buffer = sctx->vb_descriptors_buffer; + desc.list = sctx->vb_descriptors_gpu_list; + desc.gpu_list = sctx->vb_descriptors_gpu_list; + desc.element_dw_size = 4; + desc.num_active_slots = sctx->vertex_elements->vb_desc_list_alloc_size / 16; + + si_dump_descriptor_list(sctx->screen, &desc, name, " - Vertex buffer", 4, info->num_inputs, + si_identity, log); + } + + si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS], name, + " - Constant buffer", 4, util_last_bit(enabled_constbuf), + si_get_constbuf_slot, log); + si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS], name, + " - Shader buffer", 4, util_last_bit(enabled_shaderbuf), + si_get_shaderbuf_slot, log); + si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES], name, + " - Sampler", 16, util_last_bit(enabled_samplers), si_get_sampler_slot, + log); + si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES], name, + " - Image", 8, util_last_bit(enabled_images), si_get_image_slot, log); } static void si_dump_gfx_descriptors(struct si_context *sctx, - const struct si_shader_ctx_state *state, - struct u_log_context *log) + const struct si_shader_ctx_state *state, + struct u_log_context *log) { - if (!state->cso || !state->current) - return; + if (!state->cso || !state->current) + return; - si_dump_descriptors(sctx, state->cso->type, &state->cso->info, log); + si_dump_descriptors(sctx, state->cso->info.stage, &state->cso->info, log); } -static void si_dump_compute_descriptors(struct si_context *sctx, - struct u_log_context *log) +static void si_dump_compute_descriptors(struct si_context *sctx, struct u_log_context *log) { - if (!sctx->cs_shader_state.program) - return; + if (!sctx->cs_shader_state.program) + return; - si_dump_descriptors(sctx, PIPE_SHADER_COMPUTE, NULL, log); + si_dump_descriptors(sctx, MESA_SHADER_COMPUTE, NULL, log); } struct si_shader_inst { - char text[160]; /* one disasm line */ - unsigned offset; /* instruction offset */ - unsigned size; /* instruction size = 4 or 8 */ + const char *text; /* start of disassembly for this instruction */ + unsigned textlen; + unsigned size; /* instruction size = 4 or 8 */ + uint64_t addr; /* instruction address */ }; -/* Split a disassembly string into lines and add them to the array pointed - * to by "instructions". */ -static void si_add_split_disasm(const char *disasm, - uint64_t start_addr, - unsigned *num, - struct si_shader_inst *instructions) +/** + * Open the given \p binary as \p rtld_binary and split the contained + * disassembly string into instructions and add them to the array + * pointed to by \p instructions, which must be sufficiently large. + * + * Labels are considered to be part of the following instruction. + * + * The caller must keep \p rtld_binary alive as long as \p instructions are + * used and then close it afterwards. + */ +static void si_add_split_disasm(struct si_screen *screen, struct ac_rtld_binary *rtld_binary, + struct si_shader_binary *binary, uint64_t *addr, unsigned *num, + struct si_shader_inst *instructions, + gl_shader_stage stage, unsigned wave_size) { - struct si_shader_inst *last_inst = *num ? &instructions[*num - 1] : NULL; - char *next; - - while ((next = strchr(disasm, '\n'))) { - struct si_shader_inst *inst = &instructions[*num]; - unsigned len = next - disasm; - - assert(len < ARRAY_SIZE(inst->text)); - memcpy(inst->text, disasm, len); - inst->text[len] = 0; - inst->offset = last_inst ? last_inst->offset + last_inst->size : 0; - - const char *semicolon = strchr(disasm, ';'); - assert(semicolon); - /* More than 16 chars after ";" means the instruction is 8 bytes long. */ - inst->size = next - semicolon > 16 ? 