X-Git-Url: https://git.libre-soc.org/?p=mesa.git;a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fradeonsi%2Fsi_shader_nir.c;h=ce05143e559e337f327a56074760cb003b910f47;hp=3bbba5eacf4b7520a35ac5aaf4341b79a35825ec;hb=76cf43c4f88d263d7973da14136210f7c5b198ea;hpb=a4071486975d0ba1841b62b8ad77f3f27f2503bf diff --git a/src/gallium/drivers/radeonsi/si_shader_nir.c b/src/gallium/drivers/radeonsi/si_shader_nir.c index 3bbba5eacf4..ce05143e559 100644 --- a/src/gallium/drivers/radeonsi/si_shader_nir.c +++ b/src/gallium/drivers/radeonsi/si_shader_nir.c @@ -114,7 +114,7 @@ static void scan_io_usage(struct si_shader_info *info, nir_intrinsic_instr *intr /* Never use FRAG_RESULT_COLOR directly. */ if (semantic == FRAG_RESULT_COLOR) { semantic = FRAG_RESULT_DATA0; - info->properties[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS] = true; + info->color0_writes_all_cbufs = true; } semantic += nir_intrinsic_io_semantics(intr).dual_source_blend_index; } @@ -250,9 +250,7 @@ static void scan_instruction(const struct nir_shader *nir, struct si_shader_info const nir_deref_instr *deref = tex_get_texture_deref(tex); nir_variable *var = deref ? nir_deref_instr_get_variable(deref) : NULL; - if (!var) { - info->samplers_declared |= u_bit_consecutive(tex->sampler_index, 1); - } else { + if (var) { if (deref->mode != nir_var_uniform || var->data.bindless) info->uses_bindless_samplers = true; } @@ -289,7 +287,7 @@ static void scan_instruction(const struct nir_shader *nir, struct si_shader_info break; case nir_intrinsic_load_local_group_size: /* The block size is translated to IMM with a fixed block size. */ - if (info->properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] == 0) + if (info->base.cs.local_size[0] == 0) info->uses_block_size = true; break; case nir_intrinsic_load_local_invocation_id: @@ -305,15 +303,6 @@ static void scan_instruction(const struct nir_shader *nir, struct si_shader_info } break; } - case nir_intrinsic_load_vertex_id: - info->uses_vertexid = 1; - break; - case nir_intrinsic_load_vertex_id_zero_base: - info->uses_vertexid_nobase = 1; - break; - case nir_intrinsic_load_base_vertex: - info->uses_basevertex = 1; - break; case nir_intrinsic_load_draw_id: info->uses_drawid = 1; break; @@ -408,9 +397,6 @@ static void scan_instruction(const struct nir_shader *nir, struct si_shader_info info->uses_linear_centroid = true; else info->uses_linear_center = true; - - if (intr->intrinsic == nir_intrinsic_load_barycentric_at_sample) - info->uses_linear_opcode_interp_sample = true; } else { if (intr->intrinsic == nir_intrinsic_load_barycentric_sample) info->uses_persp_sample = true; @@ -418,10 +404,9 @@ static void scan_instruction(const struct nir_shader *nir, struct si_shader_info info->uses_persp_centroid = true; else info->uses_persp_center = true; - - if (intr->intrinsic == nir_intrinsic_load_barycentric_at_sample) - info->uses_persp_opcode_interp_sample = true; } + if (intr->intrinsic == nir_intrinsic_load_barycentric_at_sample) + info->uses_interp_at_sample = true; break; } case nir_intrinsic_load_input: @@ -462,32 +447,8 @@ void si_nir_scan_shader(const struct nir_shader *nir, struct si_shader_info *inf } if (nir->info.stage == MESA_SHADER_FRAGMENT) { - info->properties[TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL] = - nir->info.fs.early_fragment_tests | nir->info.fs.post_depth_coverage; - info->properties[TGSI_PROPERTY_FS_POST_DEPTH_COVERAGE] = nir->info.fs.post_depth_coverage; - - if (nir->info.fs.pixel_center_integer) { - info->properties[TGSI_PROPERTY_FS_COORD_PIXEL_CENTER] = TGSI_FS_COORD_PIXEL_CENTER_INTEGER; - } - - if (nir->info.fs.depth_layout != FRAG_DEPTH_LAYOUT_NONE) { - switch (nir->info.fs.depth_layout) { - case FRAG_DEPTH_LAYOUT_ANY: - info->properties[TGSI_PROPERTY_FS_DEPTH_LAYOUT] = TGSI_FS_DEPTH_LAYOUT_ANY; - break; - case FRAG_DEPTH_LAYOUT_GREATER: - info->properties[TGSI_PROPERTY_FS_DEPTH_LAYOUT] = TGSI_FS_DEPTH_LAYOUT_GREATER; - break; - case FRAG_DEPTH_LAYOUT_LESS: - info->properties[TGSI_PROPERTY_FS_DEPTH_LAYOUT] = TGSI_FS_DEPTH_LAYOUT_LESS; - break; - case FRAG_DEPTH_LAYOUT_UNCHANGED: - info->properties[TGSI_PROPERTY_FS_DEPTH_LAYOUT] = TGSI_FS_DEPTH_LAYOUT_UNCHANGED; - break; - default: - unreachable("Unknow depth layout"); - } - } + /* post_depth_coverage implies early_fragment_tests */ + info->base.fs.early_fragment_tests |= info->base.fs.post_depth_coverage; info->color_interpolate[0] = nir->info.fs.color0_interp; info->color_interpolate[1] = nir->info.fs.color1_interp; @@ -504,26 +465,7 @@ void si_nir_scan_shader(const struct nir_shader *nir, struct si_shader_info *inf TGSI_INTERPOLATE_LOC_CENTER; } - if (gl_shader_stage_is_compute(nir->info.stage)) { - info->properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] = nir->info.cs.local_size[0]; - info->properties[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT] = nir->info.cs.local_size[1]; - info->properties[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH] = nir->info.cs.local_size[2]; - info->properties[TGSI_PROPERTY_CS_USER_DATA_COMPONENTS_AMD] = - nir->info.cs.user_data_components_amd; - } - info->constbuf0_num_slots = nir->num_uniforms; - info->shader_buffers_declared = u_bit_consecutive(0, nir->info.num_ssbos); - info->const_buffers_declared = u_bit_consecutive(0, nir->info.num_ubos); - info->images_declared = u_bit_consecutive(0, nir->info.num_images); - info->msaa_images_declared = nir->info.msaa_images; - info->image_buffers = nir->info.image_buffers; - info->samplers_declared = nir->info.textures_used; - - info->num_written_clipdistance = nir->info.clip_distance_array_size; - info->num_written_culldistance = nir->info.cull_distance_array_size; - info->clipdist_writemask = u_bit_consecutive(0, info->num_written_clipdistance); - info->culldist_writemask = u_bit_consecutive(0, info->num_written_culldistance); if (info->stage == MESA_SHADER_FRAGMENT) info->uses_kill = nir->info.fs.uses_discard;