8 : 4; - - snprintf(inst->text + len, ARRAY_SIZE(inst->text) - len, - " [PC=0x%"PRIx64", off=%u, size=%u]", - start_addr + inst->offset, inst->offset, inst->size); - - last_inst = inst; - (*num)++; - disasm = next + 1; - } + if (!ac_rtld_open(rtld_binary, (struct ac_rtld_open_info){ + .info = &screen->info, + .shader_type = stage, + .wave_size = wave_size, + .num_parts = 1, + .elf_ptrs = &binary->elf_buffer, + .elf_sizes = &binary->elf_size})) + return; + + const char *disasm; + size_t nbytes; + if (!ac_rtld_get_section_by_name(rtld_binary, ".AMDGPU.disasm", &disasm, &nbytes)) + return; + + const char *end = disasm + nbytes; + while (disasm < end) { + const char *semicolon = memchr(disasm, ';', end - disasm); + if (!semicolon) + break; + + struct si_shader_inst *inst = &instructions[(*num)++]; + const char *inst_end = memchr(semicolon + 1, '\n', end - semicolon - 1); + if (!inst_end) + inst_end = end; + + inst->text = disasm; + inst->textlen = inst_end - disasm; + + inst->addr = *addr; + /* More than 16 chars after ";" means the instruction is 8 bytes long. */ + inst->size = inst_end - semicolon > 16 ? 8 : 4; + *addr += inst->size; + + if (inst_end == end) + break; + disasm = inst_end + 1; + } } /* If the shader is being executed, print its asm instructions, and annotate * those that are being executed right now with information about waves that * execute them. This is most useful during a GPU hang. */ -static void si_print_annotated_shader(struct si_shader *shader, - struct ac_wave_info *waves, - unsigned num_waves, - FILE *f) +static void si_print_annotated_shader(struct si_shader *shader, struct ac_wave_info *waves, + unsigned num_waves, FILE *f) { - if (!shader || !shader->binary.disasm_string) - return; - - uint64_t start_addr = shader->bo->gpu_address; - uint64_t end_addr = start_addr + shader->bo->b.b.width0; - unsigned i; - - /* See if any wave executes the shader. */ - for (i = 0; i < num_waves; i++) { - if (start_addr <= waves[i].pc && waves[i].pc <= end_addr) - break; - } - if (i == num_waves) - return; /* the shader is not being executed */ - - /* Remember the first found wave. The waves are sorted according to PC. */ - waves = &waves[i]; - num_waves -= i; - - /* Get the list of instructions. - * Buffer size / 4 is the upper bound of the instruction count. - */ - unsigned num_inst = 0; - struct si_shader_inst *instructions = - calloc(shader->bo->b.b.width0 / 4, sizeof(struct si_shader_inst)); - - if (shader->prolog) { - si_add_split_disasm(shader->prolog->binary.disasm_string, - start_addr, &num_inst, instructions); - } - if (shader->previous_stage) { - si_add_split_disasm(shader->previous_stage->binary.disasm_string, - start_addr, &num_inst, instructions); - } - if (shader->prolog2) { - si_add_split_disasm(shader->prolog2->binary.disasm_string, - start_addr, &num_inst, instructions); - } - si_add_split_disasm(shader->binary.disasm_string, - start_addr, &num_inst, instructions); - if (shader->epilog) { - si_add_split_disasm(shader->epilog->binary.disasm_string, - start_addr, &num_inst, instructions); - } - - fprintf(f, COLOR_YELLOW "%s - annotated disassembly:" COLOR_RESET "\n", - si_get_shader_name(shader, shader->selector->type)); - - /* Print instructions with annotations. */ - for (i = 0; i < num_inst; i++) { - struct si_shader_inst *inst = &instructions[i]; - - fprintf(f, "%s\n", inst->text); - - /* Print which waves execute the instruction right now. */ - while (num_waves && start_addr + inst->offset == waves->pc) { - fprintf(f, - " " COLOR_GREEN "^ SE%u SH%u CU%u " - "SIMD%u WAVE%u EXEC=%016"PRIx64 " ", - waves->se, waves->sh, waves->cu, waves->simd, - waves->wave, waves->exec); - - if (inst->size == 4) { - fprintf(f, "INST32=%08X" COLOR_RESET "\n", - waves->inst_dw0); - } else { - fprintf(f, "INST64=%08X %08X" COLOR_RESET "\n", - waves->inst_dw0, waves->inst_dw1); - } - - waves->matched = true; - waves = &waves[1]; - num_waves--; - } - } - - fprintf(f, "\n\n"); - free(instructions); + if (!shader) + return; + + struct si_screen *screen = shader->selector->screen; + gl_shader_stage stage = shader->selector->info.stage; + uint64_t start_addr = shader->bo->gpu_address; + uint64_t end_addr = start_addr + shader->bo->b.b.width0; + unsigned i; + + /* See if any wave executes the shader. */ + for (i = 0; i < num_waves; i++) { + if (start_addr <= waves[i].pc && waves[i].pc <= end_addr) + break; + } + if (i == num_waves) + return; /* the shader is not being executed */ + + /* Remember the first found wave. The waves are sorted according to PC. */ + waves = &waves[i]; + num_waves -= i; + + /* Get the list of instructions. + * Buffer size / 4 is the upper bound of the instruction count. + */ + unsigned num_inst = 0; + uint64_t inst_addr = start_addr; + unsigned wave_size = si_get_shader_wave_size(shader); + struct ac_rtld_binary rtld_binaries[5] = {}; + struct si_shader_inst *instructions = + calloc(shader->bo->b.b.width0 / 4, sizeof(struct si_shader_inst)); + + if (shader->prolog) { + si_add_split_disasm(screen, &rtld_binaries[0], &shader->prolog->binary, &inst_addr, &num_inst, + instructions, stage, wave_size); + } + if (shader->previous_stage) { + si_add_split_disasm(screen, &rtld_binaries[1], &shader->previous_stage->binary, &inst_addr, + &num_inst, instructions, stage, wave_size); + } + if (shader->prolog2) { + si_add_split_disasm(screen, &rtld_binaries[2], &shader->prolog2->binary, &inst_addr, + &num_inst, instructions, stage, wave_size); + } + si_add_split_disasm(screen, &rtld_binaries[3], &shader->binary, &inst_addr, &num_inst, + instructions, stage, wave_size); + if (shader->epilog) { + si_add_split_disasm(screen, &rtld_binaries[4], &shader->epilog->binary, &inst_addr, &num_inst, + instructions, stage, wave_size); + } + + fprintf(f, COLOR_YELLOW "%s - annotated disassembly:" COLOR_RESET "\n", + si_get_shader_name(shader)); + + /* Print instructions with annotations. */ + for (i = 0; i < num_inst; i++) { + struct si_shader_inst *inst = &instructions[i]; + + fprintf(f, "%.*s [PC=0x%" PRIx64 ", size=%u]\n", inst->textlen, inst->text, inst->addr, + inst->size); + + /* Print which waves execute the instruction right now. */ + while (num_waves && inst->addr == waves->pc) { + fprintf(f, + " " COLOR_GREEN "^ SE%u SH%u CU%u " + "SIMD%u WAVE%u EXEC=%016" PRIx64 " ", + waves->se, waves->sh, waves->cu, waves->simd, waves->wave, waves->exec); + + if (inst->size == 4) { + fprintf(f, "INST32=%08X" COLOR_RESET "\n", waves->inst_dw0); + } else { + fprintf(f, "INST64=%08X %08X" COLOR_RESET "\n", waves->inst_dw0, waves->inst_dw1); + } + + waves->matched = true; + waves = &waves[1]; + num_waves--; + } + } + + fprintf(f, "\n\n"); + free(instructions); + for (unsigned i = 0; i < ARRAY_SIZE(rtld_binaries); ++i) + ac_rtld_close(&rtld_binaries[i]); } static void si_dump_annotated_shaders(struct si_context *sctx, FILE *f) { - struct ac_wave_info waves[AC_MAX_WAVES_PER_CHIP]; - unsigned num_waves = ac_get_wave_info(waves); - - fprintf(f, COLOR_CYAN "The number of active waves = %u" COLOR_RESET - "\n\n", num_waves); - - si_print_annotated_shader(sctx->vs_shader.current, waves, num_waves, f); - si_print_annotated_shader(sctx->tcs_shader.current, waves, num_waves, f); - si_print_annotated_shader(sctx->tes_shader.current, waves, num_waves, f); - si_print_annotated_shader(sctx->gs_shader.current, waves, num_waves, f); - si_print_annotated_shader(sctx->ps_shader.current, waves, num_waves, f); - - /* Print waves executing shaders that are not currently bound. */ - unsigned i; - bool found = false; - for (i = 0; i < num_waves; i++) { - if (waves[i].matched) - continue; - - if (!found) { - fprintf(f, COLOR_CYAN - "Waves not executing currently-bound shaders:" - COLOR_RESET "\n"); - found = true; - } - fprintf(f, " SE%u SH%u CU%u SIMD%u WAVE%u EXEC=%016"PRIx64 - " INST=%08X %08X PC=%"PRIx64"\n", - waves[i].se, waves[i].sh, waves[i].cu, waves[i].simd, - waves[i].wave, waves[i].exec, waves[i].inst_dw0, - waves[i].inst_dw1, waves[i].pc); - } - if (found) - fprintf(f, "\n\n"); + struct ac_wave_info waves[AC_MAX_WAVES_PER_CHIP]; + unsigned num_waves = ac_get_wave_info(sctx->chip_class, waves); + + fprintf(f, COLOR_CYAN "The number of active waves = %u" COLOR_RESET "\n\n", num_waves); + + si_print_annotated_shader(sctx->vs_shader.current, waves, num_waves, f); + si_print_annotated_shader(sctx->tcs_shader.current, waves, num_waves, f); + si_print_annotated_shader(sctx->tes_shader.current, waves, num_waves, f); + si_print_annotated_shader(sctx->gs_shader.current, waves, num_waves, f); + si_print_annotated_shader(sctx->ps_shader.current, waves, num_waves, f); + + /* Print waves executing shaders that are not currently bound. */ + unsigned i; + bool found = false; + for (i = 0; i < num_waves; i++) { + if (waves[i].matched) + continue; + + if (!found) { + fprintf(f, COLOR_CYAN "Waves not executing currently-bound shaders:" COLOR_RESET "\n"); + found = true; + } + fprintf(f, + " SE%u SH%u CU%u SIMD%u WAVE%u EXEC=%016" PRIx64 " INST=%08X %08X PC=%" PRIx64 + "\n", + waves[i].se, waves[i].sh, waves[i].cu, waves[i].simd, waves[i].wave, waves[i].exec, + waves[i].inst_dw0, waves[i].inst_dw1, waves[i].pc); + } + if (found) + fprintf(f, "\n\n"); } static void si_dump_command(const char *title, const char *command, FILE *f) { - char line[2000]; + char line[2000]; - FILE *p = popen(command, "r"); - if (!p) - return; + FILE *p = popen(command, "r"); + if (!p) + return; - fprintf(f, COLOR_YELLOW "%s: " COLOR_RESET "\n", title); - while (fgets(line, sizeof(line), p)) - fputs(line, f); - fprintf(f, "\n\n"); - pclose(p); + fprintf(f, COLOR_YELLOW "%s: " COLOR_RESET "\n", title); + while (fgets(line, sizeof(line), p)) + fputs(line, f); + fprintf(f, "\n\n"); + pclose(p); } -static void si_dump_debug_state(struct pipe_context *ctx, FILE *f, - unsigned flags) +static void si_dump_debug_state(struct pipe_context *ctx, FILE *f, unsigned flags) { - struct si_context *sctx = (struct si_context*)ctx; + struct si_context *sctx = (struct si_context *)ctx; - if (sctx->b.log) - u_log_flush(sctx->b.log); + if (sctx->log) + u_log_flush(sctx->log); - if (flags & PIPE_DUMP_DEVICE_STATUS_REGISTERS) { - si_dump_debug_registers(sctx, f); + if (flags & PIPE_DUMP_DEVICE_STATUS_REGISTERS) { + si_dump_debug_registers(sctx, f); - si_dump_annotated_shaders(sctx, f); - si_dump_command("Active waves (raw data)", "umr -wa | column -t", f); - si_dump_command("Wave information", "umr -O bits -wa", f); - } + si_dump_annotated_shaders(sctx, f); + si_dump_command("Active waves (raw data)", "umr -O halt_waves -wa | column -t", f); + si_dump_command("Wave information", "umr -O halt_waves,bits -wa", f); + } } void si_log_draw_state(struct si_context *sctx, struct u_log_context *log) { - if (!log) - return; - - si_dump_framebuffer(sctx, log); - - si_dump_gfx_shader(sctx, &sctx->vs_shader, log); - si_dump_gfx_shader(sctx, &sctx->tcs_shader, log); - si_dump_gfx_shader(sctx, &sctx->tes_shader, log); - si_dump_gfx_shader(sctx, &sctx->gs_shader, log); - si_dump_gfx_shader(sctx, &sctx->ps_shader, log); - - si_dump_descriptor_list(sctx->screen, - &sctx->descriptors[SI_DESCS_RW_BUFFERS], - "", "RW buffers", 4, SI_NUM_RW_BUFFERS, - si_identity, log); - si_dump_gfx_descriptors(sctx, &sctx->vs_shader, log); - si_dump_gfx_descriptors(sctx, &sctx->tcs_shader, log); - si_dump_gfx_descriptors(sctx, &sctx->tes_shader, log); - si_dump_gfx_descriptors(sctx, &sctx->gs_shader, log); - si_dump_gfx_descriptors(sctx, &sctx->ps_shader, log); + struct si_shader_ctx_state *tcs_shader; + + if (!log) + return; + + tcs_shader = &sctx->tcs_shader; + if (sctx->tes_shader.cso && !sctx->tcs_shader.cso) + tcs_shader = &sctx->fixed_func_tcs_shader; + + si_dump_framebuffer(sctx, log); + + si_dump_gfx_shader(sctx, &sctx->vs_shader, log); + si_dump_gfx_shader(sctx, tcs_shader, log); + si_dump_gfx_shader(sctx, &sctx->tes_shader, log); + si_dump_gfx_shader(sctx, &sctx->gs_shader, log); + si_dump_gfx_shader(sctx, &sctx->ps_shader, log); + + si_dump_descriptor_list(sctx->screen, &sctx->descriptors[SI_DESCS_RW_BUFFERS], "", "RW buffers", + 4, sctx->descriptors[SI_DESCS_RW_BUFFERS].num_active_slots, si_identity, + log); + si_dump_gfx_descriptors(sctx, &sctx->vs_shader, log); + si_dump_gfx_descriptors(sctx, tcs_shader, log); + si_dump_gfx_descriptors(sctx, &sctx->tes_shader, log); + si_dump_gfx_descriptors(sctx, &sctx->gs_shader, log); + si_dump_gfx_descriptors(sctx, &sctx->ps_shader, log); } void si_log_compute_state(struct si_context *sctx, struct u_log_context *log) { - if (!log) - return; + if (!log) + return; - si_dump_compute_shader(sctx, log); - si_dump_compute_descriptors(sctx, log); + si_dump_compute_shader(sctx, log); + si_dump_compute_descriptors(sctx, log); } -static void si_dump_dma(struct si_context *sctx, - struct radeon_saved_cs *saved, FILE *f) +static void si_dump_dma(struct si_context *sctx, struct radeon_saved_cs *saved, FILE *f) { - static const char ib_name[] = "sDMA IB"; - unsigned i; + static const char ib_name[] = "sDMA IB"; + unsigned i; - si_dump_bo_list(sctx, saved, f); + si_dump_bo_list(sctx, saved, f); - fprintf(f, "------------------ %s begin ------------------\n", ib_name); + fprintf(f, "------------------ %s begin ------------------\n", ib_name); - for (i = 0; i < saved->num_dw; ++i) { - fprintf(f, " %08x\n", saved->ib[i]); - } + for (i = 0; i < saved->num_dw; ++i) { + fprintf(f, " %08x\n", saved->ib[i]); + } - fprintf(f, "------------------- %s end -------------------\n", ib_name); - fprintf(f, "\n"); + fprintf(f, "------------------- %s end -------------------\n", ib_name); + fprintf(f, "\n"); - fprintf(f, "SDMA Dump Done.\n"); + fprintf(f, "SDMA Dump Done.\n"); } -void si_check_vm_faults(struct si_context *sctx, - struct radeon_saved_cs *saved, enum ring_type ring) +void si_check_vm_faults(struct si_context *sctx, struct radeon_saved_cs *saved, enum ring_type ring) { - struct pipe_screen *screen = sctx->b.b.screen; - FILE *f; - uint64_t addr; - char cmd_line[4096]; - - if (!ac_vm_fault_occured(sctx->b.chip_class, - &sctx->dmesg_timestamp, &addr)) - return; - - f = dd_get_debug_file(false); - if (!f) - return; - - fprintf(f, "VM fault report.\n\n"); - if (os_get_command_line(cmd_line, sizeof(cmd_line))) - fprintf(f, "Command: %s\n", cmd_line); - fprintf(f, "Driver vendor: %s\n", screen->get_vendor(screen)); - fprintf(f, "Device vendor: %s\n", screen->get_device_vendor(screen)); - fprintf(f, "Device name: %s\n\n", screen->get_name(screen)); - fprintf(f, "Failing VM page: 0x%08"PRIx64"\n\n", addr); - - if (sctx->apitrace_call_number) - fprintf(f, "Last apitrace call: %u\n\n", - sctx->apitrace_call_number); - - switch (ring) { - case RING_GFX: { - struct u_log_context log; - u_log_context_init(&log); - - si_log_draw_state(sctx, &log); - si_log_compute_state(sctx, &log); - si_log_cs(sctx, &log, true); - - u_log_new_page_print(&log, f); - u_log_context_destroy(&log); - break; - } - case RING_DMA: - si_dump_dma(sctx, saved, f); - break; - - default: - break; - } - - fclose(f); - - fprintf(stderr, "Detected a VM fault, exiting...\n"); - exit(0); + struct pipe_screen *screen = sctx->b.screen; + FILE *f; + uint64_t addr; + char cmd_line[4096]; + + if (!ac_vm_fault_occured(sctx->chip_class, &sctx->dmesg_timestamp, &addr)) + return; + + f = dd_get_debug_file(false); + if (!f) + return; + + fprintf(f, "VM fault report.\n\n"); + if (os_get_command_line(cmd_line, sizeof(cmd_line))) + fprintf(f, "Command: %s\n", cmd_line); + fprintf(f, "Driver vendor: %s\n", screen->get_vendor(screen)); + fprintf(f, "Device vendor: %s\n", screen->get_device_vendor(screen)); + fprintf(f, "Device name: %s\n\n", screen->get_name(screen)); + fprintf(f, "Failing VM page: 0x%08" PRIx64 "\n\n", addr); + + if (sctx->apitrace_call_number) + fprintf(f, "Last apitrace call: %u\n\n", sctx->apitrace_call_number); + + switch (ring) { + case RING_GFX: { + struct u_log_context log; + u_log_context_init(&log); + + si_log_draw_state(sctx, &log); + si_log_compute_state(sctx, &log); + si_log_cs(sctx, &log, true); + + u_log_new_page_print(&log, f); + u_log_context_destroy(&log); + break; + } + case RING_DMA: + si_dump_dma(sctx, saved, f); + break; + + default: + break; + } + + fclose(f); + + fprintf(stderr, "Detected a VM fault, exiting...\n"); + exit(0); } void si_init_debug_functions(struct si_context *sctx) { - sctx->b.b.dump_debug_state = si_dump_debug_state; - - /* Set the initial dmesg timestamp for this context, so that - * only new messages will be checked for VM faults. - */ - if (sctx->screen->debug_flags & DBG(CHECK_VM)) - ac_vm_fault_occured(sctx->b.chip_class, - &sctx->dmesg_timestamp, NULL); + sctx->b.dump_debug_state = si_dump_debug_state; + + /* Set the initial dmesg timestamp for this context, so that + * only new messages will be checked for VM faults. + */ + if (sctx->screen->debug_flags & DBG(CHECK_VM)) + ac_vm_fault_occured(sctx->chip_class, &sctx->dmesg_timestamp, NULL); }